generated from kotlin-hands-on/advent-of-code-kotlin-template
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathDay14.kt
205 lines (168 loc) · 5.86 KB
/
Day14.kt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
package year2022.`14`
import readInput
data class Point(
val x: Int,
val y: Int
)
sealed class Cell {
abstract val point: Point
data class Sand(
override val point: Point
) : Cell()
data class SandGenerator(
override val point: Point
) : Cell()
data class Rock(
override val point: Point
) : Cell()
}
fun parseLine(string: String): List<Point> {
return string.split(" -> ")
.map { it.split(",") }
.map { Point(it.first().toInt(), it[1].toInt()) }
}
private fun createSet(paths: List<List<Point>>, generator: Cell.SandGenerator): Set<Cell> {
val mutableSet = mutableSetOf<Cell>()
paths.forEach { path ->
var initial = path.first()
path.drop(1)
.forEach { newPoint ->
when {
initial.x == newPoint.x -> {
val initMinY = minOf(initial.y, newPoint.y)
val initMaxY = maxOf(initial.y, newPoint.y)
(initMinY..initMaxY).forEach { newYPoint ->
mutableSet.add(Cell.Rock(initial.copy(y = newYPoint)))
}
}
initial.y == newPoint.y -> {
val initMinX = minOf(initial.x, newPoint.x)
val initMaxX = maxOf(initial.x, newPoint.x)
(initMinX..initMaxX).forEach { newXPoint ->
mutableSet.add(Cell.Rock(initial.copy(x = newXPoint)))
}
}
else -> error("!! $initial $newPoint")
}
initial = newPoint
}
}
mutableSet.add(generator)
return mutableSet
}
private fun Set<Cell>.rect(): Pair<Point, Point> {
val minX = minOf { it.point.x }
val maxX = maxOf { it.point.x }
val minY = minOf { it.point.y }
val maxY = maxOf { it.point.y }
return Point(minX, minY) to Point(maxX, maxY)
}
private fun Point.moveDown() = copy(x = x, y = y + 1)
private fun Point.moveLeft() = copy(x = x - 1, y = y)
private fun Point.moveRight() = copy(x = x + 1, y = y)
/**
* This could be improved by removing sealed class
* (I'm sorry for this, but at least it's not O(N)))
*/
private fun Set<Cell>.findFor(point: Point): Cell? {
val sand = Cell.Sand(point)
val rock = Cell.Rock(point)
val generator = Cell.SandGenerator(point)
return when {
contains(sand) -> sand
contains(rock) -> rock
contains(generator) -> generator
else -> null
}
}
private fun Set<Cell>.withDownLine(): Set<Cell> {
val (leftTop, rightBottom) = rect()
val yDelta = rightBottom.y - leftTop.y
val newLeftX = leftTop.x - yDelta
val newRightX = rightBottom.x + yDelta
val points = (newLeftX..newRightX)
.map { Point(it, rightBottom.y + 2) }
.map { Cell.Rock(it) }
return this + points
}
private fun Point.pointInRange(
leftTop: Point,
rightBottom: Point
): Boolean {
return (x in leftTop.x..rightBottom.x) && (y in leftTop.y..rightBottom.y)
}
private fun moveSand(
sandPoint: Point, cellSet: MutableSet<Cell>,
leftTop: Point,
rightBottom: Point
) {
var isStill = true
var currentPoint = sandPoint
while (isStill) {
isStill = currentPoint.pointInRange(leftTop, rightBottom)
when (cellSet.findFor(currentPoint.moveDown())) {
is Cell.Rock, is Cell.Sand -> {
val leftPoint = currentPoint.moveLeft()
when (cellSet.findFor(leftPoint.moveDown())) {
is Cell.Rock, is Cell.Sand -> {
val rightPoint = currentPoint.moveRight()
when (cellSet.findFor(rightPoint.moveDown())) {
is Cell.Rock, is Cell.Sand -> isStill = false
is Cell.SandGenerator -> error("!!")
null -> currentPoint = rightPoint
}
}
is Cell.SandGenerator -> error("!!")
null -> currentPoint = leftPoint.moveDown()
}
}
is Cell.SandGenerator -> error("!!")
null -> currentPoint = currentPoint.moveDown()
}
}
if (currentPoint.pointInRange(leftTop, rightBottom)) {
cellSet.add(Cell.Sand(currentPoint))
}
}
fun main() {
fun part1(input: List<String>): Int {
val sendGeneratorPoint = Point(500, 0)
val sendGenerator = Cell.SandGenerator(sendGeneratorPoint)
val set = createSet(
paths = input.map { parseLine(it) },
generator = sendGenerator
)
.toMutableSet()
val (leftTop, rightBottom) = set.rect()
var currentSetSize: Int
do {
currentSetSize = set.size
moveSand(sendGeneratorPoint, set, leftTop, rightBottom)
} while (currentSetSize != set.size)
return set.count { it is Cell.Sand }
}
fun part2(input: List<String>): Int {
val sendGeneratorPoint = Point(500, 0)
val sendGenerator = Cell.SandGenerator(sendGeneratorPoint)
val set = createSet(
paths = input.map { parseLine(it) },
generator = sendGenerator
)
.withDownLine()
.toMutableSet()
val (leftTop, rightBottom) = set.rect()
do {
moveSand(sendGeneratorPoint, set, leftTop, rightBottom)
} while (!set.contains(Cell.Sand(sendGeneratorPoint)))
return set.count { it is Cell.Sand }
}
// test if implementation meets criteria from the description, like:
val testInput = readInput("Day14_test")
val part1Test = part1(testInput)
val part2Test = part2(testInput)
check(part1Test == 24)
check(part2Test == 93)
val input = readInput("Day14")
println(part1(input))
println(part2(input))
}