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UX: Goal of game #6

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DorisAtCeR opened this issue Sep 4, 2018 · 4 comments
Open

UX: Goal of game #6

DorisAtCeR opened this issue Sep 4, 2018 · 4 comments

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@DorisAtCeR
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What is the goal of the game? Do you want seeing users what blind people have to go through? Do you want to create a game for blind people to play for fun? Do you want to teach blind users something? What? A clearer goal would help improving the UX further.

@neon-ninja
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I think the objective is to examine how haptics can improve accessibility of technology for the vision impaired. I can send forward you some emails from David for additional context..

@DorisAtCeR
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Yea vision impairment is different from complete blindness. (Plus there are many different characteristics of vision impairment, e.g. tunnel vision, loss of central vision, colour problems etc)

I read what you sent me. It is a very interesting quick trial. I think for further UX input from here, the brief has to be much clear defined.

@neon-ninja
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If every researcher had a clear brief from the outset, my job would be 10X easier ;)

@DorisAtCeR
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:-) indeed

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