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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "AudioStreamPlayer",
"class": "AudioStreamPlayerExtended",
"language": "GDScript",
"path": "res://scripts/cl_AudioStreamPlayerRandom.gd"
}, {
"base": "Area",
"class": "Checkpoint",
"language": "GDScript",
"path": "res://scripts/cl_Checkpoint.gd"
}, {
"base": "MeshInstance",
"class": "Chunk",
"language": "GDScript",
"path": "res://scripts/world/Chunk.gd"
}, {
"base": "Spatial",
"class": "Pickup",
"language": "GDScript",
"path": "res://scripts/PickupModel.gd"
} ]
_global_script_class_icons={
"AudioStreamPlayerExtended": "",
"Checkpoint": "",
"Chunk": "",
"Pickup": ""
}
[application]
config/name="LD52_Harvest"
run/main_scene="res://props/UIWrapper.tscn"
config/icon="res://icon.png"
[autoload]
Utility="*res://scripts/si_Utility.gd"
sv="*res://scripts/si_SharedVariables.gd"
sstr="*res://scripts/si_SharedStrings.gd"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input]
ctl_fwd={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
ctl_bwd={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
ctl_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
ctl_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
ctl_player_reset={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":82,"unicode":0,"echo":false,"script":null)
]
}
ctl_handbrake={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"script":null)
]
}
game_reset={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":0,"physical_scancode":82,"unicode":0,"echo":false,"script":null)
]
}
cfg_music={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":77,"unicode":0,"echo":false,"script":null)
]
}
cfg_sfx={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":78,"unicode":0,"echo":false,"script":null)
]
}
cht_add_time={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":66,"unicode":0,"echo":false,"script":null)
]
}
[locale]
locale_filter=[ 0, [ "en_US", "fr_FR" ] ]
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"