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prepare mesh to create garment support from (e.g. body, merge and shrink)
for each individual mesh,
create shrinkwrap modifier
target mesh from step 1
apply as shapekey
rename shapekey to GarmentSupport
I'm sure this can be automated? We'd just need a target picker.
Below are the settings I've had the best results with, we could use these as defaults
In a second iteration, the plugin could offer base bodies and arms via drop-down, but that would require more resources. Please do not implement this in the first iteration, Presto <3 :D
The text was updated successfully, but these errors were encountered:
Current process of creating garment support:
I'm sure this can be automated? We'd just need a target picker.
Below are the settings I've had the best results with, we could use these as defaults
In a second iteration, the plugin could offer base bodies and arms via drop-down, but that would require more resources. Please do not implement this in the first iteration, Presto <3 :D
The text was updated successfully, but these errors were encountered: