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WorkItemState.cs
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// ***************************************************************************
// This is free and unencumbered software released into the public domain.
//
// Anyone is free to copy, modify, publish, use, compile, sell, or
// distribute this software, either in source code form or as a compiled
// binary, for any purpose, commercial or non-commercial, and by any
// means.
//
// In jurisdictions that recognize copyright laws, the author or authors
// of this software dedicate any and all copyright interest in the
// software to the public domain. We make this dedication for the benefit
// of the public at large and to the detriment of our heirs and
// successors. We intend this dedication to be an overt act of
// relinquishment in perpetuity of all present and future rights to this
// software under copyright law.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// For more information, please refer to <http://unlicense.org>
// ***************************************************************************
namespace ThreadPooling
{
/// <summary>
/// This is an implementation of the <c>IWorkItemStateTypeless</c> interface.
/// </summary>
/// <typeparam name="T">The type of the result.</typeparam>
public struct WorkItemState<T> : IWorkItemState<T>
{
private bool disposed;
private readonly WorkItemStateTypeless workItemStateTypeless;
/// <summary>
/// Gets a value indicating whether this instance is completed gracefully.
/// </summary>
/// <value>
/// <c>true</c> if this instance is completed gracefully; otherwise, <c>false</c>.
/// </value>
public bool IsStopped => workItemStateTypeless.IsStopped;
/// <summary>
/// Gets or sets the result.
/// </summary>
/// <value>The result.</value>
public T Result => (T) workItemStateTypeless.Result;
/// <summary>
/// Initializes a new instance of the <see cref="WorkItemState{TResult}" /> class.
/// </summary>
/// <param name="workItemStateTypeless">State of the work item.</param>
public WorkItemState(WorkItemStateTypeless workItemStateTypeless)
{
this.workItemStateTypeless = workItemStateTypeless;
disposed = false;
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources
/// </summary>
/// <param name="disposing">
/// <c>true</c> to release both managed and
/// unmanaged resources; <c>false</c> to release only unmanaged
/// resources.
/// </param>
public void Dispose(bool disposing)
{
if (!disposed)
{
if (disposing)
{
workItemStateTypeless.WorkItem.SingleThreadRunner.ThreadPool.ReturnWorkItem(
workItemStateTypeless.WorkItem);
}
disposed = true;
}
}
/// <summary>
/// Performs application-defined tasks associated with freeing,
/// releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
}
}
/// <summary>
/// This is an implementation of the <c>IWorkItemStateTypeless</c> interface.
/// </summary>
public struct WorkItemState : IWorkItemState
{
private bool disposed;
private readonly WorkItemStateTypeless workItemStateTypeless;
/// <summary>
/// Gets a value indicating whether this instance is completed gracefully.
/// </summary>
/// <value>
/// <c>true</c> if this instance is completed gracefully; otherwise, <c>false</c>.
/// </value>
public bool IsStopped => workItemStateTypeless.IsStopped;
/// <summary>
/// Initializes a new instance of the <see cref="WorkItemState{TResult}" /> class.
/// </summary>
/// <param name="workItemStateTypeless">State of the work item.</param>
public WorkItemState(WorkItemStateTypeless workItemStateTypeless)
{
this.workItemStateTypeless = workItemStateTypeless;
disposed = false;
}
/// <summary>
/// Is a blocking operation.
/// Waits for the work item to finish.
/// </summary>
/// <value>The result.</value>
public void Result()
{
#pragma warning disable 168
var o = workItemStateTypeless.Result;
#pragma warning restore 168
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources
/// </summary>
/// <param name="disposing">
/// <c>true</c> to release both managed and
/// unmanaged resources; <c>false</c> to release only unmanaged
/// resources.
/// </param>
public void Dispose(bool disposing)
{
if (!disposed)
{
if (disposing)
{
workItemStateTypeless.WorkItem.SingleThreadRunner.ThreadPool.ReturnWorkItem(
workItemStateTypeless.WorkItem);
}
disposed = true;
}
}
/// <summary>
/// Performs application-defined tasks associated with freeing,
/// releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
}
}
}