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main.js
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import './style.css'
import * as THREE from 'three';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 100);
const renderer = new THREE.WebGLRenderer({
canvas: document.querySelector('#bg'),
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
camera.position.setZ(30);
renderer.render(scene, camera);
const geometry = new THREE.TorusGeometry(10, 3, 16, 100)
const material = new THREE.MeshBasicMaterial({ Color: 0xff0000 });
const torus = new THREE.Mesh(geometry, material);
torus.setColor = function(color) {
torus.material.color.set(color);
}
torus.setColor(0xff6347) //change color using hex value or
scene.add(torus)
const pointLight = new THREE.PointLight(0xffffff)
pointLight.position.set(5, 5, 5)
const ambientLight = new THREE.AmbientLight(0xFFFFFF);
scene.add(pointLight, ambientLight)
const lightHelper = new THREE.PointLightHelper(pointLight)
const gridHelper = new THREE.GridHelper(200, 50);
scene.add(lightHelper, gridHelper)
const controls = new OrbitControls(camera, renderer.domElement);
function addStar() {
const geometry = new THREE.SphereGeometry(0.25, 24, 24);
const material = new THREE.MeshStandardMaterial({ color: 0xffffff });
const star = new THREE.Mesh(geometry, material);
const [x, y, z] = Array(3).fill().map(() => THREE.MathUtils.randFloatSpread(100));
star.position.set(x, y, z);
scene.add(star);
}
Array(200).fill().forEach(addStar);
const spaceTexture = new THREE.TextureLoader().load('https://ik.imagekit.io/ziolnpqmph/portfolio/space_Oa7wx-qK3.jpg');
scene.background = spaceTexture;
//ava
const jeffTexture = new THREE.TextureLoader().load('https://ik.imagekit.io/ziolnpqmph/portfolio/um_LV11ey-Xu.jpeg');
const jeff = new THREE.Mesh(
new THREE.BoxGeometry(3, 3, 3),
new THREE.MeshBasicMaterial({ map: jeffTexture })
);
scene.add(jeff);
const mooonTexture = new THREE.TextureLoader().load('https://ik.imagekit.io/ziolnpqmph/portfolio/moon_5EJEfJryr.jpg');
const newTexture = new THREE.TextureLoader().load('https://ik.imagekit.io/ziolnpqmph/portfolio/normal_gvfPhccNFsP.jpg');
const moon = new THREE.Mesh(
new THREE.SphereGeometry(3, 32, 32),
new THREE.MeshStandardMaterial({
map: mooonTexture,
normalMap: newTexture
})
);
scene.add(moon);
moon.position.z = 30;
moon.position.setX(-10);
function moveCamera() {
const t = document.body.getBoundingClientRect().top;
moon.rotation.x += 0.05;
moon.rotation.y += 0.075;
moon.rotation.z += 0.05;
jeff.rotation.y += 0.01;
jeff.rotation.z += 0.01;
camera.position.z = t * -0.01;
camera.position.x = t * -0.0002;
camera.position.y = t * -0.0002;
}
document.body.onscroll = moveCamera
function animate() {
requestAnimationFrame(animate);
torus.rotation.x += 0.01;
torus.rotation.y += 0.005;
torus.rotation.z += 0.01;
controls.update();
renderer.render(scene, camera);
}
animate();