Name | Type | Description | Notes |
---|---|---|---|
Required | int32 | ||
Capacity | int32 |
func NewShipyardShipCrew(required int32, capacity int32, ) *ShipyardShipCrew
NewShipyardShipCrew instantiates a new ShipyardShipCrew object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewShipyardShipCrewWithDefaults() *ShipyardShipCrew
NewShipyardShipCrewWithDefaults instantiates a new ShipyardShipCrew object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ShipyardShipCrew) GetRequired() int32
GetRequired returns the Required field if non-nil, zero value otherwise.
func (o *ShipyardShipCrew) GetRequiredOk() (*int32, bool)
GetRequiredOk returns a tuple with the Required field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipyardShipCrew) SetRequired(v int32)
SetRequired sets Required field to given value.
func (o *ShipyardShipCrew) GetCapacity() int32
GetCapacity returns the Capacity field if non-nil, zero value otherwise.
func (o *ShipyardShipCrew) GetCapacityOk() (*int32, bool)
GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ShipyardShipCrew) SetCapacity(v int32)
SetCapacity sets Capacity field to given value.