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Follow up from #391 and #1086.
We now have detailed screen and resolution information (see #1086#comment:3), we could use this to change the resolution at runtime using CGDisplaySetDisplayMode
The text was updated successfully, but these errors were encountered:
Issue migrated from trac ticket # 1322
component: platforms | priority: minor | keywords: osx shadow screen resize
2016-09-22 11:20:23: antoine created the issue
The text was updated successfully, but these errors were encountered: