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Spring Crash [105.1.1-2511-g747f18b] #131839

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Chobbyla opened this issue Feb 24, 2025 · 1 comment
Open

Spring Crash [105.1.1-2511-g747f18b] #131839

Chobbyla opened this issue Feb 24, 2025 · 1 comment

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@Chobbyla
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infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000772] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000785] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.028816] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.029070] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.029089]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.029104]   
[t=00:00:00.029114]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.029120]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.029126]   Use "none" to disable the default log sections.
[t=00:00:00.029134] ============== </Log Sections> ==============

[t=00:00:00.029141] ============== <User Config> ==============
[t=00:00:00.029304]   AllowDeferredMapRendering = 1
[t=00:00:00.029312]   AllowDeferredModelRendering = 1
[t=00:00:00.029318]   AnimationMT = 0
[t=00:00:00.029327]   BumpWaterAnisotropy = 2
[t=00:00:00.029332]   BumpWaterBlurReflection = 1
[t=00:00:00.029337]   BumpWaterDepthBits = 32
[t=00:00:00.029342]   BumpWaterReflection = 2
[t=00:00:00.029346]   BumpWaterTexSizeReflection = 256
[t=00:00:00.029352]   CamFreeScrollSpeed = 50
[t=00:00:00.029357]   CamMode = 1
[t=00:00:00.029361]   CamTimeExponent = 4.0
[t=00:00:00.029366]   CamTimeFactor = 1.0
[t=00:00:00.029371]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.029376]   EdgeMoveDynamic = 0
[t=00:00:00.029384]   EdgeMoveWidth = 0.003
[t=00:00:00.029390]   FPSFOV = 90
[t=00:00:00.029394]   FPSScrollSpeed = 50
[t=00:00:00.029399]   FontSize = 18
[t=00:00:00.029403]   Fullscreen = 0
[t=00:00:00.029439]   GrassDetail = 0
[t=00:00:00.029447]   GroundDecals = 5
[t=00:00:00.029454]   GroundDetail = 120
[t=00:00:00.029461]   HangTimeout = 30
[t=00:00:00.029468]   HardwareCursor = 1
[t=00:00:00.029473]   InitialNetworkTimeout = 0
[t=00:00:00.029492]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.029497]   LODScale = 1.000
[t=00:00:00.029505]   LODScaleReflection = 1.000
[t=00:00:00.029512]   LODScaleRefraction = 1.000
[t=00:00:00.029517]   LODScaleShadow = 1.000
[t=00:00:00.029523]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.029528]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.029533]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.029538]   LinkOutgoingBandwidth = 131072
[t=00:00:00.029543]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.029549]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.029556]   MSAALevel = 8
[t=00:00:00.029561]   MaxParticles = 25000
[t=00:00:00.029565]   MaxSounds = 32
[t=00:00:00.029570]   MaximumTransmissionUnit = 0
[t=00:00:00.029575]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.029579]   MiniMapCanFlip = 1
[t=00:00:00.029585]   MiniMapMarker = 0
[t=00:00:00.029590]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.029595]   MouseDragScrollThreshold = 0
[t=00:00:00.029632]   NetworkLossFactor = 1
[t=00:00:00.029640]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.029691]   OverheadScrollSpeed = 50
[t=00:00:00.029699]   ReconnectTimeout = 0
[t=00:00:00.029704]   RotOverheadScrollSpeed = 50
[t=00:00:00.029709]   RotateLogFiles = 1
[t=00:00:00.029714]   ShadowMapSize = 8192
[t=00:00:00.029718]   Shadows = 1
[t=00:00:00.029723]   ShowClock = 0
[t=00:00:00.029727]   ShowPlayerInfo = 0
[t=00:00:00.029739]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.029744]   TeamHighlight = 0
[t=00:00:00.029749]   UnitIconDist = 403
[t=00:00:00.029754]   UpdateBoundingVolumeMT = 0
[t=00:00:00.029764]   UpdateWeaponVectorsMT = 0
[t=00:00:00.029804]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.029814]   UseLuaMemPools = 0
[t=00:00:00.029821]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.029828]   VFSCacheArchiveFiles = 0
[t=00:00:00.029834]   VSync = 0
[t=00:00:00.029853]   Water = 4
[t=00:00:00.029858]   WindowPosY = 23
[t=00:00:00.029863]   XResolution = 1920
[t=00:00:00.029869]   XResolutionWindowed = 2398
[t=00:00:00.029873]   YResolution = 1080
[t=00:00:00.029882]   YResolutionWindowed = 1057
[t=00:00:00.029888]   snd_volmaster = 3
[t=00:00:00.029903] ============== </User Config> ==============

[t=00:00:00.029910] ============== <User System> ==============
[t=00:00:00.029916]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.029924]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.029931]        Compiler Version: gcc-13.2.0
[t=00:00:00.029972]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.030018]         Hardware Config: Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz; 32574MB RAM, 45374MB pagefile
[t=00:00:00.030028]        Binary Word Size: 64-bit (native)
[t=00:00:00.030061]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.030067]      Physical CPU Cores: 6
[t=00:00:00.030071]       Logical CPU Cores: 12
[t=00:00:00.030076] ============== </User System> ==============

[t=00:00:00.030099] Run: thread affinity fff
[t=00:00:00.030226] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.030237] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.030241] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.030246] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.030250] 	SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.031108] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.031120] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.046684] [GL::CheckAvailableVideoModes] desktop={2560x1080x24bpp@60Hz} current={2560x1080x24bpp@60Hz}
[t=00:00:00.050889] 	Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=2560, h=1080}
[t=00:00:00.050918] 		[ 1] 2560x1080x24bpp@75Hz
[t=00:00:00.050925] 		[ 3] 1920x1080x24bpp@75Hz
[t=00:00:00.050933] 		[ 7] 1768x992x24bpp@75Hz
[t=00:00:00.050938] 		[11] 1680x1050x24bpp@60Hz
[t=00:00:00.050945] 		[13] 1600x1024x24bpp@60Hz
[t=00:00:00.050950] 		[15] 1600x900x24bpp@60Hz
[t=00:00:00.050954] 		[16] 1440x900x24bpp@60Hz
[t=00:00:00.050959] 		[17] 1400x1050x24bpp@60Hz
[t=00:00:00.050965] 		[19] 1366x768x24bpp@60Hz
[t=00:00:00.050971] 		[20] 1280x1024x24bpp@75Hz
[t=00:00:00.050980] 		[22] 1280x960x24bpp@75Hz
[t=00:00:00.050987] 		[24] 1280x800x24bpp@60Hz
[t=00:00:00.050992] 		[25] 1280x720x24bpp@60Hz
[t=00:00:00.050997] 		[28] 1176x664x24bpp@60Hz
[t=00:00:00.051036] 		[31] 1152x864x24bpp@60Hz
[t=00:00:00.051043] 		[32] 1024x768x24bpp@75Hz
[t=00:00:00.051052] 		[34] 800x600x24bpp@75Hz
[t=00:00:00.051060] 		[36] 720x576x24bpp@50Hz
[t=00:00:00.051081] 		[37] 720x480x24bpp@60Hz
[t=00:00:00.051093] 		[39] 640x480x24bpp@75Hz
[t=00:00:00.251868] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.258854] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2398,1057>
[t=00:00:00.258883] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<2398,1057>
[t=00:00:00.291959] [GR::LogVersionInfo]
