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TapSidesToSeek.vue
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TapSidesToSeek.vue
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<template>
<div class="tapSidesToSeek">
<div class="tapTarget backward" @click="onSeekBackward" />
<div class="spacer" />
<div class="tapTarget forward" @click="onSeekForward" />
</div>
</template>
<script lang="ts">
import { Component, Vue, Watch } from 'vue-property-decorator';
import { Mixin } from '@vime/vue';
@Component({
/**
* This is mainly where the magic happens. The mixin (1) binds the requested properties to
* the closest ancestor player element, as properties update on the player, they will be
* updated here. (2) There are watchers setup so that when one of the given properties
* are changed, it will dispatch an update to the player. (3) An additional `player` property
* is bound incase we need to interact with it directly (`this.player`).
*/
mixins: [Mixin(['currentTime', 'duration'])],
})
export default class TapSidesToSeek extends Vue {
// Use the player DOM ref if you need to call any methods.
player!: HTMLVmPlayerElement;
currentTime = 0;
duration = -1;
@Watch('currentTime')
onTimeChange() {
// console.log(this.currentTime);
}
onSeekBackward() {
if (this.currentTime < 5) return;
this.currentTime -= 5;
}
onSeekForward() {
if (this.currentTime > this.duration - 5) return;
this.currentTime += 5;
}
}
</script>
<style>
.tapSidesToSeek {
display: flex;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
/*
Why 21? Simply because it's one index above the `ClickToPlay` component. Click the link
below and scroll down to the `Z-Index` section to see existing levels.
@see https://github.com/vime-js/vime/blob/src/globals/themes/default.css
*/
z-index: 21;
pointer-events: none;
}
.tapSidesToSeek > .spacer {
flex: 1;
}
.tapSidesToSeek > .tapTarget {
width: 7.5%;
height: 100%;
pointer-events: auto;
}
</style>