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Changing Render distance on shader? #9

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TeamSailEnthusiast opened this issue Nov 4, 2022 · 1 comment
Open

Changing Render distance on shader? #9

TeamSailEnthusiast opened this issue Nov 4, 2022 · 1 comment

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@TeamSailEnthusiast
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Twoproblems

Awesome asset!
I just have 1 little issue.
Above you can clearly see, under the camera (the shader I presume) renders a circle of high quality waves. But as you can see from this distance its way too small.
I tried adjusting the LOD parameters on the water meshes, but it doesnt work unfortuately, I also tried to scale the water model meshes (in import settings) but again it didnt work unfortunately, so thats why im thinking this has to be a shader.

How do I increase the size of that render?

Thank you!

@TeamSailEnthusiast
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For anyone having the same question, Right Click the Inspector > Debug
In the debug Inspector select the Ocean asset in your scene and their should be a parameter called "blend distance". Changing that will change the size of the rendered circle under the camera.

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