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What I did:
I tried to convert another singleplayer mod map uses the latest MTA-Map-Convertor. after I load the converted map with MTA-stream, the white texture appeared frequently in a great number of objects. then I modify the converted map to compatible with old j-streamer to see if it had any difference then I found j-streamer was able to correctly rendered the map without white textured issue.
(for both tests: MTA-Stream and JStreamer, I have deleted all the resources under the MTA-Client's deathmatch folder to clean up the client cache, prevent cache bug like in last time) Screenshots: Client scripts log: clientscript_mta_stream.log clientscript_jstramer.log mapfile provided: https://drive.google.com/file/d/16j_Iqsrxep8y9f9W1w0xWfzmATmESHe5/view?usp=sharing Coordinate for this screenshot:
x="819.26226806641" y="2125.7937011719" z="34.521034240723"
Cheers!
The text was updated successfully, but these errors were encountered:
gta191977649
changed the title
white texture bug found on newly conveted map again
White texture bug found on newly conveted map again
Jul 19, 2020
What I did:
I tried to convert another singleplayer mod map uses the latest MTA-Map-Convertor. after I load the converted map with MTA-stream, the white texture appeared frequently in a great number of objects. then I modify the converted map to compatible with old j-streamer to see if it had any difference then I found j-streamer was able to correctly rendered the map without white textured issue.
(for both tests: MTA-Stream and JStreamer, I have deleted all the resources under the MTA-Client's deathmatch folder to clean up the client cache, prevent cache bug like in last time)
Screenshots:
Client scripts log:
clientscript_mta_stream.log
clientscript_jstramer.log
mapfile provided:
https://drive.google.com/file/d/16j_Iqsrxep8y9f9W1w0xWfzmATmESHe5/view?usp=sharing
Coordinate for this screenshot:
x="819.26226806641" y="2125.7937011719" z="34.521034240723"
Cheers!
The text was updated successfully, but these errors were encountered: