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Automatically switch scene if a game capture's target window no longer exists

WarmUpTill edited this page May 4, 2022 · 1 revision

To automatically switch scene if a game capture's target window no longer exists (e.g. to avoid accidentally recording an empty scene) you can use macro containing the "Video" condition and the "Switch scene" action.

The video condition supports to check whether or not a given video source has any valid video output.
This can be used in combination with the "Switch scene" action to switch to your desired scene to fall back to in this case.

NoOutput

Example guides

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