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Shelve packing algorithm is vastly inefficient in texture space.
It's straightfowardly better to use a greedy large-to-small packing algorithm. We shall compare the difference before/after the algorithm change.
The text was updated successfully, but these errors were encountered:
Shelve packing algorithm is vastly inefficient in texture space.
It's straightfowardly better to use a greedy large-to-small packing algorithm. We shall compare the difference before/after the algorithm change.
The text was updated successfully, but these errors were encountered: