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changelog.txt
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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 2.1.8
Date: 27/01/2024
Added:
- 15 item/s scaler for belts
Notes:
- This is quite the bad coded update but it's a fast feature request since I'm working on the 3.0.0 version
---------------------------------------------------------------------------------------------------
Version: 2.1.7
Date: 05/04/2023
Bugfixes:
- Fixed the mod won't load on Linux
Notes:
- A preview of the new version will come soon
---------------------------------------------------------------------------------------------------
Version: 2.1.6
Date: 04/11/2022
Bugfixes:
- The mod won't let the game start in the latest update
Notes:
- A complete rework is in working, I hope to be able to complete it
---------------------------------------------------------------------------------------------------
Version: 2.1.5
Date: 16/07/2022
Bugfixes:
- Krastorio2 compatibility issues
---------------------------------------------------------------------------------------------------
Version: 2.1.4
Date: 17/10/2021
Changes:
- updated compatibility with juicy-mods
- updated compatibility with micro furnace
- reordered code part 1/?
Added:
- missing settings localization
---------------------------------------------------------------------------------------------------
Version: 2.1.3
Date: 10/07/2021
Added:
- added compatibility with SmallFurnaceWipMod
Changes:
- Changed some settings description to give more info
Bugfixes:
- Fixed Space exploration compatibility
---------------------------------------------------------------------------------------------------
Version: 2.1.2
Date: 02/04/2021
Added:
- added LiquifyScienceandLab integrations
- juicy mod setting description
Changes:
- removed IF fuel from forced fuel (now on Infinite fuel mod by default)
- new thumbnail
- moved angel integration to match the new mods
Bugfixes:
- fixed juicy mods setting name
---------------------------------------------------------------------------------------------------
Version: 2.1.1
Date: 10/02/2021
Added:
- added "ru-force-equipment-categories" for "spidertrontiers" with "bobvehicleequipment"
Changes:
- now "related_underground_belt" is indicated in the belt
---------------------------------------------------------------------------------------------------
Version: 2.1.0
Date: 26/01/2021
Added:
- settings to add fuel to various entities in the game
- force chemical fuel
- Bob integration toggle
- krastorio2 integration toggle
Changes:
- when disabling chemical input output even Bob chemical plant will be disabled
- when disabling oil refinery input output even Bob oil refinery will be disabled
- added compatibility with modmashsplinterairpurifier
- Updated Wire Shortcut Script (If you need only this USE THE ORIGINAL!)
Bugfixes:
- omnimatter won't work with general input output enabled if the machine lever is higher than 5
- technology image
- basic/medium/big/behemoth filtered miniloader won't appear in-game
Notes:
- if you disable the integration but enable another setting that works with that mod (not exclusive) the mod will be modified to, for example enabling force chemical fuel krastorio2 will be influenced even with krastorio2 integrations turned off
---------------------------------------------------------------------------------------------------
Version: 2.0.9
Date: 30/11/2020
Added:
- juicy mods storage size edit
- juicy mods fluid storage size edit
- added 8 extra miniloader with miniloader mod (they will disappear if you remove the miniloader mod) (more-miniloader original code)
- deadlock miniloader and compacter with deadlock beltboxes loaders mod (they will disappear if you remove the miniloader mod) (more-miniloader original code)
Changes:
- Big logistics speed 150 > 180
- Behemoth logistic speed 2000 > 360 (2 big belts)
- behemoth logistics will allow speed change in settings 360 / 640 / 1280
- changed maximum mine/reach distance 1000 > 100000
- enabling logistics will no more change the vanilla express belt speed (60 > 45)
Notes:
- the belt speed was decreased due to Factorio limitation
---------------------------------------------------------------------------------------------------
Version: 2.0.8
Date: 04/10/2020
Added:
- basic / medium / big / behemoth loader x1
- mini equipment setting
- infinite repair pack
Changes:
- basic / medium / big underground belt distance rebalance
Bugfixes:
- big / behemoth splitter west animation glitch
- basic / medium / big beacon shadow
---------------------------------------------------------------------------------------------------
Version: 2.0.7
Date: 27/10/2020
Added:
- basic / medium / big / behemoth loader x1
Bugfixes:
- crash with Krastorio 2 installer and boiler enabled
- crash with MicroFurnaceWipMod >= 1.0.7
---------------------------------------------------------------------------------------------------
Version: 2.0.6
Date: 26/10/2020
Changes:
- moved every item to RU category
- changed boiler / steam engine ratio
- changed boiler / steam engine consumption
- changed boiler / steam engine effectivity
Notes:
- With space exploration postprocess installed effectivity on the boiler and steam engine is disabled
---------------------------------------------------------------------------------------------------
Version: 2.0.5
Date: 23/10/2020
Bugfixes:
- some issues with Krastorio 2 / aai-industry
---------------------------------------------------------------------------------------------------
Version: 2.0.4
Date: 22/10/2020
Added:
- added an option to remove productivity limitation from any module that has productivity in it
- AAI industry boiler compatibility (toggle in the next update or a bit later)
- custom tab to give a new order to the items (just testing all items will be moved in the future)
Changes:
- rebalanced substation range
---------------------------------------------------------------------------------------------------
Version: 2.0.3
Date: 19/10/2020
Added:
- Depencies ZZZTweaks (obligatory)
- Depencies ZZZCompatibility (optional)
- Added character speed modifier
- Added Junction Pole
Changes:
- rebalanced ru subtation range
Bugfixes:
- steam engine craft not using proper items
- transport belt upgrade planner
- boiler upgrade planner
- transport belt name
- logistic technology name
- boiler technology name
- steam engine technology name
---------------------------------------------------------------------------------------------------
Version: 2.0.2
Date: 08/10/2020
Bugfixes:
- Fixed thumbnail
---------------------------------------------------------------------------------------------------
Version: 2.0.1
Date: 07/10/2020
Bugfixes:
- Fixed inserter compatibility with bobinserter
---------------------------------------------------------------------------------------------------
Version: 2.0.0
Date: 04/10/2020
Added:
- Basic / Medium / Big / Behemoth Transport Belt
- Basic / Medium / Big / Behemoth Splitter
- Basic / Medium / Big / Behemoth Underground Belt
- Basic / Medium / Big / Behemoth Inserter
- Basic / Medium / Big / Behemoth Stack Inserter
- Basic / Medium / Big / Behemoth Boiler
- Basic / Medium / Big / Behemoth Steam Engine
- Beacon Productivity Setting (Global)
- Some angel warehouse settings
- Some krastorio2 container settings
- hp control
- HP recovery control
- Behemoth Quick Start
- Spidetron Quick Start
Changes:
- moved scripts from data-final-fixes to settimg-mod-modifier ecc...
- recipes and technologies moved from hidden = "false" to hidden = "true"
- when logistic setting is >= nothing then express transport belt speed = 60 (vanilla 45)
- basic setting moved from Behemoth to Big
- removed some angel warehouse settings
- removed some krastorio2 container settings
- temporary disabled "cheaty recipe" and "alternative recipe"
- changed bot speed script, now affects every bot even modded one
- partial settings rescript
- limited vanilla pole ranger to prevent crash for value too high
- removed tree collision box reduced
- reworked Italian traslation (only settings)
- quickstart item amount
- quick start script
- new thumbnail
Bugfixes:
- alternative offshore pump recipe
- walkable beacons recipe still appears when the value is lower than behemoth (downgrade)
- walkable vanilla beacon gives back vanilla beacon when broken
- big lamp recipe cannot be unlocked
- quick start on single-player
---------------------------------------------------------------------------------------------------
Version: 1.3.5
Date: 25/08/2020
Changes:
- updated stack size multiplier
---------------------------------------------------------------------------------------------------
Version: 1.3.4
Date: 02/08/2020
Changes:
- structure of alternative recipes
- structure of cheaty recipes
Bugfixes:
- offshore pump recipe disappear
- space-exploration/Krastorio2/Random_Utilities armor problem
---------------------------------------------------------------------------------------------------
Version: 1.3.2
Date: 23/07/2020
Added:
- if space exploration is present change modules slot count in RU beacon
Bugfixes:
- Factorio extended plus compatibility
Changes:
- solar panel recipes
- accumulator recipes
- blueprint ".next_upgrade"
---------------------------------------------------------------------------------------------------
Version: 1.3.1
Date: 16/07/2020
Added:
- walkable beacon upgrade
- walkable beacon settings
Changes:
- Basic; Medium; Big beacons graphic
---------------------------------------------------------------------------------------------------
Version: 1.3.0
Date: 11/07/2020
Bugfixes:
- changelog fixed
- little conflict fix
Changes:
- setting ru-Assembler-liquid-Imput-Output (default "true" > "false")
---------------------------------------------------------------------------------------------------
Version: 1.2.9
Date: 11/07/2020
Bugfixes:
- multiplayer connection issue
- space exploration conflict
---------------------------------------------------------------------------------------------------
Version: 1.2.8
Date: 09/07/2020
Bugfixes:
- big lamp technology
Added:
- Substations compatibility with upgrade planner
- Solar panels compatibility with upgrade planner
- Lamps compatibility with upgrade planner
- Accumulators compatibility with upgrade planner
---------------------------------------------------------------------------------------------------
Version: 1.2.7
Date: 06/07/2020
Bugfixes:
- Big, Behemoth substation name (en)
Changes:
- Substations colors
- Solar panels colors
- Beacons colors
- Accumulators colors
---------------------------------------------------------------------------------------------------
Version: 1.2.6
Date: 05/07/2020
Bugfixes:
- Big substation name
- issue with config in multiplayer mode
Changes:
- beacon energy (basic 24MW > 25MW) (Medium 48MW > 125MW) (Big 96MW > 625MW)
-Added:
- Behemoth Substation (range 64, supply area 128x128[64], HP 500)
- Basic Solar Panel (production 480kW, HP 300)
- Medium Solar Panel (production 3840kW, HP 400)
- Big Solar Panel (production 30.72MW, HP 500)
- Behemoth Solar Panel (production 245.76MW, HP 600)
- Basic Accumulator (capacity 40MJ, input/output 2.4MW, HP 300)
- Medium Accumulator (capacity 320MJ, input/output 19.2MW, HP 450)
- Big Accumulator (capacity 2.65GJ, input/output 153.6MW, HP 600)
- Behemoth Accumulator (capacity 20.48GJ, input/output 1.2288GW, HP 750)
---------------------------------------------------------------------------------------------------
Version: 1.2.5
Date: 25/06/2020
Bugfixes:
- when breaking a beacon won't give back the correct beacon
---------------------------------------------------------------------------------------------------
Version: 1.2.3
Date: 21/06/2020
Changes:
- Basic beacon dimension (3x3 to 4x4)
- Medium beacon dimension (3x3 to 5x5)
- Big beacon dimension (3x3 to 6x6)
Added:
- Big Substation (range 64, supply area 84x84[42], HP 450)
- Bot speed settings (if you want only this use BotSpeed, it's the original!)
Updated:
- wire shortcut graphic
---------------------------------------------------------------------------------------------------
Version: 1.2.2
Date: 18/06/2020
Bugfixes:
- missing name (English)
- changelog
- Medium lamp gives basic lamp when broken
- Bugfixes some settings name
Added:
- Medium Beacon (supply area 24; consumption 48MW; module slot 4; effects "consumption", "speed", "pollution", "productivity")
- Big Beacon (supply area 48; consumption 96MW; module slot 5; effects "consumption", "speed", "pollution", "productivity")
- Big lamp (light = 540 block)
- Medium beacon technology
- Big beacon technology
- Big Lamp technology
Changes:
- Changes technology ru-advanced-effect-transmission to ru-advanced-effect-transmission-a
---------------------------------------------------------------------------------------------------
Version: 1.2.1
Date: 17/06/2020
Bugfixes:
- beacon for 0.18.30
- changelog date
---------------------------------------------------------------------------------------------------
Version: 1.2.0
Date: 11/06/2020
Updated:
- stack multiplier code
- pipe passthrough code
---------------------------------------------------------------------------------------------------
Version: 1.1.9
Date: 13/05/2020
Bugfixes:
- wire shortcuts
---------------------------------------------------------------------------------------------------
Version: 1.1.8
Date: 15/04/2020
Bugfixes:
- lamp setting
- mod structure
Added:
- basic beacon: supply area 12; consumption 24MW; module slot 4; effects "consumption", "speed", "pollution", "productivity"
- beacon config
- medium lamp: range 320; consumption 40kW
Changes:
- basic lamp : range 256>192; consumption 5kW>20kW
---------------------------------------------------------------------------------------------------
Version: 1.1.7
Date: 08/04/2020
Bugfixes:
- Removed Banane (test) from armor starter kit
- old changelog
- name of the config for electric pole range
- pole setting name
- lamp setting name
- substation setting name
Added:
- Compatibility with Angel Pressure tank
- compatibility with Angel Warehouse
- config to change storage size Angel warehouse
- config to change storage size Krastorio 2 container
- config to change angel pressure tank capacity
- config to change Krastorio fluid storage capacity
---------------------------------------------------------------------------------------------------
Version: 1.1.6
Date: 03/04/2020
Bugfixes:
- WireShortcut dependencies
Added:
- Compatibility with Krastorio 2
---------------------------------------------------------------------------------------------------
Version: 1.1.5
Date: 03/04/2020
Added:
- added Assembler pipe Passthrough (if you want only this use assembler-pipe-passthrough, it's the original!)
- added Wire Shortcuts (if you want only this use WireShortcuts, it's the original!)
- added Wire Vanilla Pole Reach/Supply area range (if you want only this use PoleRange, it's the original!)
---------------------------------------------------------------------------------------------------
Version: 1.1.4
Date: 30/03/2020
Added:
- ru-medium-substation (range 64, supply area 42x42[21], HP 200)
---------------------------------------------------------------------------------------------------
Version: 1.1.3
Date: 29.03.2020
Added:
- {Setting} Disable crafting Time
---------------------------------------------------------------------------------------------------
Version: 1.1.2
Date: 23/03/2020
Changes:
- Changes stack multiplier script (if you want only this use Noxys StackSizeMultiplier, it's the original!)
Added:
- added 0 crafting time setting (if you want only this use NoCraftingTime, it's the original!)
- added 0 crafting time script (if you want only this use NoCraftingTime, it's the original!)
- {Setting} Disable crafting Time
- {Setting} Item Stack Size Logistic Robot
- {Setting} Item Stack Size Construction Robot
---------------------------------------------------------------------------------------------------
Version: 1.1.1
Date: 23/03/2020
Changes:
- Bugfixes stack multiplier
- Bugfixes other settings
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 23/03/2020
Changes:
- ru-basic-substation supply area 10x10[5] > supply area 12*12[6]
- Basic_Substation setting to ru-substation
Added:
- Inventory size setting
- stack size settings
- reach distance settings
- Mining reach settings
- Mining speed settings
- collision box tree settings
- Powerful Lamp Setting settings
- Quick start settings
- Quick Start Modular Armor settings
- Basic Lamp (light = 256 block)
- Lamp setting
- Lamp technology
- Lingua Italiana (contact me on https://t.me/wipmod to translate in other language)
- Compacitbility with "Power Armor MK3" (contact me on https://t.me/wipmod to make your mod compatible)
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 17/03/2020
Added:
- ru-basic-substation (range 32, supply area 10x10[5], HP 125)