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Opening a game built with GameMaker runtime 2022.5.0.8 fails in two(?) ways (2022.5 unsupported?) #945
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Dobby233Liu
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Opening a game built with GameMaker runtime 2022.5.0.8 may fail (2022.5 unsupported?)
Opening a game built with GameMaker runtime 2022.5.0.8 fails in different ways (2022.5 unsupported?)
May 28, 2022
Dobby233Liu
changed the title
Opening a game built with GameMaker runtime 2022.5.0.8 fails in different ways (2022.5 unsupported?)
Opening a game built with GameMaker runtime 2022.5.0.8 fails in two(?) ways (2022.5 unsupported?)
May 28, 2022
Uncertain which version of Game Maker is used, but happens with Pocket Crystal League v1.4.0.1 as well, I get the error:
|
Affects Rabbit Knight as well https://m36games.itch.io/rabbit-knight |
Closed
Also affects a private WYS beta |
Merged
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Describe the bug
When you build a game with GM runtime version 2022.5.0.8, and attempt to open the built data file with UMT, the loading usually fails. Unusually, different things may happen depending on the game:
If the game has no sprites, the game loads without error, and if the game has only one (empty) sprite, I get this error:
If the game has at least one object (or when a kind-of complex game is loaded), I get this error:
I have a feeling that those are different bugs, but I'm not sure if I should split this into two issues.
Reproducing steps
.win
files attached belowSetup Details
v:89c7ace (master)
.win
files below (remove the.txt
suffix), I also have a complex test case that I posted in#tool-development
of Underminers serverThe text was updated successfully, but these errors were encountered: