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UPBGE: Rename BL_BlenderScalarInterpolator.[h/cpp] to BL_ScalarInterp…
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…olator.[h/cpp].
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panzergame committed Dec 27, 2017
1 parent 271407c commit 95774a1
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Showing 6 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion source/gameengine/Converter/BL_Converter.cpp
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#include "KX_KetsjiEngine.h"
#include "KX_PythonInit.h" // So we can handle adding new text datablocks for Python to import
#include "KX_LibLoadStatus.h"
#include "BL_BlenderScalarInterpolator.h"
#include "BL_ScalarInterpolator.h"
#include "BL_Converter.h"
#include "BL_SceneConverter.h"
#include "BL_BlenderDataConversion.h"
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2 changes: 1 addition & 1 deletion source/gameengine/Converter/BL_Converter.h
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Expand Up @@ -39,7 +39,7 @@
# include "KX_BlenderMaterial.h"
# include "KX_Mesh.h"
# include "BL_ConvertObjectInfo.h"
# include "BL_BlenderScalarInterpolator.h"
# include "BL_ScalarInterpolator.h"
#endif

#include "CM_Thread.h"
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2 changes: 1 addition & 1 deletion source/gameengine/Converter/BL_IpoConvert.cpp
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Expand Up @@ -41,7 +41,7 @@
#include "KX_IInterpolator.h"
#include "KX_ScalarInterpolator.h"

#include "BL_BlenderScalarInterpolator.h"
#include "BL_ScalarInterpolator.h"
#include "BL_Converter.h"
#include "KX_Globals.h"

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* ***** END GPL LICENSE BLOCK *****
*/

/** \file gameengine/Converter/BL_BlenderScalarInterpolator.cpp
/** \file gameengine/Converter/BL_ScalarInterpolator.cpp
* \ingroup bgeconv
*/


#include "BL_BlenderScalarInterpolator.h"
#include "BL_ScalarInterpolator.h"

#include <cstring>

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* ***** END GPL LICENSE BLOCK *****
*/

/** \file BL_BlenderScalarInterpolator.h
/** \file BL_ScalarInterpolator.h
* \ingroup bgeconv
*/

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4 changes: 2 additions & 2 deletions source/gameengine/Converter/CMakeLists.txt
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Expand Up @@ -76,7 +76,7 @@ set(SRC
BL_ShapeDeformer.cpp
BL_SkinDeformer.cpp
BL_Converter.cpp
BL_BlenderScalarInterpolator.cpp
BL_ScalarInterpolator.cpp
BL_SceneConverter.cpp
BL_ConvertActuators.cpp
BL_ConvertControllers.cpp
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BL_ShapeDeformer.h
BL_SkinDeformer.h
BL_Converter.h
BL_BlenderScalarInterpolator.h
BL_ScalarInterpolator.h
BL_SceneConverter.h
BL_ConvertActuators.h
BL_ConvertControllers.h
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