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Error when importing in Unity 2019.3.7f1 (m_NaturalOrientation of ProxyNode not assigned) #567

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piede828 opened this issue Mar 31, 2020 · 1 comment

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@piede828
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I get this error when trying to install the editor:
UnassignedReferenceException: The variable m_NaturalOrientation of ProxyNode has not been assigned. You probably need to assign the m_NaturalOrientation variable of the ProxyNode script in the inspector. UnityEngine.Transform.get_position () (at <d815b7efac424eeb8e053965cccb1f98>:0) UnityEditor.Experimental.EditorVR.Proxies.ProxyNode.GetFacingDirection (UnityEngine.Vector3 cameraPosition) (at Assets/EditorXR/Scripts/Proxies/ProxyNode.cs:548) UnityEditor.Experimental.EditorVR.Proxies.ProxyNode.Update () (at Assets/EditorXR/Scripts/Proxies/ProxyNode.cs:501)

@amirebrahimi
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Did you clone using these instructions?
Did you try a re-import of the whole project? Sometimes this fixes missing references.

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