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Releases: Youda008/DoomRunner

Doom Runner v1.3.3

24 Nov 08:59
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Hotfix release that fixes deh and bex file recognition.

Doom Runner v1.3.2

20 Oct 18:56
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Hotfix release that fixes broken restoration of selected config when a preset is clicked.

Doom Runner v1.3.1

10 Sep 20:38
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Hotfix release that reverts the most hated change in 1.3 and fixes an issue with too much disk reading.

  • IWADs are distinguished from PWADs again by filename suffix and no longer by file header
  • fixed unnecessary disk reading when path to map directory is empty
  • slightly more robust options loading

Doom Runner v1.3

12 May 16:56
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improvements based on feedback from forums

  • for each engine you can now set custom directory of config files (required for using it on Linux)
  • you can now select multiple map files, but they will always be loaded in alphabetical order
  • selected map files are now saved to presets instead of globally
  • line for additional command line arguments has been split to preset-related and global one
  • you can now select whether "Launch options" should be saved globally or to presets
  • you can now drag&drop also in Setup dialog to IWAD list and Engine list
  • when using manual IWAD management mode, you can now give each IWAD a custom name by double-clicking on it in Setup dialog
  • IWADs are now distinguished from PWADs by file header instead of filename suffix
  • to select a map, a command +map is now used instead of -warp to allow custom map names
  • added a basic support for Duke Nukem files (.grp and .rff)
  • double-clicking on a map pack will show content of an equally named txt file (if you double-click on AV.wad and there is AV.txt, it will show on screen)
  • fixed that collapsed directories always expanded again on every update
  • fixed that "Allow jump/crouch/aim" checkboxes produced incorrect flags
  • error message during parsing options.json file now contains more detailed information and checkbox to ignore them all
  • automatic checking if there is a new version available

Doom Runner v1.2

16 Feb 11:30
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  • reworked map-packs widget from list view to tree view to show a directory hierarchy
  • removed "Current preset" mechanic and replaced it by disabling sub-windows to prevent user making changes that are not saved anywhere
  • map file from map view can now be dragged&dropped into the mod list
  • closing the SetupDialog with X button in the corner will now cancel all your changes
  • selected map file is now saved on quit and restored on next start
  • added an "About" dialog with information about the application

Doom Runner v1.1

29 Sep 14:49
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  • added a "Current preset" mechanic to solve the problem with losing all files added before creating and selecting a preset
  • files with extension ".deh" are now loaded via command line option "-deh" instead of "-file"
  • you can now manually type map name into the "Launch selected map" combo box
  • window with map packs now shows paths relative to map directory as a temporary substitute for future tree view
  • fixed a bug where you couldn't delete or move multiple mod files at once
  • fixed a crash when deleting some engines while one is selected in the combo box

Doom Runner v1.0

14 Sep 17:46
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First full version.

  • completed Compatibility Options dialog
  • fixed bug where checkboxes in compatibility options didn't update correctly when number was entered manually
  • fixed bug where checking some checkboxes in gameplay options would result in invalid flags
  • IWAD list and Map pack list can now show files in subdirectories
  • added new supported filename extensions for IWADs/Maps/Mods
  • dialog for selecting engine to add now shows only .exe files on Windows

Doom Runner v0.9-beta

10 Jul 19:58
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Doom Runner v0.9-beta Pre-release
Pre-release

Beta version with most of the primary features finished.

  • implemented drag&drop reordering for the preset list
  • reworked the drag&drop reordering and file dropping in the mod list
  • fixed restoring of additional command line arguments
  • fixed restoring of the "use absolute path" option
  • engine name is now derived from directory name instead of executable name
  • added "clone preset" button
  • added an option to select a configuration file
  • added file filters for file dialogs
  • few minor bug fixes

Doom Runner v0.5-alpha

21 May 20:00
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Pre-release

First public testing release of this new launcher.