[t=00:00:00.291974] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.291980] 	GL version  : 4.6.0 NVIDIA 529.19
[t=00:00:00.291986] 	GL vendor   : NVIDIA Corporation
[t=00:00:00.292053] 	GL renderer : Quadro P2000/PCIe/SSE2
[t=00:00:00.292060] 	GLSL version: 4.60 NVIDIA
[t=00:00:00.292065] 	GLEW version: 2.1.0
[t=00:00:00.292071] 	GPU memory  : 4096MB (total) / 3560MB (available)
[t=00:00:00.292078] 	SDL swap-int: 1
[t=00:00:00.292083] 	SDL driver  : windows
[t=00:00:00.292087] 	
[t=00:00:00.292092] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.292097] 	GLSL shader support       : 1
[t=00:00:00.292132] 	GL4 support               : 1
[t=00:00:00.292153] 	FBO extension support     : 1
[t=00:00:00.292172] 	NVX GPU mem-info support  : 1
[t=00:00:00.292186] 	ATI GPU mem-info support  : 0
[t=00:00:00.292204] 	Texture clamping to edge  : 1
[t=00:00:00.292230] 	NPOT-texture support      : 1 (1)
[t=00:00:00.292241] 	S3TC/DXT1 texture support : 1/1
[t=00:00:00.292251] 	texture query-LOD support : 1 (1)
[t=00:00:00.292262] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.292305] 	Z-buffer depth            : 32 (-)
[t=00:00:00.292323] 	primitive-restart support : 1 (1)
[t=00:00:00.292343] 	clip-space control support: 1 (1)
[t=00:00:00.292353] 	seamless cube-map support : 1 (1)
[t=00:00:00.292362] 	frag-depth layout support : 1 (1)
[t=00:00:00.292371] 	persistent maps support   : 1 (1)
[t=00:00:00.292382] 	explicit attribs location : 1 (1)
[t=00:00:00.292389] 	multi draw indirect       : 1 (-)
[t=00:00:00.292396] 	array textures            : 1 (-)
[t=00:00:00.292418] 	buffer copy support       : 1 (-)
[t=00:00:00.292424] 	indirect draw             : 1 (-)
[t=00:00:00.292433] 	base instance             : 1 (-)
[t=00:00:00.292438] 	
[t=00:00:00.292442] 	max. FBO samples              : 64
[t=00:00:00.292448] 	max. FS/program texture slots : 32/192
[t=00:00:00.292453] 	max. texture size             : 32768
[t=00:00:00.292492] 	max. texture anisotropy level : 16.000000
[t=00:00:00.292500] 	max. vec4 varyings/attributes : 31/16
[t=00:00:00.292505] 	max. draw-buffers             : 8
[t=00:00:00.292511] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.292520] 	max. uniform buffer-bindings  : 84
[t=00:00:00.292527] 	max. uniform block-size       : 64KB
[t=00:00:00.292533] 	max. storage buffer-bindings  : 96
[t=00:00:00.292539] 	max. storage block-size       : 2047MB
[t=00:00:00.292544] 	
[t=00:00:00.292548] 	enable AMD-hacks : 0
[t=00:00:00.292555] 	compress MIP-maps: 0
[t=00:00:00.292603] 	Number of compressed texture formats: 51
[t=00:00:00.292671] 	Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.292719] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.293039] [GR::UpdateGLConfigs]
[t=00:00:00.293070] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.293077] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.293531] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2398.000000, vsy=1057.000000, ssx=2560.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.293551] [GR::UpdateGLGeometry][2] winSize=<2398,1057>
[t=00:00:00.293556] [GR::InitGLState]
[t=00:00:00.293856] [GR::LogDisplayMode] display-mode set to 2398x1057x24bpp@60Hz (windowed::decorated)
[t=00:00:00.390202] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.405339] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 14ms
[t=00:00:00.405649] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.423896] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.423938] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.424548] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.426601] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.426621] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.426678] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.426799] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.449670] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.450039] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.450539] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.450672] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.472691] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:00.472713] [VFS] [SpringVFS::ReserveArchives<this=000002a799769780>]
[t=00:00:00.472834] [VFS] [SpringVFS::AddArchive<this=000002a799769780>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.485847] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a799769780 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.485873] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.577133] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.577930] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.578047] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.578129] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.579259] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.579263] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.581713] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.581752] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.583147][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.583357][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.583722][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.583744][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.583768][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.583845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.604590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.604619][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAWIDE (NVIDIA High Definition Audio)"
[t=00:00:00.604644][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Reproduktor (Conexant ISST Audio)"
[t=00:00:00.604747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.623486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.626268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a7de4f5930(default) context=000002a7de57c7c0  numChannels=2 frameSize=8
[t=00:00:00.626294][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.626303][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.626327][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.626335][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.626358][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.626460][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.626492][f=-000001] [Sound]   Devices:
[t=00:00:00.629875][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAWIDE (NVIDIA High Definition Audio)]
[t=00:00:00.629893][f=-000001] [Sound]     [OpenAL Soft on Reproduktor (Conexant ISST Audio)]
[t=00:00:00.629909][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.629932][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.630576][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.630592][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.689760][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 83987 MB
[t=00:00:00.691392][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.13.2.0"
[t=00:00:00.692154][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a799769780>(arName="Chobby v1.13.2.0", overwrite=false)] section=3 cached=0
[t=00:00:00.723718][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a799769780>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.723888][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a799769780>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.736805][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a799769780>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.809403][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.862469][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.863189][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.872854][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.873009][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.873045][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.873142][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.873365][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.873389][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.873411][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.873487][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.873520][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.873550][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.873571][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.873621][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.874439][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.874622][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.875086][f=-000001] Spring.GetWindowGeometry, 2398, 1057, 0, 0, 31, 1, 1, 1
[t=00:00:00.875127][f=-000001] Spring.GetViewGeometry, 2398, 1057, 0, 0
[t=00:00:00.875137][f=-000001] gl.GetViewSizes, 2398, 1057
[t=00:00:00.875164][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.876461][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.876682][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.877413][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.878601][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.887411][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.888377][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.892618][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.893050][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.894407][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.895157][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.897018][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.994127][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.994882][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.994898][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.994905][f=-000001] [liblobby] port, 8200
[t=00:00:00.994913][f=-000001] [liblobby] protocol, zks
[t=00:00:00.994921][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.005000][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.008623][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.009615][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.011101][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.012050][f=-000001] [Chotify] Enabled: true
[t=00:00:01.014467][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.023596][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.023922][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.024566][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.026315][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.027157][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.031761][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.036708][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.039790][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.041901][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.044676][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.047673][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.049716][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.056880][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.063580][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.066757][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.075835][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.079355][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.086613][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.093972][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.102654][f=-000001] [Chobby] Using wrapper port: , 53607
[t=00:00:01.104809][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.106182][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.106885][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.107757][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.108493][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.109271][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.109838][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.115562][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.118469][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.120400][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.121176][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.123427][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.127189][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.138531][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.142527][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.145608][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.150420][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.162421][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.166537][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.173904][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.177093][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.180101][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.182637][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.187833][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.193697][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.196242][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.199486][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.204026][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.206634][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.211346][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.215452][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.219547][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.220964][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.227407][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.229791][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.232373][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.237557][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
------- TRUNCATED -------
[t=00:45:49.590644][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:45:49.590855][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:45:49.591060][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:45:49.591272][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:45:49.591666][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:45:49.591963][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:45:49.592193][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:45:49.592526][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:45:49.592741][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:45:49.592923][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:45:49.593120][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:45:49.601809][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:45:49.602099][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:45:49.602285][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:45:49.602580][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:45:49.602764][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:45:49.602935][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:45:49.603147][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:45:49.603425][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:45:49.603633][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:45:49.603880][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:45:49.604103][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:45:49.604402][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:45:49.604599][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:45:49.604842][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:45:49.605022][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:45:49.605415][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:45:49.605657][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:45:49.605908][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:45:49.606162][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:45:49.606450][f=-000001] Input grabbing is enabled!
[t=00:45:49.606532][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:45:49.606769][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:45:49.606988][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:45:49.611372][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:45:49.611612][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:45:49.611878][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:45:49.612101][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:45:49.619097][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:45:49.619446][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:45:49.619956][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:45:49.640135][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:45:49.641554][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:45:49.641822][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:45:49.642103][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:45:49.642314][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:45:49.642565][f=-000001] EndGame Graph disabled
[t=00:45:49.662509][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:45:49.663298][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:45:49.676457][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:45:49.677021][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:45:49.677314][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:45:49.677980][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:45:49.678219][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:45:49.678434][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:45:49.678657][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:45:49.678894][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:45:49.679120][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:45:49.689482][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:45:49.689898][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:45:49.690139][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:45:49.690344][f=-000001] Loaded widget:  Tech-K Helper       <gui_tech_k.lua>
[t=00:45:49.691160][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:45:49.691884][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:45:49.692252][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:45:49.692888][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:45:49.693163][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:45:49.693632][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:45:49.693871][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:45:49.717947][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:45:49.718352][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:45:49.718942][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:45:49.726533][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:45:49.726887][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:45:49.840704][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:45:49.841932][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:45:49.842209][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:45:49.842539][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:45:49.842762][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:45:49.843192][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:45:49.843444][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:45:49.843458][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:45:49.843469][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:45:49.843532][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:45:49.843856][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:45:49.844229][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:45:49.844505][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:45:49.844738][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:45:49.844976][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:45:49.845222][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:45:49.845866][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:45:49.846128][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:45:49.846382][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:45:49.846622][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:45:49.846843][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:45:49.847118][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:45:49.847363][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:45:49.847755][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:45:49.848328][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:45:49.848680][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:45:49.849062][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:45:49.856414][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:45:49.856814][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:45:49.863346][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:45:49.863740][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:45:49.864217][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:45:49.865966][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:45:49.866226][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:45:49.866533][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:45:49.867269][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:45:49.867599][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:45:49.870593][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:45:49.871521][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:45:49.872200][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:45:49.873089][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:45:49.873573][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:45:49.873791][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:45:49.876369][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:45:49.883202][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:45:49.884408][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:45:49.884732][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:45:49.886566][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:45:49.908687][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:45:49.909401][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:45:49.909701][f=-000001] SetSunLighting
[t=00:45:49.910312][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:45:49.910612][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:45:49.913801][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:45:49.914118][f=-000001] Lua garbage collection rate: 30/s
[t=00:45:49.914137][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:45:49.914405][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:45:49.915312][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:45:49.923709][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:45:49.924007][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:45:49.925330][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:45:49.929212][f=-000001] Writing last game win data
[t=00:45:49.933704][f=-000001] LuaUI v0.3
[t=00:45:50.089193][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:45:50.874959][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:45:50.875122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:45:50.879763][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:45:50.879807][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:45:51.071826][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:45:51.099037][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:45:51.099379][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:45:51.099410][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:45:51.099649][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:45:51.099663][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:45:51.102402][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:45:51.108604][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 92.47%
[t=00:45:51.108629][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -39.06
[t=00:45:51.108657][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 418.15
[t=00:45:51.108679][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 91.140625% of the map. (used by 33 unit-defs)
[t=00:45:51.108697][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:45:51.108718][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:45:51.108740][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.750000% of the map. (used by 2 unit-defs)
[t=00:45:51.108758][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 4.078125% of the map. (used by 1 unit-defs)
[t=00:45:51.112799][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot4'  	Has 1 Map-Area(s) occupying 96.97% of the map. (used by 353 unit-defs)
[t=00:45:51.112881][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:45:51.116859][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 96.94% of the map. (used by 32 unit-defs)
[t=00:45:51.120917][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 96.97% of the map. (used by 5 unit-defs)
[t=00:45:51.125879][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:45:51.129922][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 99.84% of the map. (used by 10 unit-defs)
[t=00:45:51.133966][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 99.19% of the map. (used by 4 unit-defs)
[t=00:45:51.137775][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 91.52% of the map. (used by 13 unit-defs)
[t=00:45:51.141743][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 96.31% of the map. (used by 3 unit-defs)
[t=00:45:51.141939][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 4 Map-Area(s) occupying 5.55% of the map. (used by 8 unit-defs)
[t=00:45:51.145525][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 91.52% of the map. (used by 21 unit-defs)
[t=00:45:51.209077][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Random_Plateaus_v1.1.json)
[t=00:45:51.221750][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:45:51.234285][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:45:51.246262][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:45:51.257994][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:45:51.270028][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:45:51.281546][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:45:51.295452][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:45:51.315805][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:45:51.316308][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:45:51.316324][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:45:51.316341][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:45:51.316480][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:45:51.320963][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:45:51.369698][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Random_Plateaus_v1.1.json)
[t=00:45:51.369970][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:45:51.372382][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:45:51.372855][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:45:51.373591][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:45:51.375027][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:45:51.375310][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:45:51.379398][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:45:51.390138][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (1) Initialized!
[t=00:45:51.390603][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:45:51.390618][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:45:51.390635][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:45:51.390777][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:45:51.395114][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:45:51.442878][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Random_Plateaus_v1.1.json)
[t=00:45:51.443123][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:45:51.445468][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:45:51.445813][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:45:51.446519][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:45:51.447822][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:45:51.448090][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:45:51.452220][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:45:51.458926][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (2) Initialized!
