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Weird water clip-off (Linux, Vulkan) #7
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Im having an issue where I cant figure out how to increase the size of that circle of nice waves under the camera, as it looks like you have done here. |
haivng the same issue when i play the same level twice in android device |
I have the same problem (Windows 11, Unity 2022.3.11f) |
Dear friends, After 5+ hours of trying to debug this issue, I found no way to fix the I can confirm that I believe a commit between Have a nice day. |
I'm running Unity 2022.1.5f1 with URP 13.1.8 and the GitHub version of Boat Attack Water. I'm getting this weird cutoff no matter what settings I use both for URP and Water. I'm using Vulkan with an Nvidia GPU on Fedora 36.
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