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ci(day 8): set up CI
.github/workflows/gradle-build.yml #1: Commit be964a9 pushed by sylv256
October 18, 2024 23:30 1m 18s main
October 18, 2024 23:30 1m 18s
tweak(day 7): change creative mode tab icon to Turf
Build #22: Commit 67376c2 pushed by sylv256
October 18, 2024 03:49 1m 25s main
October 18, 2024 03:49 1m 25s
October 18, 2024 03:45 1m 8s
feat(day 7): add durability to Jappa's Wand, tweak recipe
Build #20: Commit 85abeee pushed by sylv256
October 18, 2024 03:44 57s main
October 18, 2024 03:44 57s
feat(day 6): add recipe for Turf
Build #19: Commit 3f977df pushed by sylv256
October 17, 2024 03:58 51s main
October 17, 2024 03:58 51s
fix(day 5): add
Build #18: Commit 58ed255 pushed by sylv256
October 16, 2024 02:29 52s main
October 16, 2024 02:29 52s
feat(day 5): Turf, Lazurite
Build #17: Commit 717657e pushed by sylv256
October 16, 2024 00:04 50s main
October 16, 2024 00:04 50s
feat(day 4): Turf, Lazurite
Build #16: Commit 38c4793 pushed by sylv256
October 15, 2024 23:57 1m 14s main
October 15, 2024 23:57 1m 14s
style(day 4):
Build #15: Commit 646c055 pushed by sylv256
October 15, 2024 01:27 1m 4s main
October 15, 2024 01:27 1m 4s
refactor(day 4):make ResourceFaker a utility class
Build #14: Commit e3f9df7 pushed by sylv256
October 14, 2024 20:24 51s main
October 14, 2024 20:24 51s
feat(day 3, Na compat): programmer art support
Build #13: Commit 233d0b6 pushed by sylv256
October 14, 2024 20:13 54s main
October 14, 2024 20:13 54s
style(day 3):
Build #12: Commit 19de198 pushed by sylv256
October 13, 2024 22:21 1m 1s main
October 13, 2024 22:21 1m 1s
tweak(day 3): rename to Jappa's Wand
Build #11: Commit eb975df pushed by sylv256
October 13, 2024 21:51 53s main
October 13, 2024 21:51 53s
fix(day 3): add @Pseudo to Mixin_LevelColorCache
Build #10: Commit fe76c52 pushed by sylv256
October 13, 2024 19:57 1m 3s main
October 13, 2024 19:57 1m 3s
fix(day 2, Na compat): disable biome blending and modify block tint
Build #9: Commit 8b13ffc pushed by sylv256
October 13, 2024 05:47 3m 23s main
October 13, 2024 05:47 3m 23s
feat(day 2): swap block textures to programmer art in legacy chunks
Build #8: Commit d1d9adb pushed by sylv256
October 13, 2024 03:02 2m 7s main
October 13, 2024 03:02 2m 7s
feat(day 2): load programmer art in memory
Build #7: Commit 881915d pushed by sylv256
October 13, 2024 00:02 38s main
October 13, 2024 00:02 38s
tweak: clamp red adjustment to 0x98
Build #6: Commit a64e917 pushed by sylv256
October 12, 2024 22:28 41s main
October 12, 2024 22:28 41s
tweak: brighten foliage, revert water color to pre-1.13
Build #5: Commit c63b097 pushed by sylv256
October 12, 2024 22:22 45s main
October 12, 2024 22:22 45s
fix: optimize client-side tint updates
Build #4: Commit 88a5ae3 pushed by sylv256
October 12, 2024 21:21 39s main
October 12, 2024 21:21 39s
October 12, 2024 20:45 41s
feat(day 1): license, logging, and code style
Build #2: Commit caed8c6 pushed by sylv256
October 11, 2024 04:29 44s main
October 11, 2024 04:29 44s
Initial commit
Build #1: Commit af9cfa1 pushed by sylv256
October 11, 2024 00:24 4m 0s main
October 11, 2024 00:24 4m 0s