[t=00:45:51.459403][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:45:51.459416][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 584ms
[t=00:45:51.468845][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10165, 0.0} allocedSize{int+, int-, ext}={0, 0, 1827374}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1740430464,"state":"In running battle lobby"}
[t=00:45:52.191839][f=-000001] SetLobbyButtonEnabled, false
[t=00:45:52.194872][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:45:52.216720][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:45:52.243262][f=-000001] TotalHideLobbyInterface, true
[t=00:45:52.283189][f=-000001] Generated blank fulltex
[t=00:45:52.318113][f=-000001] Generated blank splattex
[t=00:45:52.318995][f=-000001] 
[t=00:45:52.319009][f=-000001] Diffuse shader created
[t=00:45:52.415505][f=-000001] GameID: 4edcbc677e50459c5ca923fc50c7853b
[t=00:45:52.415888][f=-000001] Connection attempt from T0maash
[t=00:45:52.415903][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:45:52.416088][f=-000001]  -> Connection established (given id 0)
[t=00:45:52.416212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="T0maash" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:45:52.416239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="T0maash" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:45:52.416485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="T0maash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:45:52.416511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="T0maash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:45:52.416951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="T0maash" string="[Game::Load][lua{Rules,Gaia}={000002a7ab43d2e0,0000000000000000}][locale="C"]"
[t=00:45:52.417068][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:45:52.484547][f=-000001] IsIsland, <function>, false
[t=00:45:52.504693][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:45:52.506070][f=-000001] Begin shader draw
[t=00:45:52.839626][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:45:52.842130][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:45:52.842213][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3
[t=00:45:52.870025][f=-000001] FullTex rendered in: 364
[t=00:45:52.916122][f=-000001] Splattex rendered in: 46
[t=00:45:52.916142][f=-000001] Starting to render specular
[t=00:45:53.104312][f=-000001] Specular rendered in 598
[t=00:45:53.104332][f=-000001] Starting to render SquareTextures
[t=00:45:53.348082][f=-000001] All squaretex rendered and applied in: 209
[t=00:45:53.348979][f=-000001] specular applied
[t=00:45:53.349024][f=-000001] Applied grass and minimap textures
[t=00:45:53.349071][f=-000001] Applied splat texture
[t=00:45:53.349090][f=-000001] map fully processed in: 1082
[t=00:45:56.091791][f=-000001] [liblobby] Warning: Duplicate user(trollsundermybed) added to channel (zk)
[t=00:45:57.570190][f=-000001] [liblobby] Warning: Duplicate user(trollsundermybed) added to channel (zk)
[t=00:46:03.598746][f=-000001] <T0maash> Allies: I choose: kamander!
[t=00:46:33.252240][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1080, wsx=2000, wsy=880, wpx=100, wpy=100
[t=00:46:33.282203][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1080, wsx=2398, wsy=1057, wpx=0, wpy=23
[t=00:46:33.282227][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:46:33.282619][f=-000001] [GR::UpdateGLConfigs]
[t=00:46:33.282639][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2398,1057>
[t=00:46:33.282974][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2398.000000, vsy=1057.000000, ssx=2560.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:46:33.282991][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2398,1057>
[t=00:46:33.282998][f=-000001] [GR::InitGLState]
[t=00:46:33.294849][f=-000001] [GR::LogDisplayMode] display-mode set to 2398x1057x24bpp@60Hz (windowed::decorated)
[t=00:46:33.294873][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 12ms
[t=00:46:33.294882][f=-000001] [Game::ResizeEvent][1]
[t=00:46:33.311565][f=-000001] [~CRectangleOverlapHandler] 25% overlap reduction
[t=00:46:33.381049][f=-000001] [~ScopedOnceTimer][Game::ViewResize] 86ms
[t=00:46:33.381086][f=-000001] [Game::ResizeEvent][2]
[t=00:46:33.410721][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:46:33.512018][f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 130ms
[t=00:46:33.512047][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 217ms
[t=00:46:33.512058][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:46:33.512070][f=-000001] 
[t=00:46:33.512101][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:46:33.512118][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:46:33.512131][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1740430464,"state":"In running battle lobby"}
[t=00:46:36.532209][f=0000042] UpdateInterfacePreset, minimapRight
[t=00:46:37.168595][f=0000061] Input grabbing is enabled!
[t=00:46:37.547351][f=0000073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:46:37.677960][f=0000076] T0maash paused the game
[t=00:46:58.617247][f=0000076] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 12914
[t=00:47:04.613127][f=0000076] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 12915


Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Stávající připojení bylo vynuceně ukončeno vzdáleným hostitelem.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected

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