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Document objectives/gamemodes #3

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BennyDoesStuff opened this issue Oct 14, 2018 · 1 comment
Open

Document objectives/gamemodes #3

BennyDoesStuff opened this issue Oct 14, 2018 · 1 comment
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enhancement New feature or request

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@BennyDoesStuff
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BennyDoesStuff commented Oct 14, 2018

The whole Objectives section which includes Infection, blitz, deathmatch, hills, monuments, etc still needs to be documented. Should include some info on what each one means and how to document it into the JSON.

We should also probably make another page(s) to document:

  • The different gamemodes TGM supports
  • The IDs of the different gamemodes (CTW = Capture the Wool, etc)
  • A brief explanation of the gameplay of these gamemodes
  • A link to a map/JSON that is using that gamemode
  • Any gamemode specifics that might be helpful
@BennyDoesStuff BennyDoesStuff added the enhancement New feature or request label Oct 14, 2018
@BennyDoesStuff BennyDoesStuff changed the title Document objectives Document objectives/gamemodes Oct 9, 2019
@BennyDoesStuff
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For KOTH:

Make sure to document all blocks that are auto changed to the color of the team

("WOOL", "CARPET", "TERRACOTTA", "STAINED_GLASS_PANE", "STAINED_GLASS")
https://github.com/WarzoneMC/Warzone/blob/master/TGM/src/main/java/network/warzone/tgm/util/Blocks.java#L9

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