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basic.cfg
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basic.cfg
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# Lines starting with # are treated as comments (or with whitespaces+#).
# It doesn't matter if you use capital letters or not.
# It doesn't matter if you use underscore or camel notation for keys, e.g. episode_timeout is the same as episodeTimeout.
doom_scenario_path = basic.wad
doom_map = map01
# Rewards
living_reward = -1
# Rendering options
screen_resolution = RES_160X120
screen_format = GRAY8
render_hud = True
render_crosshair = false
render_weapon = true
render_decals = true
render_particles = true
window_visible = true
# make episodes start after 20 tics (after unholstering the gun)
episode_start_time = 14
# make episodes finish after 300 actions (tics)
episode_timeout = 300
# Available buttons
available_buttons =
{
MOVE_LEFT
MOVE_RIGHT
ATTACK
}
# Game variables that will be in the state
available_game_variables = { AMMO2}
mode = PLAYER
doom_skill = 5