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<title>The Wingnut Chronicles - Questions - Babylon.js</title>
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<meta property="og:description" content="Woah, yet another “Wingnut Chronicles”? Oh geez. 🙂 The previous version… had nearly 1500 posts! Crazy! So, is THIS the URL that pertains to this new forum? Not exactly a heavily-inserted link on the new forum, eh? I actually had to do a web search, OMG. heh. Ok, welcome to The Wingnut Chronicles… the never-ending talk-about-anything thread-from-hell. Mostly, we talk about BabylonJS, but in THIS thread… feel free to talk about your 3D whims and wishes, no matter how embar...">
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<h1> Fair Use Notice </h1>
Section 107 - Limitations on exclusive rights: Fair use.
Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include — (1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes; (2) the nature of the copyrighted work; (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and (4) the effect of the use upon the potential market for or value of the copyrighted work.
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FAIR USE NOTICE: These pages/video may contain copyrighted ( © ) material the use of which has not always been specifically authorized by the copyright owner. Such material is made available to advance understanding of ecological, POLITICAL, HUMAN RIGHTS, economic, DEMOCRACY, scientific, MORAL, ETHICAL, and SOCIAL JUSTICE ISSUES, etc. It is believed that this constitutes a 'fair use' of any such copyrighted material as provided for in section 107 of the US Copyright Law. In accordance with Title 17 U.S.C. Section 107, this material is distributed without profit to those who have expressed a prior general interest in receiving similar information for research and educational purposes of commentary and criticism, which is happening at a different site.
<br><br>
Backstory: On or near Apr 14, 2019, this "topic thread" was removed from public view... by the authorities who operate the <a href="https://forum.babylonjs.com/"> BabylonJS Community Forum </a>.
It is republished here and now, for the purpose-of commentary and criticism. This commentary and criticism is occurring indefinitely at many different sites/domains where free-speech
and free-expression... is allowed. The section which caused censoring/gagging... begins at Wingnut post #124 and continues sporadically until thread-bottom. Read at your own risk.
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<h1>
<a href="">The Wingnut Chronicles</a>
</h1>
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<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-09T22:38:48Z">
<time itemprop="dateModified" datetime="2018-12-21T16:09:24Z" class="post-time">
December 21, 2018, 4:09pm
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<span itemprop="position">#1</span>
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<div class="post" itemprop="articleBody">
<p>Woah, yet another “Wingnut Chronicles”? Oh geez. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"> The <a href="http://www.html5gamedevs.com/index.php?app=forums&module=forums&controller=topic&id=2571&view=getlastpost" rel="nofollow noopener">previous version</a>… had nearly 1500 posts! Crazy!</p>
<p>So, is THIS the URL that pertains to this new forum?</p>
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<h3><a href="https://www.discourse.org/about" target="_blank" rel="nofollow noopener">What is Discourse?</a></h3>
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<p>Not exactly a heavily-inserted link on the new forum, eh? I actually had to do a web search, OMG. heh.</p>
<p>Ok, welcome to <strong>The Wingnut Chronicles</strong>… the
never-ending talk-about-anything thread-from-hell. Mostly, we talk
about BabylonJS, but in THIS thread… feel free to talk about your 3D
whims and wishes, no matter how embarrassing or noob you might sound.</p>
<p>Rattle-on about anything… maybe someone will join-in, and perhaps
(likely) your 3D hopes and dreams will inspire others. The world of 3D
is wide-open, and we have <a href="http://www.babylonjs.com/" rel="nofollow noopener">THE BEST</a> webGL library ANYWHERE. We also have a great community of helpers and super-hero techies.</p>
<p>You have arrived at a wonderful place… the shores of Lake Babylon. From here, it’s easy to <a href="https://doc.babylonjs.com/" rel="nofollow noopener">fly</a>! Dream as large as you wish. Your dreams might just come true.</p>
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<span class="post-likes">13 Likes</span>
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<span>
<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-09T23:36:26Z" class="post-time">
December 9, 2018, 11:36pm
</time>
</span>
<span itemprop="position">#2</span>
</div>
<div class="post" itemprop="articleBody">
<p>Ok now this is a Babylonjs forum:)</p>
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<span class="post-likes">3 Likes</span>
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<span>
<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-10T01:09:41Z">
<time itemprop="dateModified" datetime="2018-12-10T01:40:37Z" class="post-time">
December 10, 2018, 1:40am
</time>
</span>
<span itemprop="position">#3</span>
</div>
<div class="post" itemprop="articleBody">
<p>Thanks <a class="mention" href="https://forum.babylonjs.com/u/deltakosh">@Deltakosh</a>,
you’re always so kind to me… thank you! Working near you and your
marvelous inventions… has been a complete pleasure, and an excellent
learning experience. I hope it continues for many more years.</p>
<p>Ok, so, let’s talk busyness. Did ya’ll see the keyboard shortcuts? When not editing, just type a question mark.</p>
<p>There is also a choice for displaying hot keys… in the “<a href="https://ichef.bbci.co.uk/news/660/media/images/81200000/jpg/_81200761_hamburger-icon.jpg" rel="nofollow noopener">hamburger</a>” menu.</p>
<p>Discourse text-wrangling appears to be based on “<a href="https://daringfireball.net/projects/markdown/syntax" rel="nofollow noopener">Markdown</a>”…
which is also used in our documentation system. How nice is THAT, eh?
Users who have never contributed to our documentation… due to fears of
learning GitHub Markdown… can now play with Markdown a little bit every
day… in their forum posts. Later, they will feel quite comfortable
contributing to BabylonJS documentation and playground-based tutorials.</p>
<p>It will take some time and patience. For example… the hamburger link
above… is a link to an image. I struggled to make it be a LINK, and
not import/embed the image into post. I sort-of “manually” built the
link. <code>[some words](url/someImage.jpg)</code>. Still learning.</p>
<p>Open source! Discourse is OPEN SOURCE! That means… we’re free to
fly. We can modify our forum… TONS, if we wish. That… is pretty sweet.</p>
<p>So far, I sort-of like the new joint! I think we can get some work
(and play) done… 'round here. Let’s try to make sure that we have
cleaned-up any loose-ends on the old forum. Helpers, if you have open
issues, try not to let they or their issues… get neglected. This is a
time of volatility, so a little extra effort… would be nice.</p>
<p>Control-z/undo, and add-link->fill URL field with url.jpg->CANCEL… needs a little investigation.</p>
<p>When trying to add the Hamburger link to the image… I saw that it had
mistakenly “embeded” the image into the post. I pushed “cancel” on the
make-link popup panel. That CANCEL did not undo the image embed. So I
tried control-z to undo it. That failed, too. I needed to highlight
& cut the Markdown debris from the post. After that, I built the
link manually.</p>
<p>Okay, what should we try to break? Anyone got any diagrams of how
this system is “assembled”? Is there some kind of config file… just for
us? How about an “add-on modules” folder… just for us? Who has “the
goods” on how to hack this puppy? Let’s write a simple “mod” to the
forum… just to prove that we can. Anyone know how? Will you teach us?
(thx).</p>
<p>Ahh, here it is. <a href="https://docs.discourse.org/" rel="nofollow noopener">https://docs.discourse.org/</a> There’s the “meat and potatoes”. Yum!</p>
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<div class="creator">
<span>
<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-10T01:28:49Z" class="post-time">
December 10, 2018, 1:28am
</time>
</span>
<span itemprop="position">#4</span>
</div>
<div class="post" itemprop="articleBody">
<p>Discourse is full of wonders we will keep discover!<br>
And yeah oss means we will be free to control our destiny!</p>
<p>CSS/HTML is pretty easy to update!</p>
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<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-10T01:46:53Z" class="post-time">
December 10, 2018, 1:46am
</time>
</span>
<span itemprop="position">#5</span>
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<div class="post" itemprop="articleBody">
<p>I’ve just added a couple of themes you can pick from your profile parameters <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
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<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-10T01:47:16Z" class="post-time">
December 10, 2018, 1:47am
</time>
</span>
<span itemprop="position">#6</span>
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<div class="post" itemprop="articleBody">
<p></p><div class="lightbox-wrapper"><a class="lightbox" href="https://discourse-cdn-sjc2.com/standard10/uploads/babylonjs/original/1X/7282edbc6142ea87f560c75c11b51a43c69d08b8.png" data-download-href="https://discourse-cdn-sjc2.com/standard10/uploads/babylonjs/7282edbc6142ea87f560c75c11b51a43c69d08b8" title="image.png" rel="nofollow noopener"><img src="twc8_e2_files/7282edbc6142ea87f560c75c11b51a43c69d08b8.png" alt="image" data-small-upload="https://discourse-cdn-sjc2.com/standard10/uploads/babylonjs/optimized/1X/7282edbc6142ea87f560c75c11b51a43c69d08b8_2_10x10.png" width="690" height="374"><div class="meta">
<svg class="fa d-icon d-icon-far-image svg-icon" aria-hidden="true"><use xlink:href="#far-image"></use></svg><span class="filename">image.png</span><span class="informations">729×396 23.7 KB</span><svg class="fa d-icon d-icon-discourse-expand svg-icon" aria-hidden="true"><use xlink:href="#discourse-expand"></use></svg>
</div></a></div><p></p>
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<span>
<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-10T12:25:55Z">
<time itemprop="dateModified" datetime="2018-12-18T15:29:12Z" class="post-time">
December 18, 2018, 3:29pm
</time>
</span>
