Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Quark Stonelings in EnderIO Powered Spawner Crash #1270

Closed
NielsPilgaard opened this issue May 20, 2019 · 1 comment
Closed

Quark Stonelings in EnderIO Powered Spawner Crash #1270

NielsPilgaard opened this issue May 20, 2019 · 1 comment

Comments

@NielsPilgaard
Copy link
Contributor

NielsPilgaard commented May 20, 2019

Game crashes when using EnderIO Powered Spawner set to the Stoneling mob from Quark.
I have also reported the issue to Ender IO, here: SleepyTrousers/EnderIO-1.5-1.12#5132

Crash Report

https://pastebin.com/KGqAWFpt

Versions

  • Forge-1.12.2-14.23.5.2836
  • EnderIO-1.12.2-5.0.44
  • EnderCore-1.12.2-0.5.57
  • Quark-r1.5-152

Original Report

EnigmaticaModpacks/Enigmatica2Expert#1197

@NielsPilgaard
Copy link
Contributor Author

NielsPilgaard commented May 20, 2019

From the Ender IO issue:

(EntityStoneling.java:136)

List<ItemStack> items = world.getLootTableManager().getLootTableFromLocation(CARRY_LOOT_TABLE).generateLootForPools(rand, new LootContext.Builder((WorldServer) world).build());

This code only works server-side and must crash on the client. However, onInitialSpawn() is not a server-only method, as can be seen in net.minecraft.tileentity.MobSpawnerBaseLogic.getCachedEntity(), which itself is client-only and calls onInitialSpawn().

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant