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Unity 2D Radiance Cascade Demo

Demo

This repository provides a basic implementation of a global illumination technique based on the concept of Radiance Cascades, as described in the paper Radiance Cascades: A Novel Approach to Calculating Global Illumination.

The illumination algorithm is applied as a post-processing effect on the main camera.

The repository includes two versions of the algorithm:

  • 3D Texture Implementation: For easy understanding of the technique.
  • 2D Texture Implementation: For greater portability across different platforms.

Enjoy experimenting with the demo, and happy coding!