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[BUG - Release] Crash at Event loop start #671

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Eivor2426 opened this issue Oct 1, 2024 · 2 comments
Open

[BUG - Release] Crash at Event loop start #671

Eivor2426 opened this issue Oct 1, 2024 · 2 comments

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@Eivor2426
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Branch or Release
UE4SS_v3.0.1-149-g10c8a67

Game and Engine Version
Black Myth Wukong UE 5.0

Describe the bug
Game Crashes to Windows on "Event Loop Start" in the Live debug menu

Mods directory
No Mods Installed

Expected behavior
Mods are Loaded without any errors

Screenshots, UE4SS Log, and .dmp file
This is the log:
[2024-10-01 15:15:36.7639010] Console created
[2024-10-01 15:15:36.7640442] UE4SS - v3.0.1 Beta #0 - Git SHA #10c8a67
[2024-10-01 15:15:36.7640576] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
[2024-10-01 15:15:36.7653437] Setting up mods...
[2024-10-01 15:15:36.7656789] Starting mods (from mods.txt load order)...
[2024-10-01 15:15:36.7657689] Starting mods (from enabled.txt, no defined load order)...
[2024-10-01 15:15:36.7658447] No specific game configuration found, using default configuration file
[2024-10-01 15:15:36.7658529] Config: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64\UE4SS-settings.ini

[2024-10-01 15:15:36.7658615] root directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64
[2024-10-01 15:15:36.7658673] working directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64
[2024-10-01 15:15:36.7658724] game executable directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64
[2024-10-01 15:15:36.7658835] game executable: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64\b1-Win64-Shipping.exe (921783888 bytes)

[2024-10-01 15:15:36.7658908] mods directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64\Mods
[2024-10-01 15:15:36.7658961] log directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64
[2024-10-01 15:15:36.7659011] object dumper directory: D:\SteamLibrary\steamapps\common\BlackMythWukong\b1\Binaries\Win64

[2024-10-01 15:15:36.7768367] PS Scan attempt 1
[2024-10-01 15:15:36.7768685] [PS] Reading image
[2024-10-01 15:15:36.7769444] [PS] Starting scan
[2024-10-01 15:15:38.8542349] [PS] Scan finished in 2.0772627s
[2024-10-01 15:15:38.8542832] [PS] Found GUObjectArray: 0x15d77ad20
[2024-10-01 15:15:38.8542993] [PS] Found GMalloc: 0x15d699ea0
[2024-10-01 15:15:38.8543089] [PS] Found FName::ToString: 0x14cd8ad80
[2024-10-01 15:15:38.8543184] [PS] Found FName::FName(wchar_t*): 0x14cd72cc0
[2024-10-01 15:15:38.8543284] [PS] Found StaticConstructObject_Internal: 0x14cf176d0
[2024-10-01 15:15:38.8543430] [PS] Found FText::FText(FString&&): 0x14cc98af0
[2024-10-01 15:15:38.8543569] PS scan successful
[2024-10-01 15:15:38.8552902] Need to construct: /Script/CoreUObject.Class
[2024-10-01 15:15:38.8553127] Need to construct: /Script/CoreUObject
[2024-10-01 15:15:38.8553248] Need to construct: /Script/CoreUObject.Struct
[2024-10-01 15:15:38.8553442] Need to construct: /Script/Engine.Pawn
[2024-10-01 15:15:38.8553549] Need to construct: /Script/Engine.Character
[2024-10-01 15:15:38.8553637] Need to construct: /Script/Engine.Actor
[2024-10-01 15:15:38.8553718] Need to construct: /Script/CoreUObject.Vector
[2024-10-01 15:15:38.8553889] Need to construct: /Script/Engine.Default__DefaultPawn
[2024-10-01 15:15:38.8554004] Need to construct: /Script/Engine.HitResult
[2024-10-01 15:15:38.8554101] Need to construct: /Script/Engine.Default__MaterialExpression
[2024-10-01 15:15:38.8554198] Need to construct: /Script/Engine.ActorComponent
[2024-10-01 15:15:38.8554318] Need to construct: /Script/CoreUObject.OrientedBox
[2024-10-01 15:15:38.8554472] Need to construct: /Script/Engine.MovementComponent
[2024-10-01 15:15:38.8554593] Need to construct: /Script/Engine.HUD
[2024-10-01 15:15:38.8554678] Need to construct: /Script/Engine.PlayerController
[2024-10-01 15:15:38.8554813] Need to construct: /Script/Engine.PlayerCameraManager
[2024-10-01 15:15:38.8554936] Need to construct: /Script/CoreUObject.EInterpCurveMode
[2024-10-01 15:15:38.8555032] Need to construct: /Script/Engine.ENetRole
[2024-10-01 15:15:38.8555112] Need to construct: /Script/MovieScene.MovieSceneEditorData
[2024-10-01 15:15:38.8555197] Need to construct: /Script/UMG.Widget
[2024-10-01 15:15:38.8555283] Need to construct: /Script/UMG.ComboBoxString
[2024-10-01 15:15:38.8555362] Need to construct: /Script/CoreUObject.Interface
[2024-10-01 15:15:38.8555446] Need to construct: /Script/CoreUObject.DynamicClass
[2024-10-01 15:15:39.6243185] Constructed [1 / 23]: /Script/CoreUObject.Class
[2024-10-01 15:15:39.6243468] Constructed [2 / 23]: /Script/CoreUObject
[2024-10-01 15:15:39.6243908] Constructed [3 / 23]: /Script/CoreUObject.Struct
[2024-10-01 15:15:39.6244103] Constructed [4 / 23]: /Script/Engine.Pawn
[2024-10-01 15:15:39.6250904] Constructed [5 / 23]: /Script/Engine.Character
[2024-10-01 15:15:39.6251053] Constructed [6 / 23]: /Script/Engine.Actor
[2024-10-01 15:15:39.6339296] Constructed [7 / 23]: /Script/Engine.ActorComponent
[2024-10-01 15:15:39.6370468] Constructed [8 / 23]: /Script/Engine.MovementComponent
[2024-10-01 15:15:39.6385272] Constructed [9 / 23]: /Script/Engine.HUD
[2024-10-01 15:15:39.6392061] Constructed [10 / 23]: /Script/Engine.PlayerController
[2024-10-01 15:15:39.6401972] Constructed [11 / 23]: /Script/Engine.PlayerCameraManager
[2024-10-01 15:15:39.6482170] Constructed [12 / 23]: /Script/UMG.Widget
[2024-10-01 15:15:39.6497978] Constructed [13 / 23]: /Script/UMG.ComboBoxString
[2024-10-01 15:15:39.6499487] Constructed [14 / 23]: /Script/CoreUObject.Interface
[2024-10-01 15:15:39.6511142] Constructed [15 / 23]: /Script/CoreUObject.DynamicClass
[2024-10-01 15:15:43.0143804] Constructed [16 / 23]: /Script/CoreUObject.Vector
[2024-10-01 15:15:43.0439252] Constructed [17 / 23]: /Script/Engine.Default__DefaultPawn
[2024-10-01 15:15:43.0485436] Constructed [18 / 23]: /Script/Engine.HitResult
[2024-10-01 15:15:43.0803628] Constructed [19 / 23]: /Script/Engine.Default__MaterialExpression
[2024-10-01 15:15:43.0851114] Constructed [20 / 23]: /Script/CoreUObject.OrientedBox
[2024-10-01 15:15:43.0906210] Constructed [21 / 23]: /Script/CoreUObject.EInterpCurveMode
[2024-10-01 15:15:43.0962261] Constructed [22 / 23]: /Script/Engine.ENetRole
[2024-10-01 15:15:43.1069121] Constructed [23 / 23]: /Script/MovieScene.MovieSceneEditorData
[2024-10-01 15:15:43.4091873] Constructed 23 of 23 objects
[2024-10-01 15:15:43.4338305] ProcessInternal address: 0x14cf0f7e0 <- Built-in
[2024-10-01 15:15:43.4338776] ProcessLocalScriptFunction address: 0x14cf0f8f0 <- Built-in
[2024-10-01 15:15:43.4338881] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28
[2024-10-01 15:15:43.4357141] Adding GUObjectArray listeners
[2024-10-01 15:15:43.4357479] Unreal Engine modules (non-modular):
[2024-10-01 15:15:43.4357560] MainExe @ 0x140000000 size=0x38b80000
[2024-10-01 15:15:43.4357729]

