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Whats the difference between Omni.self and private static readonly pInvokes omni = new pInvokes(); ? Why do we have both? Can we possibly remove one of them so there's a single interface for interacting with the engine?
The text was updated successfully, but these errors were encountered:
Whats the difference between
Omni.self
andprivate static readonly pInvokes omni = new pInvokes();
? Why do we have both? Can we possibly remove one of them so there's a single interface for interacting with the engine?The text was updated successfully, but these errors were encountered: