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The ts-patches implementation has a bug that, while the trigger action works for multiplayer houses (that normally cannot be used in any triggers in vanilla TS), it doesn't work for singleplayer houses.
The text was updated successfully, but these errors were encountered:
Research hasn't been done on it. I can't remember any issues with other trigger actions for single-player houses, so I'd guess it's a bug in the implementation of the specific action instead. But I'm not entirely certain.
Description:
Tiberian Sun doesn't have a trigger action for giving credits (money) to a house. CnCNet ts-patches adds one.
Additional Files:
CnCNet ts-patches implementation: https://github.com/CnCNet/ts-patches/blob/master/src/trigger_actions_extended.asm#L94
The ts-patches implementation has a bug that, while the trigger action works for multiplayer houses (that normally cannot be used in any triggers in vanilla TS), it doesn't work for singleplayer houses.
The text was updated successfully, but these errors were encountered: