Releases: WhitestormJS/whs.js
Releases · WhitestormJS/whs.js
v2.0.0-beta.6
Changelog:
Core
App
ModuleSystem
Components
Model
- Get data transforming ability #159 (@sasha240100)
AreaLight
#160 (@hirako2000)PointLight
- [Example] Adds point light example with 3 lights moving around box #170 (@hirako2000)
Modules
TextureModule
- Support for other maps #157 (@sasha240100)
- Add ability to use other texture parameters #172 (@sasha240100)
RenderingModule
- Add stop() and play() methods #173 (@sasha240100)
v2.0.0-beta.5
Changelog:
- Events now go though
App
instance. - To make them work in non-browser env.- Added
EventsPatchModule
- events for browser environment - Use
EventsPatchModule
in:OrbitModule
&VirtualMouseModule
- Added
- Fix unit testing
- Add
.remove()
method. (Thanks to @Jule- for suggestion)
v2.0.0-beta.2
Changelog:
- Fixed README
- Fixed example on IE11
- Fixed dependencies:
- lodash
- three r73 => r74
- Modules API
- Module system & module manager
v1.2
- Updated rendering API
- Bug fixes
- Fixed tests
- WHS.VirtualMouse
- Fixed resize behavior
- Fixed size, dimension
- Bug fixes
- WHS.World
- Refactored. Helpers, params, data
- Fixed stats
v1.1.5
Build Fix. (Made production build)
v1.1.2
Coming soon. See https://whsjs.io/ for more info
r11.2
Small fixes.
r11
Changelog
-
Bug fixes
DOFConstraint
added.- Loop
- Added shorthand for
.addLoop()
and.removeLoop()
- Added shorthand for
- List
- Added
.get()
method.
- Added
- World
.addLoop()
and.removeLoop()
now return Promises.- Added proper
.remove()
function.
- CoreObject
Object
renamed toCoreObject
- Added proper
.remove()
function.
- Lights
- Fixed
target
option. Now works with Object3D and Vector3(both).
- Fixed
- STRUCTURE
- Added modularity
- Optimized for webpack usage.
- Webpack build transformed to UMD.
src
now consist ofexamples
andframework
- Fixed
_assets
folder. - Removed unused
_lib/
folder - Removed
_temp
folder.
- OPTIMIZATION
- Removed unused dependencies in package.json
- EXAMPLES
- Fixed
performance/softbodies
example. - Added
basic/cloth
example. - Added
basic/cloth2
example. - Added
basic/cloth3
example.
- Fixed
- TESTS.
- Added unit tests:
core/
meshes/
cameras/
utils/
extras/
lights/
- Fixed Travis CI.
- Three.js version updated to r80.
r10.2
Fixed remove() for WHS.Object.
r10
Changelog:
- Added variations (light version + regular version).
WHS.Curve
- wraps three.js curves functionality.- Rewritten core:
- Switched to webpack + gulp structure.
- PhysiJS split to make it modular.
- Testing system.
- Benchmark.
- Improved PhysiJS
- Modular feature + tree-shaking.
- Performance Improvement: Typed Arrays. (ConcaveMesh, ConvexMesh, HighfieldMesh)
- Performance Improvement: Variable caching.
- Performance Improvement: Block-scoped variables.
- Performance Improvement: Strict equals.
- Fixed code style.
- Added SoftBody feature. (SoftMesh)
- ES6 style.
retreive()
removed. (no scence)Fog
andFogExp
moved toWHS.World
class as scene configuration.- Plugin workflow repository created.
- SoftBody fixed
- Playground added