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//orient should support rotation around all axes #254

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lotigara opened this issue Jan 3, 2025 · 3 comments
Open

//orient should support rotation around all axes #254

lotigara opened this issue Jan 3, 2025 · 3 comments

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@lotigara
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lotigara commented Jan 3, 2025

I want to rotate a lot of blocks (slabs), but they don't rotate around the Y axis at all. Is there any command that acts as //orient, but allows usage of any axis?

@sfan5
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sfan5 commented Jan 26, 2025

Are you sure that's not just a limitation inherent to slabs? Can you rotate them the way you want when using a screwdriver?

@lotigara
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lotigara commented Jan 26, 2025

Are you sure that's not just a limitation inherent to slabs? Can you rotate them the way you want when using a screwdriver?

Yes, I can rotate them using a screwdriver. I use this mod for now: https://github.com/AspireMint/worldedit_addon. The problem that I need to re-enter the game each time I need other //rotate.

@sfan5
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sfan5 commented Jan 26, 2025

I checked the code and I see now that //orient only rotates around the Y axis by design, so this is a feature request.

@lotigara lotigara changed the title //orient, but for all axises [FEATURE REQUEST] //orient, but for all axises Jan 26, 2025
@sfan5 sfan5 changed the title [FEATURE REQUEST] //orient, but for all axises //orient should support rotation around all axes Jan 26, 2025
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