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Game crashes when using EnderIO Powered Spawner set to the Stoneling mob from Quark.
I have also reported the issue to Ender IO, here: SleepyTrousers/EnderIO-1.5-1.12#5132
List<ItemStack> items = world.getLootTableManager().getLootTableFromLocation(CARRY_LOOT_TABLE).generateLootForPools(rand, new LootContext.Builder((WorldServer) world).build());
This code only works server-side and must crash on the client. However, onInitialSpawn() is not a server-only method, as can be seen in net.minecraft.tileentity.MobSpawnerBaseLogic.getCachedEntity(), which itself is client-only and calls onInitialSpawn().
Game crashes when using EnderIO Powered Spawner set to the Stoneling mob from Quark.
I have also reported the issue to Ender IO, here: SleepyTrousers/EnderIO-1.5-1.12#5132
Crash Report
https://pastebin.com/KGqAWFpt
Versions
Original Report
EnigmaticaModpacks/Enigmatica2Expert#1197
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