The ML-Agents Toolkit contains several components:
- Unity package (
com.unity.ml-agents
) contains the Unity C# SDK that will be integrated into your Unity scene. - Three Python packages:
mlagents
contains the machine learning algorithms that enables you to train behaviors in your Unity scene. Most users of ML-Agents will only need to directly installmlagents
.mlagents_envs
contains a Python API to interact with a Unity scene. It is a foundational layer that facilitates data messaging between Unity scene and the Python machine learning algorithms. Consequently,mlagents
depends onmlagents_envs
.gym_unity
provides a Python-wrapper for your Unity scene that supports the OpenAI Gym interface.
- Unity Project that contains several example environments that highlight the various features of the toolkit to help you get started.
Consequently, to install and use the ML-Agents Toolkit you will need to:
- Install Unity (2018.4 or later)
- Install Python (3.6.1 or higher)
- Clone this repository (Optional)
- Install the
com.unity.ml-agents
Unity package - Install the
mlagents
Python package
Download and install Unity. We strongly recommend that you install Unity through the Unity Hub as it will enable you to manage multiple Unity versions.
We recommend installing Python 3.6 or 3.7.
If your Python environment doesn't include pip3
, see these
instructions
on installing it.
Although we do not provide support for Anaconda installation on Windows, the previous Windows Anaconda Installation (Deprecated) guide is still available.
Now that you have installed Unity and Python, you can now install the Unity and Python packages. You do not need to clone the repository to install those packages, but you may choose to clone the repository if you'd like download our example environments and training configurations to experiment with them (some of our tutorials / guides assume you have access to our example environments).
git clone --branch release_2 https://github.com/Unity-Technologies/ml-agents.git
The --branch release_2
option will switch to the tag of the latest stable
release. Omitting that will get the main
branch which is potentially
unstable.
You will need to clone the repository if you plan to modify or extend the
ML-Agents Toolkit for your purposes. If you plan to contribute those changes
back, make sure to clone the main
branch (by omitting --branch release_2
from the command above). See our
Contributions Guidelines for more
information on contributing to the ML-Agents Toolkit.
The Unity ML-Agents C# SDK is a Unity Package. You can install the
com.unity.ml-agents
package
directly from the Package Manager registry.
Please make sure you enable 'Preview Packages' in the 'Advanced' dropdown in
order to find it.
NOTE: If you do not see the ML-Agents package listed in the Package Manager please follow the the advanced installation instructions below.
You can add the local
com.unity.ml-agents
package (from the repository that you just cloned) to our
project by:
- navigating to the menu
Window
->Package Manager
. - In the package manager window click on the
+
button. - Select
Add package from disk...
- Navigate into the
com.unity.ml-agents
folder. - Select the
package.json
file.
NOTE: In Unity 2018.4 the +
button is on the bottom right of the packages
list, and in Unity 2019.3 it's on the top left of the packages list.
If you are going to follow the examples from our documentation, you can open the
Project
folder in Unity and start tinkering immediately.
Installing the mlagents
Python package involves installing other Python
packages that mlagents
depends on. So you may run into installation issues if
your machine has older versions of any of those dependencies already installed.
Consequently, our supported path for installing mlagents
is to leverage Python
Virtual Environments. Virtual Environments provide a mechanism for isolating the
dependencies for each project and are supported on Mac / Windows / Linux. We
offer a dedicated guide on Virtual Environments.
To install the mlagents
Python package, activate your virtual environment and
run from the command line:
pip3 install mlagents==0.16.1
Note that this will install mlagents
from PyPi, not from the cloned
repository. If you installed this correctly, you should be able to run
mlagents-learn --help
, after which you will see the Unity logo and the command
line parameters you can use with mlagents-learn
.
By installing the mlagents
package, the dependencies listed in the
setup.py file are also installed. These include
TensorFlow (Requires a CPU w/ AVX support).
If you intend to make modifications to mlagents
or mlagents_envs
, you should
install the packages from the cloned repository rather than from PyPi. To do
this, you will need to install mlagents
and mlagents_envs
separately. From
the repository's root directory, run:
pip3 install -e ./ml-agents-envs
pip3 install -e ./ml-agents
Running pip with the -e
flag will let you make changes to the Python files
directly and have those reflected when you run mlagents-learn
. It is important
to install these packages in this order as the mlagents
package depends on
mlagents_envs
, and installing it in the other order will download
mlagents_envs
from PyPi.
The Getting Started guide contains several short tutorials on setting up the ML-Agents Toolkit within Unity, running a pre-trained model, in addition to building and training environments.
If you run into any problems regarding ML-Agents, refer to our FAQ and our Limitations pages. If you can't find anything please submit an issue and make sure to cite relevant information on OS, Python version, and exact error message (whenever possible).