<span itemprop="position">#7</span>
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<div class="post" itemprop="articleBody">
<p>Coooooool.</p>
<p>Hey <a class="mention" href="https://forum.babylonjs.com/u/deltakosh">@Deltakosh</a>… did you add that link-icon to docs… in upper right corner? That’s NICE. Thx!</p>
<p>How many icons can we put there? Know? Anything goes?</p>
<p>When we get a fresh upgrade of the forum software, will things be over-written? Probably easily avoided.</p>
<p>Anyway, I would like to see link-icons for main website, playground, github source repo, and possibly… github DOCS repo.</p>
<p>Too cluttered? Any icons you choose/draw… fine with me. Header is always black-background, no matter the theme (so far). <img src="twc8_e2_files/wink_002.png" title=":wink:" class="emoji" alt=":wink:"> SO, only one icon color needed, so far.</p>
<p>Perhaps keep lots of space between each icon, so the icon-bar works nice on mobiles… for fat-finger/thumb presses.</p>
<p>Sort of an SVG festival up there, eh? Live-generated? Icon
generator can check whether light or dark theme, and draw icons (and
header backgroundColor) in different colors/shapes… on-the-fly? Wow!</p>
<p>Maybe we should leave the header colors alone, for now, eh? <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>Ahh… HTML for GUI… so goooood. Our forum becomes an extension of our playground app.</p>
<p><code><iframe id="two" width="100" height="100" frameborder="3"
scrolling="no" src="http://playground.babylonjs.com"></iframe></code></p>
<p>I tried to embed a playground in a post, as we can see. Fun! Domain
needs white-listing, I think. I got an empty, bordered box-model.
But, possibilities are numerous.</p>
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<span>
<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<meta itemprop="datePublished" content="2018-12-10T14:37:47Z">
<time itemprop="dateModified" datetime="2018-12-10T14:38:20Z" class="post-time">
December 10, 2018, 2:38pm
</time>
</span>
<span itemprop="position">#8</span>
</div>
<div class="post" itemprop="articleBody">
<p>So yes I added that icon:) I do not want to bloat the header
though as I think it must stay easy to understand but we have the
possibility to add more if we need it:)</p>
<p>I’ll check what can be done for iframes</p>
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<span>
<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-10T15:13:32Z">
<time itemprop="dateModified" datetime="2018-12-10T15:40:42Z" class="post-time">
December 10, 2018, 3:40pm
</time>
</span>
<span itemprop="position">#9</span>
</div>
<div class="post" itemprop="articleBody">
<p><em>nod</em> thx. Yeah, I understand.</p>
<p>There’s some extra space at the bottom of the pancake menu. Errr… hamburger menu.</p>
<p>Future options, galore.</p>
<p>No hurry on iframe. Not overly useful. Just curiosity. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>Wingy thinking about webGL user interface to entire forum. Likely,
iframe is too isolated to allow events to arrive at forum event
listeners. Probably need to teach the forum how to allow a canvas
element within a post or at forum-system level.</p>
<p>Or instead… teach a BJS scene how to include a forum instance. Wowzers! <img src="twc8_e2_files/smirk.png" title=":smirk:" class="emoji" alt=":smirk:"></p>
<p>Markdown-to-GuiTextBlock converter/manager… v0.01 heh. Probably can
only READ the forum from within BJS scene (and navigate-around the
sub-forums). Likely, no posting… yet/ever.</p>
<p>Perhaps we should forbid raw html used within posts, so that later…
we have less cleaning needed… in order to display a post with GUI
textBlock.</p>
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<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-10T16:45:44Z" class="post-time">
December 10, 2018, 4:45pm
</time>
</span>
<span itemprop="position">#10</span>
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<div class="post" itemprop="articleBody">
<p>It works now <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<iframe src="twc8_e2_files/frame.htm" width="600" height="400"></iframe>
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<span>
<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-10T16:46:14Z" class="post-time">
December 10, 2018, 4:46pm
</time>
</span>
<span itemprop="position">#11</span>
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<div class="post" itemprop="articleBody">
<p>How to:</p>
<p><code><iframe src="https://www.babylonjs-playground.com/frame.html#AQRDKW#0" width="600" height="400"></code></p>
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<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<meta itemprop="datePublished" content="2018-12-11T14:27:46Z">
<time itemprop="dateModified" datetime="2018-12-11T14:27:57Z" class="post-time">
December 11, 2018, 2:27pm
</time>
</span>
<span itemprop="position">#13</span>
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<div class="post" itemprop="articleBody">
<p>So far I only whitelisted playground domains. Other will not be that useful (like sandbox for instance )</p>
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<span>
<a href="https://forum.babylonjs.com/u/JCPalmer"><b itemprop="author">JCPalmer</b></a>
<time itemprop="datePublished" datetime="2018-12-11T15:30:56Z" class="post-time">
December 11, 2018, 3:30pm
</time>
</span>
<span itemprop="position">#14</span>
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<div class="post" itemprop="articleBody">
<p>It would probably be a good idea to put this ‘how to’ on its
own topic, pinned if that means anything here. If this topic goes long
like the last iteration, this is going to be buried.</p>
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<span>
<a href="https://forum.babylonjs.com/u/nasimiasl"><b itemprop="author">nasimiasl</b></a>
<time itemprop="datePublished" datetime="2018-12-13T07:52:04Z" class="post-time">
December 13, 2018, 7:52am
</time>
</span>
<span itemprop="position">#18</span>
</div>
<div class="post" itemprop="articleBody">
<p>hi I just wanna have here a post <img src="twc8_e2_files/smiley.png" title=":smiley:" class="emoji" alt=":smiley:"></p>
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<span>
<a href="https://forum.babylonjs.com/u/gryff"><b itemprop="author">gryff</b></a>
<time itemprop="datePublished" datetime="2018-12-16T19:56:50Z" class="post-time">
December 16, 2018, 7:56pm
</time>
</span>
<span itemprop="position">#19</span>
</div>
<div class="post" itemprop="articleBody">
<p>Well, things have changed around here - but it has been awhile:)</p>
<p>Not sure I can contribute much any more as a lot of water seems to
have passed under the bridge. I still have an interest but I think the
forum has become about coding - and that is not my forte - and I grow
old (second grandchild next April)</p>
<p>Right now though, I am trying to model some hair for political purposes (UK politics) - I shall see how that goes.</p>
<p>Am I correct that if you ping someone - an email gets sent to that
person - I would prefer that not happen as my current email address has
limited storage. Are there “settings” somewhere that can be adjusted?</p>
<p>cheers, gryff <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
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<span>
<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-17T10:33:56Z">
<time itemprop="dateModified" datetime="2018-12-18T15:35:01Z" class="post-time">
December 18, 2018, 3:35pm
</time>
</span>
<span itemprop="position">#20</span>
</div>
<div class="post" itemprop="articleBody">
<p>Hi Naz! And Hi Gryff, long time no see.</p>
<p><a class="mention" href="https://forum.babylonjs.com/u/gryff">@gryff</a>… Not so much change, really. Forum decor and core bloat, mostly. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:">
Everyone is a bit wobbly from the move, and we’re still painting and
hanging pictures, but, everyone still has that “let’s try to help”
attitude. I still try comedy and fail most of the time. We sure miss
YOU, though, <a class="mention" href="https://forum.babylonjs.com/u/gryff">@gryff</a> … but it seemed that you became THE Blender expert (user side)… and that probably got old, eh?</p>
<p>We’re all still learning BJS, and 3D terminology/practices, and the
new forum, and JS, and Math. We’re also learning the art of being
kind/tactful/social in a high-intensity, drama-queening, somewhat
angry-feeling real-world. That’s quite a pile on our plates. It seems
we’re all on the edge of insanity, to some degree.</p>
<p>Me, I’m all about the feeling of empowerment and accomplishment that
comes with using BJS/webGL, and the societal smiles which result. WebGL
art crosses international borders BEAUTIFULLY, and I love that. That
brings happiness and further playful curiosity (making adults become
happy, playful kids, again).</p>
<hr>
Congrats on grandchild #2, G-man! I hope life is going ok for you.
<hr>
A Wingnut Chronicles tradition... is to show cool playgrounds that are
found with my playground detector... usually found at Lake Babylon's
"Playground Park". So, here we go... a fantastic "micro" playground
from @bghgary : https://www.babylonjs-playground.com/#H4S8FE#0 Sweet!
Should we (try-to) remove its animation and physics-it-up? Power it
with applyForce and applyImpulse and joints and motors? (omg!)
<hr>
PS: Gryff... you can click on your picture icon, then click the "gear"
in the upper right. Lots of "personal profile" settings to tweak.
Party on!
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<span>
<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-17T14:08:49Z" class="post-time">
December 17, 2018, 2:08pm
</time>
</span>
<span itemprop="position">#21</span>
</div>
<div class="post" itemprop="articleBody">
<p>Welcome back <a class="mention" href="https://forum.babylonjs.com/u/gryff">@gryff</a>! I missed you</p>
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<span>
<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-23T09:53:07Z">
<time itemprop="dateModified" datetime="2018-12-23T10:37:20Z" class="post-time">
December 23, 2018, 10:37am
</time>
</span>
<span itemprop="position">#22</span>
</div>
<div class="post" itemprop="articleBody">
<p>Hi gang. Here’s some Wingnut yapping about “smart paths” or something similar. It is a branch from <a href="https://forum.babylonjs.com/t/how-to-implement-path-deformation-in-babylonjs/138/38">this thread</a>.</p>
<p>Think about a flying camera path/trajectory. There needs to be more
than camera positioning along the path. The camera likely needs to
aim-at various things as it travels the path. (Easing into/out-of
camera.targets). The camera could bank, pitch, and yaw… like an
airplane, both during path-turns AND during straight-runs. These things
sometimes/often need easing.</p>
<p>And FOV might need to change along the way, and easing on THAT would be good, too. (same as scale for a path-following mesh)</p>
<p>Then path-travel speed, too. Watch a crop-dusting airplane. At the end of a run across the field, the aircraft does what? A <a href="https://en.wikipedia.org/wiki/Chandelle" rel="nofollow noopener">chandelle</a>?
I think this would require that the path points EASE-into/out-of
getting closer-together and further-apart (from each other). Short
point-to-point “point-spans” would be needed to make a smooth, tight
corner. But on longer, straight runs, 2-3 points spaced far-apart… is
fine… if the throttle is set correctly. Basing the throttle on “points
per second” is probably not a good idea, or maybe a user-select-able
“option”.</p>
<p>For roller coasters, inertia and gravity cause the speed changes
along the path, but with our physics-less mesh/camera paths, we might
not have physics available. Thus, we need to accelerate and brake the
speeds along the path… and they need to be eased. Ideally, the path
itself carries the throttle information… somehow. The path itself
becomes an actionManager/event-generator and uses observers, possibly
intersect-with-infoNode related. <img src="twc8_e2_files/dizzy_face.png" title=":dizzy_face:" class="emoji" alt=":dizzy_face:"> Similar to railroad track sensors.</p>
<p>Recently, I questioned WHICH classes should be allowed to have
metadata properties. This situation… is related because, we might need
Vector3’s with metadata. Smart V3’s, which not only carry their
location, but also info for the vehicle which traverses the path. Much
like info-nodes buried in roadways… that cars can read as they pass
them. Likely, we would make a special class for these smart
path-points, if indeed this system would work at all.</p>
<p>Would we decrease path-travel speeds… by placing the path points
closer together? Or would that be done with throttle values gotten from
along-the-path info nodes? OR, at certain delta-times of the flight?</p>
<p>Continuing with this thought, it seems like these paths need two
kinds of points. One kind… to plot the path thru space. Another kind
for giving rotation, scaling, easing, and throttle settings… to the
object traveling the path.</p>
<p>Manually flying a little airplane such as our crop duster… gives nice
pathing, easing, banking, and throttling. Asking a path-editor/math
formulas… to “grow” (derive) a similar path-plot and along-path-actions…
seems a nightmare.</p>
