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Ideas for AFL++

In the following, we describe a variety of ideas that could be implemented for future AFL++ versions.

NOTE: Our GSoC participation is concerning libafl, not AFL++.

Analysis software

Currently analysis is done by using afl-plot, which is rather outdated. A GTK or browser tool to create run-time analysis based on fuzzer_stats, queue/id* information and plot_data that allows for zooming in and out, changing min/max display values etc. and doing that for a single run, different runs and campaigns vs. campaigns. Interesting values are execs, and execs/s, edges discovered (total, when each edge was discovered and which other fuzzer share finding that edge), test cases executed. It should be clickable which value is X and Y axis, zoom factor, log scaling on-off, etc.

Mentor: vanhauser-thc

Support other programming languages

Other programming languages also use llvm hence they could be (easily?) supported for fuzzing, e.g., mono, swift, go, kotlin native, fortran, ...

GCC also supports: Objective-C, Fortran, Ada, Go, and D (according to Gcc homepage)

LLVM is also used by: Rust, LLGo (Go), kaleidoscope (Haskell), flang (Fortran), emscripten (JavaScript, WASM), ilwasm (CIL (C#)) (according to LLVM frontends)

Mentor: vanhauser-thc

Machine Learning

Something with machine learning, better than NEUZZ :-) Either improve a single mutator through learning of many different bugs (a bug class) or gather deep insights about a single target beforehand (CFG, DFG, VFG, ...?) and improve performance for a single target.

Mentor: domenukk

Your idea!

Finally, we are open to proposals! Create an issue at https://github.com/AFLplusplus/AFLplusplus/issues and let's discuss :-)