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selectors.js
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selectors.js
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/**
* External dependencies
*/
import {
castArray,
flatMap,
first,
isArray,
isBoolean,
last,
map,
reduce,
some,
find,
filter,
} from 'lodash';
import createSelector from 'rememo';
/**
* WordPress dependencies
*/
import {
getBlockType,
getBlockTypes,
hasBlockSupport,
parse,
} from '@wordpress/blocks';
import { SVG, Rect, G, Path } from '@wordpress/components';
import { Platform } from '@wordpress/element';
/**
* A block selection object.
*
* @typedef {Object} WPBlockSelection
*
* @property {string} clientId A block client ID.
* @property {string} attributeKey A block attribute key.
* @property {number} offset An attribute value offset, based on the rich
* text value. See `wp.richText.create`.
*/
// Module constants
const MILLISECONDS_PER_HOUR = 3600 * 1000;
const MILLISECONDS_PER_DAY = 24 * 3600 * 1000;
const MILLISECONDS_PER_WEEK = 7 * 24 * 3600 * 1000;
const templateIcon = (
<SVG xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
<Rect x="0" fill="none" width="24" height="24" />
<G>
<Path d="M19 3H5c-1.105 0-2 .895-2 2v14c0 1.105.895 2 2 2h14c1.105 0 2-.895 2-2V5c0-1.105-.895-2-2-2zM6 6h5v5H6V6zm4.5 13C9.12 19 8 17.88 8 16.5S9.12 14 10.5 14s2.5 1.12 2.5 2.5-1.12 2.5-2.5 2.5zm3-6l3-5 3 5h-6z" />
</G>
</SVG>
);
/**
* Shared reference to an empty array for cases where it is important to avoid
* returning a new array reference on every invocation, as in a connected or
* other pure component which performs `shouldComponentUpdate` check on props.
* This should be used as a last resort, since the normalized data should be
* maintained by the reducer result in state.
*
* @type {Array}
*/
const EMPTY_ARRAY = [];
/**
* Returns a block's name given its client ID, or null if no block exists with
* the client ID.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {string} Block name.
*/
export function getBlockName( state, clientId ) {
const block = state.blocks.byClientId[ clientId ];
const socialLinkName = 'core/social-link';
if ( Platform.OS !== 'web' && block?.name === socialLinkName ) {
const attributes = state.blocks.attributes[ clientId ];
const { service } = attributes;
return service ? `${ socialLinkName }-${ service }` : socialLinkName;
}
return block ? block.name : null;
}
/**
* Returns whether a block is valid or not.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Is Valid.
*/
export function isBlockValid( state, clientId ) {
const block = state.blocks.byClientId[ clientId ];
return !! block && block.isValid;
}
/**
* Returns a block's attributes given its client ID, or null if no block exists with
* the client ID.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {Object?} Block attributes.
*/
export function getBlockAttributes( state, clientId ) {
const block = state.blocks.byClientId[ clientId ];
if ( ! block ) {
return null;
}
return state.blocks.attributes[ clientId ];
}
/**
* Returns a block given its client ID. This is a parsed copy of the block,
* containing its `blockName`, `clientId`, and current `attributes` state. This
* is not the block's registration settings, which must be retrieved from the
* blocks module registration store.
*
* getBlock recurses through its inner blocks until all its children blocks have
* been retrieved. Note that getBlock will not return the child inner blocks of
* an inner block controller. This is because an inner block controller syncs
* itself with its own entity, and should therefore not be included with the
* blocks of a different entity. For example, say you call `getBlocks( TP )` to
* get the blocks of a template part. If another template part is a child of TP,
* then the nested template part's child blocks will not be returned. This way,
* the template block itself is considered part of the parent, but the children
* are not.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {Object} Parsed block object.
*/
export const getBlock = createSelector(
( state, clientId ) => {
const block = state.blocks.byClientId[ clientId ];
if ( ! block ) {
return null;
}
return {
...block,
attributes: getBlockAttributes( state, clientId ),
innerBlocks: areInnerBlocksControlled( state, clientId )
? EMPTY_ARRAY
: getBlocks( state, clientId ),
};
},
( state, clientId ) => [
// Normally, we'd have both `getBlockAttributes` dependencies and
// `getBlocks` (children) dependancies here but for performance reasons
// we use a denormalized cache key computed in the reducer that takes both
// the attributes and inner blocks into account. The value of the cache key
// is being changed whenever one of these dependencies is out of date.
state.blocks.cache[ clientId ],
]
);
export const __unstableGetBlockWithoutInnerBlocks = createSelector(
( state, clientId ) => {
const block = state.blocks.byClientId[ clientId ];
if ( ! block ) {
return null;
}
return {
...block,
attributes: getBlockAttributes( state, clientId ),
};
},
( state, clientId ) => [
state.blocks.byClientId[ clientId ],
state.blocks.attributes[ clientId ],
]
);
/**
* Returns all block objects for the current post being edited as an array in
* the order they appear in the post. Note that this will exclude child blocks
* of nested inner block controllers.
*
* Note: It's important to memoize this selector to avoid return a new instance
* on each call. We use the block cache state for each top-level block of the
* given clientID. This way, the selector only refreshes on changes to blocks
* associated with the given entity, and does not refresh when changes are made
* to blocks which are part of different inner block controllers.
*
* @param {Object} state Editor state.
* @param {?string} rootClientId Optional root client ID of block list.
*
* @return {Object[]} Post blocks.
*/
export const getBlocks = createSelector(
( state, rootClientId ) => {
return map( getBlockOrder( state, rootClientId ), ( clientId ) =>
getBlock( state, clientId )
);
},
( state, rootClientId ) =>
map(
state.blocks.order[ rootClientId || '' ],
( id ) => state.blocks.cache[ id ]
)
);
/**
* Similar to getBlock, except it will include the entire nested block tree as
* inner blocks. The normal getBlock selector will exclude sections of the block
* tree which belong to different entities.
*
* @param {Object} state Editor state.
* @param {string} clientId Client ID of the block to get.
*
* @return {Object} The block with all
*/
export const __unstableGetBlockWithBlockTree = createSelector(
( state, clientId ) => {
const block = state.blocks.byClientId[ clientId ];
if ( ! block ) {
return null;
}
return {
...block,
attributes: getBlockAttributes( state, clientId ),
innerBlocks: __unstableGetBlockTree( state, clientId ),
};
},
( state ) => [
state.blocks.byClientId,
state.blocks.order,
state.blocks.attributes,
]
);
/**
* Similar to getBlocks, except this selector returns the entire block tree
* represented in the block-editor store from the given root regardless of any
* inner block controllers.
*
* @param {Object} state Editor state.
* @param {?string} rootClientId Optional root client ID of block list.
*
* @return {Object[]} Post blocks.
*/
export const __unstableGetBlockTree = createSelector(
( state, rootClientId = '' ) =>
map( getBlockOrder( state, rootClientId ), ( clientId ) =>
__unstableGetBlockWithBlockTree( state, clientId )
),
( state ) => [
state.blocks.byClientId,
state.blocks.order,
state.blocks.attributes,
]
);
/**
* Returns an array containing the clientIds of all descendants
* of the blocks given.
*
* @param {Object} state Global application state.
* @param {Array} clientIds Array of blocks to inspect.
*
* @return {Array} ids of descendants.
*/
export const getClientIdsOfDescendants = ( state, clientIds ) =>
flatMap( clientIds, ( clientId ) => {
const descendants = getBlockOrder( state, clientId );
return [
...descendants,
...getClientIdsOfDescendants( state, descendants ),
];
} );
/**
* Returns an array containing the clientIds of the top-level blocks
* and their descendants of any depth (for nested blocks).
*
* @param {Object} state Global application state.
*
* @return {Array} ids of top-level and descendant blocks.
*/
export const getClientIdsWithDescendants = createSelector(
( state ) => {
const topLevelIds = getBlockOrder( state );
return [
...topLevelIds,
...getClientIdsOfDescendants( state, topLevelIds ),
];
},
( state ) => [ state.blocks.order ]
);
/**
* Returns the total number of blocks, or the total number of blocks with a specific name in a post.
* The number returned includes nested blocks.
*
* @param {Object} state Global application state.
* @param {?string} blockName Optional block name, if specified only blocks of that type will be counted.
*
* @return {number} Number of blocks in the post, or number of blocks with name equal to blockName.
*/
export const getGlobalBlockCount = createSelector(
( state, blockName ) => {
const clientIds = getClientIdsWithDescendants( state );
if ( ! blockName ) {
return clientIds.length;
}
return reduce(
clientIds,
( accumulator, clientId ) => {
const block = state.blocks.byClientId[ clientId ];
return block.name === blockName ? accumulator + 1 : accumulator;
},
0
);
},
( state ) => [ state.blocks.order, state.blocks.byClientId ]
);
/**
* Given an array of block client IDs, returns the corresponding array of block
* objects.
*
* @param {Object} state Editor state.
* @param {string[]} clientIds Client IDs for which blocks are to be returned.
*
* @return {WPBlock[]} Block objects.
*/
export const getBlocksByClientId = createSelector(
( state, clientIds ) =>
map( castArray( clientIds ), ( clientId ) =>
getBlock( state, clientId )
),
( state ) => [
state.blocks.byClientId,
state.blocks.order,
state.blocks.attributes,
]
);
/**
* Returns the number of blocks currently present in the post.
*
* @param {Object} state Editor state.
* @param {?string} rootClientId Optional root client ID of block list.
*
* @return {number} Number of blocks in the post.
*/
export function getBlockCount( state, rootClientId ) {
return getBlockOrder( state, rootClientId ).length;
}
/**
* Returns the current selection start block client ID, attribute key and text
* offset.
*
* @param {Object} state Block editor state.
*
* @return {WPBlockSelection} Selection start information.
*/
export function getSelectionStart( state ) {
return state.selectionStart;
}
/**
* Returns the current selection end block client ID, attribute key and text
* offset.
*
* @param {Object} state Block editor state.
*
* @return {WPBlockSelection} Selection end information.
*/
export function getSelectionEnd( state ) {
return state.selectionEnd;
}
/**
* Returns the current block selection start. This value may be null, and it
* may represent either a singular block selection or multi-selection start.
* A selection is singular if its start and end match.
*
* @param {Object} state Global application state.
*
* @return {?string} Client ID of block selection start.
*/
export function getBlockSelectionStart( state ) {
return state.selectionStart.clientId;
}
/**
* Returns the current block selection end. This value may be null, and it
* may represent either a singular block selection or multi-selection end.
* A selection is singular if its start and end match.
*
* @param {Object} state Global application state.
*
* @return {?string} Client ID of block selection end.
*/
export function getBlockSelectionEnd( state ) {
return state.selectionEnd.clientId;
}
/**
* Returns the number of blocks currently selected in the post.
*
* @param {Object} state Global application state.
*
* @return {number} Number of blocks selected in the post.
*/
export function getSelectedBlockCount( state ) {
const multiSelectedBlockCount = getMultiSelectedBlockClientIds( state )
.length;
if ( multiSelectedBlockCount ) {
return multiSelectedBlockCount;
}
return state.selectionStart.clientId ? 1 : 0;
}
/**
* Returns true if there is a single selected block, or false otherwise.
*
* @param {Object} state Editor state.
*
* @return {boolean} Whether a single block is selected.
*/
export function hasSelectedBlock( state ) {
const { selectionStart, selectionEnd } = state;
return (
!! selectionStart.clientId &&
selectionStart.clientId === selectionEnd.clientId
);
}
/**
* Returns the currently selected block client ID, or null if there is no
* selected block.
*
* @param {Object} state Editor state.
*
* @return {?string} Selected block client ID.
*/
export function getSelectedBlockClientId( state ) {
const { selectionStart, selectionEnd } = state;
const { clientId } = selectionStart;
if ( ! clientId || clientId !== selectionEnd.clientId ) {
return null;
}
return clientId;
}
/**
* Returns the currently selected block, or null if there is no selected block.
*
* @param {Object} state Global application state.
*
* @return {?Object} Selected block.
*/
export function getSelectedBlock( state ) {
const clientId = getSelectedBlockClientId( state );
return clientId ? getBlock( state, clientId ) : null;
}
/**
* Given a block client ID, returns the root block from which the block is
* nested, an empty string for top-level blocks, or null if the block does not
* exist.
*
* @param {Object} state Editor state.
* @param {string} clientId Block from which to find root client ID.
*
* @return {?string} Root client ID, if exists
*/
export function getBlockRootClientId( state, clientId ) {
return state.blocks.parents[ clientId ] !== undefined
? state.blocks.parents[ clientId ]
: null;
}
/**
* Given a block client ID, returns the list of all its parents from top to bottom.
*
* @param {Object} state Editor state.
* @param {string} clientId Block from which to find root client ID.
* @param {boolean} ascending Order results from bottom to top (true) or top to bottom (false).
*
* @return {Array} ClientIDs of the parent blocks.
*/
export const getBlockParents = createSelector(
( state, clientId, ascending = false ) => {
const parents = [];
let current = clientId;
while ( !! state.blocks.parents[ current ] ) {
current = state.blocks.parents[ current ];
parents.push( current );
}
return ascending ? parents : parents.reverse();
},
( state ) => [ state.blocks.parents ]
);
/**
* Given a block client ID and a block name,
* returns the list of all its parents from top to bottom,
* filtered by the given name.
*
* @param {Object} state Editor state.
* @param {string} clientId Block from which to find root client ID.
* @param {string} blockName Block name to filter.
* @param {boolean} ascending Order results from bottom to top (true) or top to bottom (false).
*
* @return {Array} ClientIDs of the parent blocks.
*/
export const getBlockParentsByBlockName = createSelector(
( state, clientId, blockName, ascending = false ) => {
const parents = getBlockParents( state, clientId, ascending );
return map(
filter(
map( parents, ( id ) => ( {
id,
name: getBlockName( state, id ),
} ) ),
{ name: blockName }
),
( { id } ) => id
);
},
( state ) => [ state.blocks.parents ]
);
/**
* Given a block client ID, returns the root of the hierarchy from which the block is nested, return the block itself for root level blocks.
*
* @param {Object} state Editor state.
* @param {string} clientId Block from which to find root client ID.
*
* @return {string} Root client ID
*/
export function getBlockHierarchyRootClientId( state, clientId ) {
let current = clientId;
let parent;
do {
parent = current;
current = state.blocks.parents[ current ];
} while ( current );
return parent;
}
/**
* Given a block client ID, returns the lowest common ancestor with selected client ID.
*
* @param {Object} state Editor state.
* @param {string} clientId Block from which to find common ancestor client ID.
*
* @return {string} Common ancestor client ID or undefined
*/
export function getLowestCommonAncestorWithSelectedBlock( state, clientId ) {
const selectedId = getSelectedBlockClientId( state );
const clientParents = [ ...getBlockParents( state, clientId ), clientId ];
const selectedParents = [
...getBlockParents( state, selectedId ),
selectedId,
];
let lowestCommonAncestor;
const maxDepth = Math.min( clientParents.length, selectedParents.length );
for ( let index = 0; index < maxDepth; index++ ) {
if ( clientParents[ index ] === selectedParents[ index ] ) {
lowestCommonAncestor = clientParents[ index ];
} else {
break;
}
}
return lowestCommonAncestor;
}
/**
* Returns the client ID of the block adjacent one at the given reference
* startClientId and modifier directionality. Defaults start startClientId to
* the selected block, and direction as next block. Returns null if there is no
* adjacent block.
*
* @param {Object} state Editor state.
* @param {?string} startClientId Optional client ID of block from which to
* search.
* @param {?number} modifier Directionality multiplier (1 next, -1
* previous).
*
* @return {?string} Return the client ID of the block, or null if none exists.
*/
export function getAdjacentBlockClientId( state, startClientId, modifier = 1 ) {
// Default to selected block.
if ( startClientId === undefined ) {
startClientId = getSelectedBlockClientId( state );
}
// Try multi-selection starting at extent based on modifier.
if ( startClientId === undefined ) {
if ( modifier < 0 ) {
startClientId = getFirstMultiSelectedBlockClientId( state );
} else {
startClientId = getLastMultiSelectedBlockClientId( state );
}
}
// Validate working start client ID.
if ( ! startClientId ) {
return null;
}
// Retrieve start block root client ID, being careful to allow the falsey
// empty string top-level root by explicitly testing against null.
const rootClientId = getBlockRootClientId( state, startClientId );
if ( rootClientId === null ) {
return null;
}
const { order } = state.blocks;
const orderSet = order[ rootClientId ];
const index = orderSet.indexOf( startClientId );
const nextIndex = index + 1 * modifier;
// Block was first in set and we're attempting to get previous.
if ( nextIndex < 0 ) {
return null;
}
// Block was last in set and we're attempting to get next.
if ( nextIndex === orderSet.length ) {
return null;
}
// Assume incremented index is within the set.
return orderSet[ nextIndex ];
}
/**
* Returns the previous block's client ID from the given reference start ID.
* Defaults start to the selected block. Returns null if there is no previous
* block.
*
* @param {Object} state Editor state.
* @param {?string} startClientId Optional client ID of block from which to
* search.
*
* @return {?string} Adjacent block's client ID, or null if none exists.
*/
export function getPreviousBlockClientId( state, startClientId ) {
return getAdjacentBlockClientId( state, startClientId, -1 );
}
/**
* Returns the next block's client ID from the given reference start ID.
* Defaults start to the selected block. Returns null if there is no next
* block.
*
* @param {Object} state Editor state.
* @param {?string} startClientId Optional client ID of block from which to
* search.
*
* @return {?string} Adjacent block's client ID, or null if none exists.
*/
export function getNextBlockClientId( state, startClientId ) {
return getAdjacentBlockClientId( state, startClientId, 1 );
}
/**
* Returns the initial caret position for the selected block.
* This position is to used to position the caret properly when the selected block changes.
*
* @param {Object} state Global application state.
*
* @return {?Object} Selected block.
*/
export function getSelectedBlocksInitialCaretPosition( state ) {
return state.initialPosition;
}
/**
* Returns the current selection set of block client IDs (multiselection or single selection).
*
* @param {Object} state Editor state.
*
* @return {Array} Multi-selected block client IDs.
*/
export const getSelectedBlockClientIds = createSelector(
( state ) => {
const { selectionStart, selectionEnd } = state;
if (
selectionStart.clientId === undefined ||
selectionEnd.clientId === undefined
) {
return EMPTY_ARRAY;
}
if ( selectionStart.clientId === selectionEnd.clientId ) {
return [ selectionStart.clientId ];
}
// Retrieve root client ID to aid in retrieving relevant nested block
// order, being careful to allow the falsey empty string top-level root
// by explicitly testing against null.
const rootClientId = getBlockRootClientId(
state,
selectionStart.clientId
);
if ( rootClientId === null ) {
return EMPTY_ARRAY;
}
const blockOrder = getBlockOrder( state, rootClientId );
const startIndex = blockOrder.indexOf( selectionStart.clientId );
const endIndex = blockOrder.indexOf( selectionEnd.clientId );
if ( startIndex > endIndex ) {
return blockOrder.slice( endIndex, startIndex + 1 );
}
return blockOrder.slice( startIndex, endIndex + 1 );
},
( state ) => [
state.blocks.order,
state.selectionStart.clientId,
state.selectionEnd.clientId,
]
);
/**
* Returns the current multi-selection set of block client IDs, or an empty
* array if there is no multi-selection.
*
* @param {Object} state Editor state.
*
* @return {Array} Multi-selected block client IDs.
*/
export function getMultiSelectedBlockClientIds( state ) {
const { selectionStart, selectionEnd } = state;
if ( selectionStart.clientId === selectionEnd.clientId ) {
return EMPTY_ARRAY;
}
return getSelectedBlockClientIds( state );
}
/**
* Returns the current multi-selection set of blocks, or an empty array if
* there is no multi-selection.
*
* @param {Object} state Editor state.
*
* @return {Array} Multi-selected block objects.
*/
export const getMultiSelectedBlocks = createSelector(
( state ) => {
const multiSelectedBlockClientIds = getMultiSelectedBlockClientIds(
state
);
if ( ! multiSelectedBlockClientIds.length ) {
return EMPTY_ARRAY;
}
return multiSelectedBlockClientIds.map( ( clientId ) =>
getBlock( state, clientId )
);
},
( state ) => [
...getSelectedBlockClientIds.getDependants( state ),
state.blocks.byClientId,
state.blocks.order,
state.blocks.attributes,
]
);
/**
* Returns the client ID of the first block in the multi-selection set, or null
* if there is no multi-selection.
*
* @param {Object} state Editor state.
*
* @return {?string} First block client ID in the multi-selection set.
*/
export function getFirstMultiSelectedBlockClientId( state ) {
return first( getMultiSelectedBlockClientIds( state ) ) || null;
}
/**
* Returns the client ID of the last block in the multi-selection set, or null
* if there is no multi-selection.
*
* @param {Object} state Editor state.
*
* @return {?string} Last block client ID in the multi-selection set.
*/
export function getLastMultiSelectedBlockClientId( state ) {
return last( getMultiSelectedBlockClientIds( state ) ) || null;
}
/**
* Returns true if a multi-selection exists, and the block corresponding to the
* specified client ID is the first block of the multi-selection set, or false
* otherwise.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Whether block is first in multi-selection.
*/
export function isFirstMultiSelectedBlock( state, clientId ) {
return getFirstMultiSelectedBlockClientId( state ) === clientId;
}
/**
* Returns true if the client ID occurs within the block multi-selection, or
* false otherwise.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Whether block is in multi-selection set.
*/
export function isBlockMultiSelected( state, clientId ) {
return getMultiSelectedBlockClientIds( state ).indexOf( clientId ) !== -1;
}
/**
* Returns true if an ancestor of the block is multi-selected, or false
* otherwise.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Whether an ancestor of the block is in multi-selection
* set.
*/
export const isAncestorMultiSelected = createSelector(
( state, clientId ) => {
let ancestorClientId = clientId;
let isMultiSelected = false;
while ( ancestorClientId && ! isMultiSelected ) {
ancestorClientId = getBlockRootClientId( state, ancestorClientId );
isMultiSelected = isBlockMultiSelected( state, ancestorClientId );
}
return isMultiSelected;
},
( state ) => [
state.blocks.order,
state.selectionStart.clientId,
state.selectionEnd.clientId,
]
);
/**
* Returns the client ID of the block which begins the multi-selection set, or
* null if there is no multi-selection.
*
* This is not necessarily the first client ID in the selection.
*
* @see getFirstMultiSelectedBlockClientId
*
* @param {Object} state Editor state.
*
* @return {?string} Client ID of block beginning multi-selection.
*/
export function getMultiSelectedBlocksStartClientId( state ) {
const { selectionStart, selectionEnd } = state;
if ( selectionStart.clientId === selectionEnd.clientId ) {
return null;
}
return selectionStart.clientId || null;
}
/**
* Returns the client ID of the block which ends the multi-selection set, or
* null if there is no multi-selection.
*
* This is not necessarily the last client ID in the selection.
*
* @see getLastMultiSelectedBlockClientId
*
* @param {Object} state Editor state.
*
* @return {?string} Client ID of block ending multi-selection.
*/
export function getMultiSelectedBlocksEndClientId( state ) {
const { selectionStart, selectionEnd } = state;
if ( selectionStart.clientId === selectionEnd.clientId ) {
return null;
}
return selectionEnd.clientId || null;
}
/**
* Returns an array containing all block client IDs in the editor in the order
* they appear. Optionally accepts a root client ID of the block list for which
* the order should be returned, defaulting to the top-level block order.
*
* @param {Object} state Editor state.
* @param {?string} rootClientId Optional root client ID of block list.
*
* @return {Array} Ordered client IDs of editor blocks.
*/
export function getBlockOrder( state, rootClientId ) {
return state.blocks.order[ rootClientId || '' ] || EMPTY_ARRAY;
}
/**
* Returns the index at which the block corresponding to the specified client
* ID occurs within the block order, or `-1` if the block does not exist.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
* @param {?string} rootClientId Optional root client ID of block list.
*
* @return {number} Index at which block exists in order.
*/
export function getBlockIndex( state, clientId, rootClientId ) {
return getBlockOrder( state, rootClientId ).indexOf( clientId );
}
/**
* Returns true if the block corresponding to the specified client ID is
* currently selected and no multi-selection exists, or false otherwise.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Whether block is selected and multi-selection exists.
*/
export function isBlockSelected( state, clientId ) {
const { selectionStart, selectionEnd } = state;
if ( selectionStart.clientId !== selectionEnd.clientId ) {
return false;
}
return selectionStart.clientId === clientId;
}
/**
* Returns true if one of the block's inner blocks is selected.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
* @param {boolean} deep Perform a deep check.
*
* @return {boolean} Whether the block as an inner block selected
*/
export function hasSelectedInnerBlock( state, clientId, deep = false ) {
return some(
getBlockOrder( state, clientId ),
( innerClientId ) =>
isBlockSelected( state, innerClientId ) ||
isBlockMultiSelected( state, innerClientId ) ||
( deep && hasSelectedInnerBlock( state, innerClientId, deep ) )
);
}
/**
* Returns true if the block corresponding to the specified client ID is
* currently selected but isn't the last of the selected blocks. Here "last"
* refers to the block sequence in the document, _not_ the sequence of
* multi-selection, which is why `state.selectionEnd` isn't used.
*
* @param {Object} state Editor state.
* @param {string} clientId Block client ID.
*
* @return {boolean} Whether block is selected and not the last in the
* selection.
*/
export function isBlockWithinSelection( state, clientId ) {
if ( ! clientId ) {
return false;
}
const clientIds = getMultiSelectedBlockClientIds( state );
const index = clientIds.indexOf( clientId );
return index > -1 && index < clientIds.length - 1;
}
/**
* Returns true if a multi-selection has been made, or false otherwise.