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Input framework #4

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aawilson opened this issue Aug 12, 2013 · 0 comments
Open

Input framework #4

aawilson opened this issue Aug 12, 2013 · 0 comments

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@aawilson
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Generalize input a little bit--add modes, assign input methods to entities that can accept them, etc.

  1. "menu" mode vs "play" mode
  2. pull keys from a file
  3. Give mobs references to input so they can accept from that input on their turns
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