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Omni Release Notes.txt
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Omni Release Notes.txt
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10/1/2014
Sahara for Torque 3D MIT 3.5.1 (http://www.garagegames.com/community/resources/view/22781)
Created Sample Full TorqueScript Example
9/28/2014
-Added pre-Loading of all Lod's for all models active in the game world on first render (ShapeBase)
-Added pre-Loading of all Lod's for all models active in the game world on first render (tsStatic)
-Removed Support for images of Type GFXFormatB8G8R8A8,
-Removed Support for images of Type GFXFormatD15S1,
9/27/2014
-Improved Fonts
-Improved Math routines
-General bug fixes
9/25/2014
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-Win 32/64 bit implementation
-Added PDF support for materials
-Added Alpha LOD to TSStatics
-Added Support for images of Type GFXFormatB8G8R8A8,
-Added Support for images of Type GFXFormatD15S1,
-Re-factored Math classes
9/13/2014
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-Added Advance UI Kit
-Added Omni Framework
-Added Network Culling - Added Visible Range Ghost
-Added Scene Culling - Far Plane Slider
-Added Solder Resource (Rewrote to standard C++) https://github.com/GarageGames/Torque3D/pull/566/files
-Added Volumetric Fog (http://www.garagegames.com/community/blogs/view/22823/1#comment-198608)
-Added Fix for Volumetric Fog, Not selecting a model when creating fog caused a crash when you assigned it later.
-Added ZOffset functionality to ScatterSky object (http://www.garagegames.com/community/resources/view/20788)
-Added Parsing for DefineTSShapeConstructorMethod
-WalkableShape Resource http://www.garagegames.com/community/forums/viewthread/137542 Applied to path faea2042a1dd6bd5683ac11f51b7551daf9b224f
-Datablock caching for remote clients when server is running in dedicated mode.