<p>I think we need “normals” along the path, and that means that the path… might ACTUALLY be a BJS Ribbon.</p>
<p>Not sure. Wingnut babbling. <a href="https://www.babylonjs-playground.com/#1HH4OJ#14" rel="nofollow noopener">Roller coaster</a>
climbing turns and crop-duster chandelles… ease the vehicle into a
near-stop/stall, speed-wise. It seems… the path-plotting thru
worldSpace… is ONE thing, and info-nodes ALONG that path… that the
vehicle “reads” along the way… is ANOTHER thing. hmm.</p>
<p>Here’s <a href="https://www.babylonjs-playground.com/#1HH4OJ#15" rel="nofollow noopener">another version of the roller-coaster</a>…
without attached camera. Imagine a sentence traveling that rail, much
slower, among the bushes of a wooded VR/3D park, where young kids (their
avatars) sit (hover) and learn to read. The sentences, words, and
letters… can become alive… hopping, spinning, dancing, bumping into
one-another, such a happy learn-to-read environment… or even a nice
environment for reading the latest headlines. Yum!</p>
<p>Speaking of dancing fonts…</p>
<p>“<a href="https://www.youtube.com/watch?v=q-2U3i35WBI" rel="nofollow noopener">Can ya tell me how to get… How to get-to Sesame Street?</a>”</p>
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<a href="https://forum.babylonjs.com/t/how-to-implement-path-deformation-in-babylonjs/138/38">How to implement path deformation in babylonjs</a>
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<a href="https://forum.babylonjs.com/u/droggam"><b itemprop="author">droggam</b></a>
<time itemprop="datePublished" datetime="2018-12-23T14:59:05Z" class="post-time">
December 23, 2018, 2:59pm
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<span itemprop="position">#23</span>
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<p><a class="mention" href="https://forum.babylonjs.com/u/wingnut">@Wingnut</a> im not advanced like that but i checked ur rollercoaster…<br>
I dont know the math in it like sinus etx<br>
is there a better way to achieve this knowledge?</p>
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<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-23T17:09:52Z">
<time itemprop="dateModified" datetime="2018-12-23T19:32:53Z" class="post-time">
December 23, 2018, 7:32pm
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<span itemprop="position">#24</span>
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<p>Hi D. I think it is <a class="mention" href="https://forum.babylonjs.com/u/jerome">@jerome</a>’s
roller-coaster playground… and I don’t understand the math (much),
either. That is why we (I) talk, here. Perhaps we invent an easier
way. Perhaps not.</p>
<p>I think… to be good path-tool inventors, we MUST learn Jerome’s methods.</p>
<p>I think that the roller-coaster demo is currently at maximum-easy… per the tools/inventions we now have.</p>
<p>Flight-paths are important to the future of 3D (camera and/or
spacecraft auto-pilot/auto-landers). We will likely (hopefully)
continue studying and testing more methods/spline-editors.</p>
<p>Thanks for your interest! You ask a good question… with no answer, yet.</p>
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<a href="https://forum.babylonjs.com/u/droggam"><b itemprop="author">droggam</b></a>
<time itemprop="datePublished" datetime="2018-12-23T17:29:27Z" class="post-time">
December 23, 2018, 5:29pm
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<span itemprop="position">#25</span>
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<p>wingnut i understand I havnt dug into deep formulas at all,
so far but i was wondering cuz i have plenty of ideas,… but i usually
follow the forum posts cuz i like learning all the basics.<br>
I was playing with fire and such all that i think is interesting so far.<br>
cheers</p>
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<a href="https://forum.babylonjs.com/u/gryff"><b itemprop="author">gryff</b></a>
<meta itemprop="datePublished" content="2018-12-27T06:26:15Z">
<time itemprop="dateModified" datetime="2018-12-27T06:27:15Z" class="post-time">
December 27, 2018, 6:27am
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<span itemprop="position">#26</span>
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<p>From <a class="mention" href="https://forum.babylonjs.com/u/wingnut">@Wingnut</a></p>
<p><em>PS: Gryff… you can click on your picture icon, then click the
“gear” in the upper right. Lots of “personal profile” settings to tweak.
Party on!</em></p>
<p>Well I went investigating - but no changes. First off, all the
“stars” - I feel like some of the kids one of my daughter teaches -
stars for first emoji, first edit, first user mention - my fridge door
is not that big <img src="twc8_e2_files/smile.png" title=":smile:" class="emoji" alt=":smile:"></p>
<p>However, for some reason I did receive and email copy of your above post … but … er … the original version with no edits <img src="twc8_e2_files/grin.png" title=":grin:" class="emoji" alt=":grin:"></p>
<p>How is the band by the way?</p>
<p>cheers, gryff <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
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<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-27T08:35:43Z">
<time itemprop="dateModified" datetime="2018-12-27T15:44:52Z" class="post-time">
December 27, 2018, 3:44pm
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<span itemprop="position">#27</span>
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<p>Hi G. Yeah, there are plenty of “badges”, eh? Just like the
Boy Scouts. I got my “starting a forum fire by rubbing two sticks
together” -badge… just last week. I’m SO proud. heh.</p>
<p>Gryff: “my fridge door is not that big” hahah. You’re SO friggin’
funny!!! Do these youngsters even KNOW about decorative fridge magnets
and the ego significance of macaroni art and coloring book pages? i
doubt it. Yep, that’s back when earn’n’deserve systems didn’t cause so
many societal inequality problems.</p>
<p>Notice that there are TWO reply buttons beneath each post. One is a
POST reply, and the other… a TOPIC reply. At first, I thought there was
a separate notification… for when YOUR POST was replied-to, even if you
didn’t start the topic. But under further investigation, that seems to
be untrue.</p>
<p>It’s based-upon if your post was LIKED, instead. Perhaps there is
two layers of “track”. ONE where you track all posts to a topic, and
the other where you track ONLY replies to YOUR POSTS… within a topic
(directed replies - directed at you).</p>
<p>I’m still learning. There’s bound to be some momentary pain when
learning new things. And, it’s easy for old people like me… to become
“crotchety”, you know. I suppose it comes-from too many years of
us-them wars. We get “fried”.</p>
<p>I deleted a big long post here… “toward” you, as you likely know.
You got to read it before I deleted it (I saw your LIKE on it). The
topic felt a little personal, and there weren’t any comments to/about
it… rolling-in. (just some Wingnut yammering). <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>I was “fried” on the Invision (old forum) editor. Other than the colors, it was reasonably annoying. But it DID let me type <code>*sigh*</code> easier than THIS editor does. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>I like the text editor here… better than Invision’s (old forum). The
old one had cursor-key failures and needed shifted-returns to get
single CRLF’s. Easier to make a post look pretty, here, EXCEPT… no text
colors allowed in the Discourse editor. Allowing colored text would
likely screw-with the light/dark themes… allowing users to accidentally
make some text… invisible, in certain themes/styles.</p>
<hr>
<p>I really like the allowing-of SOME html… inside a post. I find <code><hr></code> pretty handy, as ANY long-poster would. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:">
But there are some slow-to-learn rules about “insert a blank line
before” and “on a line of its own” that apply to using HTML, Markdown,
and BBcode in posts. I haven’t learned the fine details, yet. Those
rules have likely ‘migrated-in’ from rules of Markdown and BBcode… two
editor-allowed formats.</p>
<p>I wonder if I/we need a new docs webpage/markdown-markup. Perhaps… “Discourse Tutorial for Crotchety Old Geezers”? <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"> We really don’t teach any Discourse features, we just bitch about them (and about youngsters with zero horse-sense). heh.</p>
<p>(Wingy oils-up the hinges on his “geezer vent”, making sure it is ready for purse-dumping and drama-queening ops). <img src="twc8_e2_files/smiley.png" title=":smiley:" class="emoji" alt=":smiley:"></p>
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<a href="https://forum.babylonjs.com/u/gryff"><b itemprop="author">gryff</b></a>
<time itemprop="datePublished" datetime="2018-12-28T04:18:56Z" class="post-time">
December 28, 2018, 4:18am
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<span itemprop="position">#28</span>
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<p><a class="mention" href="https://forum.babylonjs.com/u/wingnut">@Wingnut</a></p>
<p><em>Perhaps… “Discourse Tutorial for Crotchety Old Geezers”? <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"> We really don’t teach any Discourse features, we just bitch about them (and about youngsters with zero horse-sense). heh.</em></p>
<p>Funny Wingy, I just spent the day with my two year old grand daughter and I showed her <a class="mention" href="https://forum.babylonjs.com/u/abhivaidya">@abhivaidya</a> 's <a href="https://forum.babylonjs.com/t/its-christmas/428">Christmas scene</a>.
