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How do you get multi-scale feature maps. Is it because the different pooling ('pool1', 'pool2') in vgg? And, I realize offline_patchMatch_textureSwap.py only operates on the 'relu3_1' feature maps, is that true? Looking forward to your reply.
The text was updated successfully, but these errors were encountered:
How do you get multi-scale feature maps. Is it because the different pooling ('pool1', 'pool2') in vgg? And, I realize offline_patchMatch_textureSwap.py only operates on the 'relu3_1' feature maps, is that true? Looking forward to your reply.
The text was updated successfully, but these errors were encountered: