Skip to content

Latest commit

 

History

History
78 lines (58 loc) · 3.3 KB

readme.md

File metadata and controls

78 lines (58 loc) · 3.3 KB

Internet Friendly Media Encoder

Introduction

History

Back on April 2013, there are no nVidia ShadowPlay or even AMD Gaming Evolve. Originally developed for compressing FRAPS game recording by using x264, often friends showing that IFME simple and lightweight, from that IFME was born.

IFME using FFmpeg back-end to decode and encode source file.

Version 5

This latest version very versatile and expandable, rework new GUI, better code. User can create own extension *.dll to simplified works such as AviSynth

Version 4

You can find here or change master to ifme4.

License

IFME Source Code under license GPL 2.0.
However you are not allow to sell either in Source Code or Binaries form.

Artwork drawn by Ray-en aka 53C under license Attribution-NonCommercial 4.0 International

Donation

Support this project! Even with little penny make this project alive and up-to-date!

You can donate via to my paypal. If you made a donation, don't forget to tell us at Facebook or Twitter, You will honored and listed on Hall of Fame and About Program

You

Downloads

You can download it via SourceForge or GitHub

Requirement

Windows

  • OS: Windows 7, 8, 8.1, 10 (32bit/64bit)
  • CPU: Intel Core 2 Duo/AMD AthlonII X2
  • RAM: 2GB (4K encoding require 4GB more)
  • GPU: Any (OpenCL for FLAC encoder)
  • HDD: 256MB
  • .NET Framework 4.0
  • Internet Connection (for update)

Linux

  • OS: Ubuntu 14.04, Linux Mint or any latest distro (64bit)
  • CPU: Intel Core 2 Duo/AMD AthlonII X2
  • RAM: 2GB (4K encoding require 4GB more)
  • GPU: none
  • HDD: 256MB
  • Mono mono-complete
  • Internet Connection (for update)

Development

Windows

Compiler

IFME was written in C# 6.0 thus require latest compiler to compile. Do download Visual Studio 2015

Getting Ready

Before proceed, please get these required item to work

Execute configure.cmd script to check and download all required items.

Execute Makefile.cmd script to build and create installer

Linux

Compiler

Install Mono 4.0+ click here to install. You might download all mono stuff including -devel.

Getting Ready

Before proceed, please prepared these item to work

  • Mono 4.0+ C# 6.0 compatible
  • MediaInfo sudo apt-get install mediainfo
  • 7-zip sudo apt-get install p7zip-full
  • A working wget

Execute ./configure to check and download all required item to work.

Execute make to build and packaging, make clean to clean.