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jquery.swipe.js
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jquery.swipe.js
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/*!
* jQueryTouch v0.0.6
* https://github.com/a-fung/jQueryTouch
*
* Copyright 2012 Man Kwan Liu
* Released under the Apache License Version 2.0
* http://www.apache.org/licenses/
*
* Date: Wed Oct 2012 23:14:09 GMT-0700 (Pacific Daylight Time)
*/
(function ($) {
// an easy to use swipe function
$.fn.swipe = function (handler, options) {
if (typeof (handler) != "function") return this;
if (!options || typeof (options) != "object") {
options = {};
}
// default options
options = $.extend(
{
preventDefault: true,
mouse: true,
pen: true,
distance: 50 // default distance to trigger a swipe
},
options);
// touch init options
var tOptions = {
preventDefault: options.preventDefault,
mouse: options.mouse,
pen: options.pen,
maxtouch: 1, // swipe needs only 1 touch point
prefix: "_swipe_"
};
var in_swipe, original_x, original_y,
sqr = function (n) { return n * n; };
var _handler = function (event) {
if (event.type == "_swipe_touch_start") {
in_swipe = true;
original_x = event.pageX;
original_y = event.pageY;
} else {
if (in_swipe) {
if (Math.sqrt(sqr(event.pageX - original_x) + sqr(event.pageY - original_y)) >= options.distance) {
in_swipe = false;
var direction,
angle = Math.atan2(event.pageY - original_y, event.pageX - original_x) / Math.PI * 8;
if (angle < -7) {
direction = "left";
} else if (angle < -5) {
direction = "upleft";
} else if (angle < -3) {
direction = "up";
} else if (angle < -1) {
direction = "upright";
} else if (angle < 1) {
direction = "right";
} else if (angle < 3) {
direction = "downright";
} else if (angle < 5) {
direction = "down";
} else if (angle < 7) {
direction = "downleft";
} else {
direction = "left";
}
try { handler(direction); } catch (error) { console.log(error); }
}
}
if (event.type == "_swipe_touch_end") {
in_swipe = false;
}
}
};
// touch init and handlers adding
this.touchInit(tOptions);
this.on("_swipe_touch_start", _handler);
this.on("_swipe_touch_move", _handler);
this.on("_swipe_touch_end", _handler);
return this;
};
})(jQuery);