We had a great time as she danced with Santa and pointed at the
snowflakes. Later in the day, she insisted on seeing it again. Now she
is a real youngster - and had a really great time. See my new comment on
that thread.</p>
<p>It took me back to my days of VRML when I received an email from a
lady in Hawaii about the fun her daughter had had with a “dress up doll”
piece of VRML that I had created.</p>
<p>With 3D, perhaps it is all in the “eye of the beholder” - and young folk see it with a different eye <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>But then being “crotchety” is what old folks like me are supposed to be <img src="twc8_e2_files/open_mouth.png" title=":open_mouth:" class="emoji" alt=":open_mouth:"><img src="twc8_e2_files/smile.png" title=":smile:" class="emoji" alt=":smile:"></p>
<p>cheers, gryff <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
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<a href="https://forum.babylonjs.com/u/Deltakosh"><b itemprop="author">Deltakosh</b></a>
<time itemprop="datePublished" datetime="2018-12-28T07:34:42Z" class="post-time">
December 28, 2018, 7:34am
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<span itemprop="position">#29</span>
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<p>Eye of the beholder…this reminds me so good old memories</p>
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<a href="https://forum.babylonjs.com/u/Wingnut"><b itemprop="author">Wingnut</b></a>
<meta itemprop="datePublished" content="2018-12-28T11:31:34Z">
<time itemprop="dateModified" datetime="2018-12-28T12:04:56Z" class="post-time">
December 28, 2018, 12:04pm
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<span itemprop="position">#30</span>
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<p><a class="mention" href="https://forum.babylonjs.com/u/gryff">@gryff</a> - Know that I wasn’t implying that <strong>you</strong> are crotchety. But I know that I CAN BE SO, at times. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"> Yep, it’s our (my) job, these days. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>It is easy to “get caught-up” in the happiness of children, and to feel the same happiness. (happiness is ‘infectious’).</p>
<p>This can also happen worldwide, with adults… as soon as we quit
competing. It would help if we eliminated ALL borders/fences/walls,
too. Just look at a picture of Earth, from space-view. It is easy to
“feel” that we are ALL members of the same family… called… The
Earthlings.</p>
<p>Story: Once upon a time, I noticed that MY feelings toward life…
CHANGED… whenever I saw another person… having fun, feeling good, and/or
celebrating. I think that’s why the TV show Candid Camera was a
success.</p>
<p>I did some further experiments, after I saw a motorist driving on a
highway… going “rhythm-crazy” (nearly dance-driving) because of the
music he was listening-to. This “party animal” had his head rocking
side-to-side, to the beat of the music… as he drove. It made me want to
join him, and ask how/why he became so happy.</p>
<p>Now, I experiment often… with violently-rocking my head side-to-side
(easy to see head silhouette from a distance)… while I drive and sing or
listen to the radio… on the road. I travel a bit slower than the speed
limit, so I get passed by people who have been following… watching my
head rock and steering-wheel drumming.</p>
<p>They ALWAYS look at me, smiling, as they pass. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:">
They get “caught-up” in my party-animal gestures. It is darned fun,
but it hurts my neck after a while. I’m thinking about inventing a
passenger-side artificial super-model robot… with lots of super-model
hair to shake. Simulated Car-Riding Party-Animal Girlfriend… version
1.0. <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:"></p>
<p>I went-on to do more experiments and do more observations. i
heavily-observed sports… noticing WHEN/NOT teams celebrated each others’
victories, or helped an opposing player stand-up, after falling… things
like that.</p>
<p>There’s lots to be learned… about sharing (and sharing credit-for)
happiness/great-moments/successes. When stress stays low, our forum
members and fans get-caught-up in the fun of BJS and its creations.
Sometimes, BJS stress is high… when users are trying to use BJS to “make
a living”. Sometimes, these folks are hurried and demanding, which is
understandable, but still unfortunate.</p>
<p>Lately, it seems that The Earthlings are indeed “getting caught-up”
in the emotions of others, but those emotions are rarely happiness…
unless your favorite sports team was victorious and totally destroyed
the enemy. <img src="twc8_e2_files/confused.png" title=":confused:" class="emoji" alt=":confused:"> (blood-lust / blood-sport)</p>
<p>Enough philosophy, eh? <img src="twc8_e2_files/slight_smile_003.png" title=":slight_smile:" class="emoji" alt=":slight_smile:">
Ok, I’ll bring it back on-topic. Umm… I wonder if the Earth uses
Euler rotation or Quaternion rotation. hmm. heh. How’s that?</p>
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<a href="https://forum.babylonjs.com/u/droggam"><b itemprop="author">droggam</b></a>
<meta itemprop="datePublished" content="2018-12-28T13:00:40Z">
<time itemprop="dateModified" datetime="2018-12-28T13:03:03Z" class="post-time">
December 28, 2018, 1:03pm
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<span itemprop="position">#31</span>
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