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Canvas Floating Point Color Types #91
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Not using Also, this really ought to be proposal against the HTML Standard. |
I went back just now and did some digging on this. The main reference is an es-discuss thread that has been going on-and-off from 2014 through 2018. This link picks up the various threads: I had been under the impression that a decision had been taken against The arguments for doing
I agree with your assessment. We should add
Followed up on email about making sure I get the right venue for the discussion. (Of course, it's all quite sadmaking that this means that what looked like a very simple proposal now has big dependencies and will take longer to get shipping). |
Failure to use Float16Array sounds like |
I have slightly changed my position on the above. I do believe that we should add |
I outlined my concerns with that proposal in the HTML issue. Thanks for working on opening that! |
There have been some updates to these plans in whatwg/html#8708 (comment) |
Request for position on an emerging web specification
Information about the spec
Design reviews and vendor positions
Anything else we need to know
This allows float16 (MTLPixelFormatRGBA16Float or kCVPixelFormatType_64RGBAHalf) as the backing format of an HTML canvas, in addition to the current 8-bit default. It also adds float32 as an option for ImageData (for the corresponding getImageData and putImageData calls).
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