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Doors like regular roguelikes. These are probably understood to be opened by proximity sensors or hand panels or something (we'll want to specify exactly which later as the interactions become complex). They'll either open when you move into them, or when you're next to them--I haven't decided.
Bulkhead doors that only open from control panels, and empty into the vastness of space.
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They open! They close! Should be two types:
The text was updated successfully, but these errors were encountered: