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Unable to launch titles when the console is non primary for the account playing. #150

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jonahnm opened this issue Sep 25, 2021 · 6 comments

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@jonahnm
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jonahnm commented Sep 25, 2021

I think it's safe to assume that this is because of "Checking if this game can be played" is not implemented in uLaunch.
This probably would require either reverse engineering or knowing Nintendo's account endpoints.

@XorTroll
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I think I get what issue you're describing, but what do you exactly mean by the console being "non primary for the account playing"?

@jonahnm
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jonahnm commented Sep 26, 2021

I think I get what issue you're describing, but what do you exactly mean by the console being "non primary for the account playing"?

I mean this: https://en-americas-support.nintendo.com/app/answers/detail/a_id/22448/~/what-are-the-differences-between-a-primary-and-non-primary-nintendo-switch

@jonahnm
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jonahnm commented Sep 2, 2022

(Still waiting for a response, just in case you forgot)

@XorTroll
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XorTroll commented Jul 4, 2024

I'd need to look further into this, it's probably related to what you mention in the issue, I'm still not sure what to do about any features involving connections to Nintendo servers :P

@jonahnm
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jonahnm commented Jul 9, 2024

Gotcha! Looking forward to an implementation!

@jonahnm
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jonahnm commented Aug 13, 2024

kinnay/NintendoClients#90
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