You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the --help text for gamescope, the --adaptive-sync flag is listed as an option for when running in embedded mode. In my testing, this flag also works when running gamescope in nested mode, IE when running a Wayland DE and adding Gamescope to the launch options for a game in Steam. In this instance, the flag causes Gamescope to work properly with VRR, whereas without the flag Gamescope introduces stutter when running games below my monitors refresh rate.
The text was updated successfully, but these errors were encountered:
Thank you! I thought Gamescope didn't support VRR when running through Steam because of this. Hopefully this helps prevent anyone else from being confused in the future.
Feature request
In the --help text for gamescope, the --adaptive-sync flag is listed as an option for when running in embedded mode. In my testing, this flag also works when running gamescope in nested mode, IE when running a Wayland DE and adding Gamescope to the launch options for a game in Steam. In this instance, the flag causes Gamescope to work properly with VRR, whereas without the flag Gamescope introduces stutter when running games below my monitors refresh rate.
The text was updated successfully, but these errors were encountered: