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I think this might actually be a limitation of the UI Masking system. I'll investigate, but I suspect it might either need the UI component dumped to a texture, or a custom Masking component to make it work.
Unity UI Extensions Bug Report
Describe the bug
The masking is not working when using the UILineRenderer as a child of scroll view
To Reproduce
Expected behavior
UILineRenderer is correctly masked outside of the scroll view
Actual behavior
UILineRenderer is displayed outside of the scroll view
Screenshots
Your Setup
Additional context
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