MEMBER OFFSETS START

[2024-10-01 15:15:43.4357780] UObjectBase::ClassPrivate = 0x10
[2024-10-01 15:15:43.4357825] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A
[2024-10-01 15:15:43.4357878] UObjectBase::InternalIndex = 0xC
[2024-10-01 15:15:43.4357924] UObjectBase::EngineShowFlags = 0xB8
[2024-10-01 15:15:43.4358006] UObjectBase::AutoReceiveInput = 0x153
[2024-10-01 15:15:43.4358048] UObjectBase::World = 0x78
[2024-10-01 15:15:43.4358087] UObjectBase::ObjectFlags = 0x8
[2024-10-01 15:15:43.4358127] UObjectBase::OnEndCursorOver = 0x1DE
[2024-10-01 15:15:43.4358182] UObjectBase::CustomTimeDilation = 0xD4
[2024-10-01 15:15:43.4358221] UObjectBase::NamePrivate = 0x18
[2024-10-01 15:15:43.4358264] UObjectBase::bAllowTickBeforeBeginPlay = 0x5A
[2024-10-01 15:15:43.4358399] UObjectBase::bForceNetAddressable = 0x59
[2024-10-01 15:15:43.4358441] UObjectBase::InputPriority = 0x154
[2024-10-01 15:15:43.4358955] UObjectBase::OuterPrivate = 0x20
[2024-10-01 15:15:43.4359103] UObjectBase::bNetTemporary = 0x58
[2024-10-01 15:15:43.4359182] UObjectBase::ActorHasBegunPlay = 0x5D
[2024-10-01 15:15:43.4359237] UObjectBase::OnInputTouchEnd = 0x1E2
[2024-10-01 15:15:43.4359290] UObjectBase::bHasDeferredComponentRegistration = 0x5C
[2024-10-01 15:15:43.4359353] UObjectBase::AttachmentReplication = 0xE0
[2024-10-01 15:15:43.4359405] UObjectBase::Children = 0x180
[2024-10-01 15:15:43.4359454] UObjectBase::DetachFence = 0x268
[2024-10-01 15:15:43.4359504] UObjectBase::CreationTime = 0xD8
[2024-10-01 15:15:43.4359554] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5F
[2024-10-01 15:15:43.4359617] UObjectBase::InitialLifeSpan = 0xD0
[2024-10-01 15:15:43.4359669] UObjectBase::bAutoDestroyWhenFinished = 0x5A
[2024-10-01 15:15:43.4359721] UObjectBase::Tags = 0x1C8
[2024-10-01 15:15:43.4359794] UObjectBase::InputComponent = 0x158
[2024-10-01 15:15:43.4359864] UObjectBase::OnTakePointDamage = 0x1D9
[2024-10-01 15:15:43.4359933] UObjectBase::LastRenderTime = 0x174
[2024-10-01 15:15:43.4359982] UObjectBase::RemoteRole = 0x60
[2024-10-01 15:15:43.4360028] UObjectBase::Layers = 0x1A8
[2024-10-01 15:15:43.4360074] UObjectBase::MinNetUpdateFrequency = 0x16C
[2024-10-01 15:15:43.4360123] UObjectBase::TimerHandle_LifeSpanExpired = 0x198
[2024-10-01 15:15:43.4360179] UObjectBase::OnTakeAnyDamage = 0x1D8
[2024-10-01 15:15:43.4360228] UObjectBase::NetCullDistanceSquared = 0x160
[2024-10-01 15:15:43.4360277] UObjectBase::OnActorEndOverlap = 0x1DC
[2024-10-01 15:15:43.4360325] UObjectBase::NetDormancy = 0x151
[2024-10-01 15:15:43.4360371] UObjectBase::NetDriverName = 0x148
[2024-10-01 15:15:43.4360416] UObjectBase::NetTag = 0x164
[2024-10-01 15:15:43.4360463] UObjectBase::NetPriority = 0x170
[2024-10-01 15:15:43.4360509] UObjectBase::PrimaryActorTick = 0x28
[2024-10-01 15:15:43.4360555] UObjectBase::NetUpdateFrequency = 0x168
[2024-10-01 15:15:43.4360603] UObjectBase::OnClicked = 0x1DF
[2024-10-01 15:15:43.4360652] UObjectBase::OnActorBeginOverlap = 0x1DB
[2024-10-01 15:15:43.4360703] UObjectBase::OnActorHit = 0x1E5
[2024-10-01 15:15:43.4360749] UObjectBase::StatHitchesData = 0x390
[2024-10-01 15:15:43.4360795] UObjectBase::OnBeginCursorOver = 0x1DD
[2024-10-01 15:15:43.4360841] UObjectBase::OnDestroyed = 0x1E6
[2024-10-01 15:15:43.4360886] UObjectBase::OnInputTouchEnter = 0x1E3
[2024-10-01 15:15:43.4360934] UObjectBase::bHasAudioFocus = 0xFC
[2024-10-01 15:15:43.4360993] UObjectBase::OnEndPlay = 0x1E7
[2024-10-01 15:15:43.4361040] UObjectBase::OnInputTouchBegin = 0x1E1
[2024-10-01 15:15:43.4361089] UObjectBase::OnInputTouchLeave = 0x1E4
[2024-10-01 15:15:43.4361125] UObjectBase::OnReleased = 0x1E0
[2024-10-01 15:15:43.4361165] UObjectBase::OnTakeRadialDamage = 0x1DA
[2024-10-01 15:15:43.4361265] UObjectBase::Owner = 0x140
[2024-10-01 15:15:43.4361305] UObjectBase::ParentComponent = 0x1B8
[2024-10-01 15:15:43.4361341] UObjectBase::RayTracingGroupId = 0x1A0
[2024-10-01 15:15:43.4361377] UObjectBase::ReplicatedMovement = 0x68
[2024-10-01 15:15:43.4361412] UObjectBase::Role = 0x150
[2024-10-01 15:15:43.4361447] UObjectBase::RootComponent = 0x190
[2024-10-01 15:15:43.4361483] UObjectBase::SpawnCollisionHandlingMethod = 0x152
[2024-10-01 15:15:43.4361582] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5E
[2024-10-01 15:15:43.4361631] UObjectBase::bNetStartup = 0x58
[2024-10-01 15:15:43.4361670] UObjectBase::bActorIsBeingConstructed = 0x1C0
[2024-10-01 15:15:43.4361710] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5C
[2024-10-01 15:15:43.4361753] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B
[2024-10-01 15:15:43.4361795] UObjectBase::bIsMouseOverClient = 0x39D
[2024-10-01 15:15:43.4361832] UObjectBase::bActorEnableCollision = 0x5C
[2024-10-01 15:15:43.4361869] UObjectBase::bActorInitialized = 0x5C
[2024-10-01 15:15:43.4361906] UObjectBase::bActorIsBeingDestroyed = 0x5C
[2024-10-01 15:15:43.4361943] UObjectBase::bActorSeamlessTraveled = 0x5B
[2024-10-01 15:15:43.4361981] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5C
[2024-10-01 15:15:43.4362022] UObjectBase::bAlwaysRelevant = 0x58
[2024-10-01 15:15:43.4362061] UObjectBase::bBlockInput = 0x5A
[2024-10-01 15:15:43.4362099] UObjectBase::bCallPreReplication = 0x58
[2024-10-01 15:15:43.4362136] UObjectBase::bCallPreReplicationForReplay = 0x58
[2024-10-01 15:15:43.4362226] UObjectBase::bCanBeDamaged = 0x5A
[2024-10-01 15:15:43.4362270] UObjectBase::bCanBeInCluster = 0x5B
[2024-10-01 15:15:43.4362306] UObjectBase::bCollideWhenPlacing = 0x5A
[2024-10-01 15:15:43.4362343] UObjectBase::bEnableAutoLODGeneration = 0x5B
[2024-10-01 15:15:43.4362380] UObjectBase::bExchangedRoles = 0x59
[2024-10-01 15:15:43.4362417] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A
[2024-10-01 15:15:43.4362460] UObjectBase::bHasFinishedSpawning = 0x5B
[2024-10-01 15:15:43.4362500] UObjectBase::bHidden = 0x58
[2024-10-01 15:15:43.4362535] UObjectBase::bIgnoresOriginShifting = 0x5A
[2024-10-01 15:15:43.4362581] UObjectBase::bIsEditorOnlyActor = 0x5B
[2024-10-01 15:15:43.4362625] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B
[2024-10-01 15:15:43.4362663] UObjectBase::bNetLoadOnClient = 0x59
[2024-10-01 15:15:43.4362699] UObjectBase::bNetUseOwnerRelevancy = 0x59
[2024-10-01 15:15:43.4362736] UObjectBase::bOnlyRelevantToOwner = 0x58
[2024-10-01 15:15:43.4362772] UObjectBase::bRelevantForLevelBounds = 0x59
[2024-10-01 15:15:43.4362809] UObjectBase::bRelevantForNetworkReplays = 0x59
[2024-10-01 15:15:43.4362847] UObjectBase::bReplayRewindable = 0x59
[2024-10-01 15:15:43.4362889] UObjectBase::bReplicateMovement = 0x58
[2024-10-01 15:15:43.4362924] UObjectBase::bReplicates = 0x5B
[2024-10-01 15:15:43.4362959] UObjectBase::bRunningUserConstructionScript = 0x5C
[2024-10-01 15:15:43.4362999] UObjectBase::bTearOff = 0x59
[2024-10-01 15:15:43.4363035] UObjectBase::bTickFunctionsRegistered = 0x5C
[2024-10-01 15:15:43.4363074] UObjectBase::ActiveSplitscreenType = 0x70
[2024-10-01 15:15:43.4363114] UObjectBase::AudioDeviceHandle = 0xF8
[2024-10-01 15:15:43.4363151] UObjectBase::CurrentBufferVisualizationMode = 0x130
[2024-10-01 15:15:43.4363190] UObjectBase::CurrentLumenVisualizationMode = 0x140
[2024-10-01 15:15:43.4363229] UObjectBase::CurrentNaniteVisualizationMode = 0x138
[2024-10-01 15:15:43.4363269] UObjectBase::CurrentVirtualShadowMapVisualizationMode = 0x148
[2024-10-01 15:15:43.4363313] UObjectBase::CursorWidgets = 0x200
[2024-10-01 15:15:43.4363348] UObjectBase::DebugProperties = 0x48
[2024-10-01 15:15:43.4363437] UObjectBase::GameLayerManagerPtr = 0x120
[2024-10-01 15:15:43.4363475] UObjectBase::HardwareCursorCache = 0x160
[2024-10-01 15:15:43.4363513] UObjectBase::HardwareCursors = 0x1B0
[2024-10-01 15:15:43.4363549] UObjectBase::HighResScreenshotDialog = 0x150
[2024-10-01 15:15:43.4363587] UObjectBase::MaxSplitscreenPlayers = 0x68
[2024-10-01 15:15:43.4363623] UObjectBase::MouseCaptureMode = 0x39A
[2024-10-01 15:15:43.4363659] UObjectBase::MouseLockMode = 0x39C
[2024-10-01 15:15:43.4363697] UObjectBase::SplitscreenInfo = 0x58
[2024-10-01 15:15:43.4363735] UObjectBase::StatUnitData = 0x388
[2024-10-01 15:15:43.4363772] UObjectBase::ViewModeIndex = 0xB0
[2024-10-01 15:15:43.4363811] UObjectBase::Viewport = 0xE8
[2024-10-01 15:15:43.4363848] UObjectBase::ViewportConsole = 0x40
[2024-10-01 15:15:43.4363883] UObjectBase::ViewportFrame = 0xF0
[2024-10-01 15:15:43.4363919] UObjectBase::ViewportOverlayWidget = 0x110
[2024-10-01 15:15:43.4363958] UObjectBase::Window = 0x100
[2024-10-01 15:15:43.4363994] UObjectBase::bDisableSplitScreenOverride = 0x398
[2024-10-01 15:15:43.4364038] UObjectBase::bDisableWorldRendering = 0x6C
[2024-10-01 15:15:43.4364095] UObjectBase::bHideCursorDuringCapture = 0x39B
[2024-10-01 15:15:43.4364154] UObjectBase::bIgnoreInput = 0x399
[2024-10-01 15:15:43.4364192] UObjectBase::bIsPlayInEditorViewport = 0x6C
[2024-10-01 15:15:43.4364229] UObjectBase::bShowTitleSafeZone = 0x6C
[2024-10-01 15:15:43.4364265] UObjectBase::bSuppressTransitionMessage = 0x88
[2024-10-01 15:15:43.4364302] UObjectBase::bUseSoftwareCursorWidgets = 0x250
[2024-10-01 15:15:43.4364341] UScriptStruct::StructFlags = 0xB0
[2024-10-01 15:15:43.4364378] UScriptStruct::CppStructOps = 0xB8
[2024-10-01 15:15:43.4364531] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4
[2024-10-01 15:15:43.4364574] UScriptStruct::ICppStructOps::Alignment = 0xC
[2024-10-01 15:15:43.4364615] UScriptStruct::ICppStructOps::Size = 0x8
[2024-10-01 15:15:43.4364658] FField::ClassPrivate = 0x8
[2024-10-01 15:15:43.4364695] FField::NamePrivate = 0x28
[2024-10-01 15:15:43.4364730] FField::FlagsPrivate = 0x30
[2024-10-01 15:15:43.4364766] FField::Next = 0x20
[2024-10-01 15:15:43.4364800] FField::Owner = 0x10
[2024-10-01 15:15:43.4364855] FOutputDevice::bAutoEmitLineTerminator = 0x9
[2024-10-01 15:15:43.4364896] FOutputDevice::bSuppressEventTag = 0x8
[2024-10-01 15:15:43.4364934] FEnumProperty::Enum = 0x80
[2024-10-01 15:15:43.4364970] FEnumProperty::UnderlyingProp = 0x78
[2024-10-01 15:15:43.4365030] UStruct::DestructorLink = 0x80
[2024-10-01 15:15:43.4365401] UStruct::Children = 0x48
[2024-10-01 15:15:43.4365449] UStruct::ChildProperties = 0x50
[2024-10-01 15:15:43.4365487] UStruct::PostConstructLink = 0x88
[2024-10-01 15:15:43.4365523] UStruct::UnresolvedScriptProperties = 0xA0
[2024-10-01 15:15:43.4365559] UStruct::MinAlignment = 0x5C
[2024-10-01 15:15:43.4365593] UStruct::PropertiesSize = 0x58
[2024-10-01 15:15:43.4365629] UStruct::PropertyLink = 0x70
[2024-10-01 15:15:43.4365664] UStruct::RefLink = 0x78
[2024-10-01 15:15:43.4365700] UStruct::Script = 0x60
[2024-10-01 15:15:43.4365734] UStruct::ScriptAndPropertyObjectReferences = 0x90
[2024-10-01 15:15:43.4365776] UStruct::SuperStruct = 0x40
[2024-10-01 15:15:43.4365819] UFunction::EventGraphCallOffset = 0xD0
[2024-10-01 15:15:43.4365876] UFunction::EventGraphFunction = 0xC8
[2024-10-01 15:15:43.4365916] UFunction::RPCId = 0xBA
[2024-10-01 15:15:43.4365950] UFunction::FirstPropertyToInit = 0xC0
[2024-10-01 15:15:43.4365987] UFunction::Func = 0xD8
[2024-10-01 15:15:43.4366022] UFunction::FunctionFlags = 0xB0
[2024-10-01 15:15:43.4366057] UFunction::NumParms = 0xB4
[2024-10-01 15:15:43.4366093] UFunction::ParmsSize = 0xB6
[2024-10-01 15:15:43.4366128] UFunction::RPCResponseId = 0xBC
[2024-10-01 15:15:43.4366163] UFunction::ReturnValueOffset = 0xB8
[2024-10-01 15:15:43.4366200] UField::Next = 0x28
[2024-10-01 15:15:43.4366240] FProperty::ArrayDim = 0x38
[2024-10-01 15:15:43.4366276] FProperty::DestructorLinkNext = 0x68
[2024-10-01 15:15:43.4366313] FProperty::ElementSize = 0x3C
[2024-10-01 15:15:43.4366348] FProperty::NextRef = 0x60
[2024-10-01 15:15:43.4366382] FProperty::Offset_Internal = 0x4C
[2024-10-01 15:15:43.4366418] FProperty::PostConstructLinkNext = 0x70
[2024-10-01 15:15:43.4366456] FProperty::PropertyLinkNext = 0x58
[2024-10-01 15:15:43.4366491] FProperty::PropertyFlags = 0x40
[2024-10-01 15:15:43.4366527] FProperty::RepIndex = 0x48
[2024-10-01 15:15:43.4366583] FProperty::RepNotifyFunc = 0x50
[2024-10-01 15:15:43.4366626] UWorld::BlockTillLevelStreamingCompletedEpoch = 0x11C
[2024-10-01 15:15:43.4366669] UWorld::bAllowAudioPlayback = 0x116
[2024-10-01 15:15:43.4366706] UWorld::ActiveLevelCollectionIndex = 0x168
[2024-10-01 15:15:43.4366742] UWorld::AudioTimeSeconds = 0x5E4
[2024-10-01 15:15:43.4366777] UWorld::CommittedPersistentLevelName = 0x660
[2024-10-01 15:15:43.4366813] UWorld::bInTick = 0x113
[2024-10-01 15:15:43.4366847] UWorld::LWILastAssignedUID = 0x230
[2024-10-01 15:15:43.4366882] UWorld::CleanupWorldTag = 0x66C
[2024-10-01 15:15:43.4366918] UWorld::bTickNewlySpawned = 0x113
[2024-10-01 15:15:43.4367035] UWorld::AuthorityGameMode = 0x128
[2024-10-01 15:15:43.4367071] UWorld::DeltaRealTimeSeconds = 0x5E8
[2024-10-01 15:15:43.4367111] UWorld::BuildStreamingDataTimer = 0x408
[2024-10-01 15:15:43.4367148] UWorld::bPlayersOnly = 0x115
[2024-10-01 15:15:43.4367184] UWorld::DeltaTimeSeconds = 0x5EC
[2024-10-01 15:15:43.4367219] UWorld::ExtraReferencedObjects = 0x68
[2024-10-01 15:15:43.4367254] UWorld::PreparingLevelNames = 0x650
[2024-10-01 15:15:43.4367291] UWorld::IsInBlockTillLevelStreamingCompleted = 0x118
[2024-10-01 15:15:43.4367330] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x5D0
[2024-10-01 15:15:43.4367370] UWorld::NextSwitchCountdown = 0x628
[2024-10-01 15:15:43.4367407] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x117
[2024-10-01 15:15:43.4367452] UWorld::RealTimeSeconds = 0x5E0
[2024-10-01 15:15:43.4367494] UWorld::NextURL = 0x640
[2024-10-01 15:15:43.4367528] UWorld::NumStreamingLevelsBeingLoaded = 0x63A
[2024-10-01 15:15:43.4367618] UWorld::PauseDelay = 0x5F0
[2024-10-01 15:15:43.4367657] UWorld::PerModuleDataObjects = 0x78
[2024-10-01 15:15:43.4367693] UWorld::bIsDefaultLevel = 0x114
[2024-10-01 15:15:43.4367727] UWorld::PlayerNum = 0x590
[2024-10-01 15:15:43.4367762] UWorld::bAggressiveLOD = 0x114
[2024-10-01 15:15:43.4367797] UWorld::StreamingLevelsPrefix = 0xC0
[2024-10-01 15:15:43.4367833] UWorld::bTriggerPostLoadMap = 0x113
[2024-10-01 15:15:43.4367868] UWorld::bIsLevelStreamingFrozen = 0x113
[2024-10-01 15:15:43.4367917] UWorld::StreamingVolumeUpdateDelay = 0x594
[2024-10-01 15:15:43.4367957] UWorld::bIsBuilt = 0x113
[2024-10-01 15:15:43.4367992] UWorld::TimeSeconds = 0x5D8
[2024-10-01 15:15:43.4368026] UWorld::UnpausedTimeSeconds = 0x5DC
[2024-10-01 15:15:43.4368062] UWorld::bActorsInitialized = 0x114
[2024-10-01 15:15:43.4368099] UWorld::bIsRunningConstructionScript = 0x114
[2024-10-01 15:15:43.4368136] UWorld::bAllowDeferredPhysicsStateCreation = 0xF8
[2024-10-01 15:15:43.4368176] UWorld::bIsTearingDown = 0x115
[2024-10-01 15:15:43.4368211] UWorld::bAreConstraintsDirty = 0x116
[2024-10-01 15:15:43.4368247] UWorld::bBegunPlay = 0x115
[2024-10-01 15:15:43.4368285] UWorld::bDebugPauseExecution = 0x115
[2024-10-01 15:15:43.4368322] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x114
[2024-10-01 15:15:43.4368362] UWorld::bRequestedBlockOnAsyncLoading = 0x114
[2024-10-01 15:15:43.4368399] UWorld::bDropDetail = 0x114
[2024-10-01 15:15:43.4368433] UWorld::bStreamingDataDirty = 0x116
[2024-10-01 15:15:43.4368468] UWorld::bInitializedAndNeedsCleanup = 0x117
[2024-10-01 15:15:43.4368506] UWorld::bMatchStarted = 0x115
[2024-10-01 15:15:43.4368542] UWorld::bIsCameraMoveableWhenPaused = 0x116
[2024-10-01 15:15:43.4368579] UWorld::bShouldSimulatePhysics = 0x114
[2024-10-01 15:15:43.4368615] UWorld::bIsWorldInitialized = 0x113
[2024-10-01 15:15:43.4368651] UWorld::bKismetScriptError = 0x115
[2024-10-01 15:15:43.4368690] UWorld::bMarkedObjectsPendingKill = 0x668
[2024-10-01 15:15:43.4368769] UWorld::bWorldWasLoadedThisTick = 0x113
[2024-10-01 15:15:43.4368807] UWorld::bPlayersOnlyPending = 0x115
[2024-10-01 15:15:43.4368843] UWorld::bPostTickComponentUpdate = 0x113
[2024-10-01 15:15:43.4368881] UWorld::bRequiresHitProxies = 0x116
[2024-10-01 15:15:43.4368918] UWorld::bShouldForceUnloadStreamingLevels = 0x116
[2024-10-01 15:15:43.4368958] UWorld::bShouldForceVisibleStreamingLevels = 0x116
[2024-10-01 15:15:43.4368997] UWorld::bShouldTick = 0x116
[2024-10-01 15:15:43.4369076] UWorld::bStartup = 0x115
[2024-10-01 15:15:43.4369185] UClass::ClassConstructor = 0xB0
[2024-10-01 15:15:43.4369226] UClass::ClassAddReferencedObjects = 0xC0
[2024-10-01 15:15:43.4369263] UClass::bLayoutChanging = 0xD1
[2024-10-01 15:15:43.4369299] UClass::ClassWithin = 0xE0
[2024-10-01 15:15:43.4369332] UClass::bCooked = 0xD0
[2024-10-01 15:15:43.4369366] UClass::ClassConfigName = 0xE8
[2024-10-01 15:15:43.4369402] UClass::ClassDefaultObject = 0x110
[2024-10-01 15:15:43.4369438] UClass::ClassFlags = 0xD4
[2024-10-01 15:15:43.4369473] UClass::ClassUnique = 0xC8
[2024-10-01 15:15:43.4369506] UClass::ClassVTableHelperCtorCaller = 0xB8
[2024-10-01 15:15:43.4369542] UClass::FirstOwnedClassRep = 0xCC
[2024-10-01 15:15:43.4369581] UClass::FuncMap = 0x128
[2024-10-01 15:15:43.4369614] UClass::Interfaces = 0x1D0
[2024-10-01 15:15:43.4369648] UClass::NetFields = 0x100
[2024-10-01 15:15:43.4369692] UClass::SparseClassData = 0x118
[2024-10-01 15:15:43.4369733] UClass::SparseClassDataStruct = 0x120
[2024-10-01 15:15:43.4369769] UClass::SuperFuncMap = 0x178
[2024-10-01 15:15:43.4369804] UEnum::CppForm = 0x50
[2024-10-01 15:15:43.4369838] UEnum::CppType = 0x30
[2024-10-01 15:15:43.4369871] UEnum::EnumDisplayNameFn = 0x58
[2024-10-01 15:15:43.4369906] UEnum::Names = 0x40
[2024-10-01 15:15:43.4369938] UEnum::EnumFlags_Internal = 0x54
[2024-10-01 15:15:43.4369981] FObjectPropertyBase::PropertyClass = 0x78
[2024-10-01 15:15:43.4370021] FDelegateProperty::SignatureFunction = 0x78
[2024-10-01 15:15:43.4370061] FMulticastDelegateProperty::SignatureFunction = 0x78
[2024-10-01 15:15:43.4370104] FSetProperty::ElementProp = 0x78
[2024-10-01 15:15:43.4370139] FStructProperty::Struct = 0x78
[2024-10-01 15:15:43.4370175] FArrayProperty::Inner = 0x78
[2024-10-01 15:15:43.4370211] FArrayProperty::ArrayFlags = 0x80
[2024-10-01 15:15:43.4370246] FMapProperty::KeyProp = 0x78
[2024-10-01 15:15:43.4370281] FMapProperty::MapFlags = 0xA0
[2024-10-01 15:15:43.4370317] FMapProperty::ValueProp = 0x80
[2024-10-01 15:15:43.4370352] FBoolProperty::FieldMask = 0x7B
[2024-10-01 15:15:43.4370392] FBoolProperty::ByteMask = 0x7A
[2024-10-01 15:15:43.4370434] FBoolProperty::FieldSize = 0x78
[2024-10-01 15:15:43.4370475] FBoolProperty::ByteOffset = 0x79
[2024-10-01 15:15:43.4370511] FByteProperty::Enum = 0x78
[2024-10-01 15:15:43.4370546] FClassProperty::MetaClass = 0x80
[2024-10-01 15:15:43.4370584] FSoftClassProperty::MetaClass = 0x80
[2024-10-01 15:15:43.4370621] FInterfaceProperty::InterfaceClass = 0x78
[2024-10-01 15:15:43.4370659] FFieldPathProperty::PropertyClass = 0x78
[2024-10-01 15:15:43.4370696]

MEMBER OFFSETS END

[2024-10-01 15:15:43.4370739] m_shared_functions: 0x10f2488
[2024-10-01 15:15:43.4554240] Was unable to resolve JMP instruction @ 0x14b0ba443
[2024-10-01 15:15:43.4557072] Enabling custom events
[2024-10-01 15:15:43.4561302] Starting mods (from mods.txt load order)...
[2024-10-01 15:15:43.4562042] Starting Lua mod 'CheatManagerEnablerMod'
[2024-10-01 15:15:43.4597006] [RegisterHook] Registered native hook (1, 2) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-01 15:15:43.4597296] Mod 'ActorDumperMod' disabled in mods.txt.
[2024-10-01 15:15:43.4597365] Starting Lua mod 'ConsoleCommandsMod'
[2024-10-01 15:15:43.4610644] Starting Lua mod 'ConsoleEnablerMod'
[2024-10-01 15:15:43.4661187] [Lua] [ConsoleEnabler] Was unable to find an instance of UEngine
[2024-10-01 15:15:43.4662743] Mod 'SplitScreenMod' disabled in mods.txt.
[2024-10-01 15:15:43.4662838] Mod 'LineTraceMod' disabled in mods.txt.
[2024-10-01 15:15:43.4662908] Starting Lua mod 'BPML_GenericFunctions'
[2024-10-01 15:15:43.4667607] Starting Lua mod 'BPModLoaderMod'
[2024-10-01 15:15:43.4703140] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.[2024-10-01 15:15:43.4728552] Mod 'jsbLuaProfilerMod' disabled in mods.txt.
[2024-10-01 15:15:43.4728811] Starting Lua mod 'Keybinds'
[2024-10-01 15:15:43.4733350] Starting mods (from enabled.txt, no defined load order)...
[2024-10-01 15:15:43.4734480] Event loop start

Desktop (please complete the following information):

  • OS: Win11
@SnarkyGhost
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Still no one reply?I've been trap in this problem for a long time.
There's so many Mods I want to try.

@hawkdanop
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I am running into the same issues unfortunately with a dedicated server on windows 10.

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