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nvidia capture sdk support #1317
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Problem is that the SDK states: NVIDIA Quadro 2000 class or higher, select Tesla including M6/M60/M10 and P40. We probably need a Quadro Maxwell or newer to be able to do capture at 4k to HEVC, and those cards aren't cheap: M4000 costs ~$800. For non-proprietary options, see #389 comment:19 A good explanation of the differences between NvFBC, NvIFR, NvENC:Steam : Explanation NvFBC, NvIFR, NvENC. |
Recorded some progress here: #389 comment:21. |
Partial port to Linux done in r15787. |
2017-05-02 18:36:45: antoine uploaded file
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PM packaging fix in r15941 so users without the nvidia proprietary drivers can still install the package! before: $ rpm -qpR ./RPMS/x86_64/python2-xpra-2.1-0.fc26.x86_64.rpm | grep -i nvidia
libnvidia-fbc.so.1()(64bit) and after: $ rpm -qpR ./RPMS/x86_64/python2-xpra-2.1-0.fc26.x86_64.rpm | grep -i nvidia |
2017-07-23 17:22:06: antoine uploaded file
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r17078 adds support for loading API license keys. |
NVFBC WINDOWS 10 SUPPORT DEPRECATION. |
To enable this on win32 consumer hardware, see nvidia-patch Windows: NvFBC support |
Split from #365: the nvidia documentation is finally available: NVIDIA Capture SDK.
We could use this for high performance shadow servers or with stereo rendering, especially for win32 (#389) where this solves the biggest problem (efficient pixel capture).
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