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Support for MythicMobs RandomSpawn conditions in Carving regions/biomes #855

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scarlettcloud opened this issue Aug 15, 2022 · 0 comments
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Enhancement New feature or request

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@scarlettcloud
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Adding, Removing, or Changing

Adding

Type of Modification

Ability to include cave/carving-type Irish biomes in the MythicMobs spawn config

What are you trying to modify

It would be great if it was possible to define underground/cave regions as biomes for the purposes of MythicMobs RandomSpawn configuration,

In initial testing (Purpur server, Iris-2.2.9, MythicMobs 5.1.1), existing RandomSpawn conditions are limited to overworld Biome types, or setting conditions for things like biometype{t=underground} which prohibits the user from setting more specific cave spawns for mobs (for example, specific to lush or dripstone or amethyst caves).

Let me know if there's additional information I can provide / detail I can add!

Alternatives

Right now I'm using Conditions within the MythicMobs config to have them spawn below a certain y level and on certain block types that would be in that biome. This is a workable solution, but as the block palettes for different biomes are varied, is not always consistent with intent.

@Vatuu Vatuu added the Enhancement New feature or request label Sep 9, 2022
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