###Project Rubric
Criteria | 0-Does not meet expectations | 1-Partially meets expectations | 2-Meets expectations | 3-Exceeds expectations |
---|---|---|---|---|
Performance | App has major bugs. App hangs and/or crashes. | App has minor bugs and/or hangs briefly. | App has no bugs and doesn’t hang. | App runs as smoothly and cleanly as a default iOS app. |
UI Design | Little to no effort has been put into aesthetics. Design/layout between and within pages varies widely. | Some, but not all pages have consistent design. Some elements are appealing, but others are not. | The app has a consistent look and feel. Intentionality has been put into the color scheme and visuals. | The app is simple to use and elegant. The aesthetic and design perfectly match the app’s function. |
UX Design | The app is confusing and unintuitive. Buttons' functions are unclear and navigating between screens is challenging. Virtually no testing for UX. | Aspects of the app are sensible, but some remains confusing. There has been little testing with users. | App is laid out in a sensible format. Navigating between and within screens is clear. | UX design is fluid and intuitive. Users are naturally driven to navigate the app correctly with no prior knowledge or outside help. |
Presentation | Group is unenthusiastic and does not increase interest in their app. Pacing is much too fast or slow. Script and deck are crude or non-existent. | Group has some stage presence. Pacing is slightly off. Script and deck are rudimentary, but communicate key information. | Group has solid stage presence. Pacing is reasonable. Script and deck engage audience and showcase their app. | Group expertly commands the stage. Pacing is perfectly geared to maximize impact. Deck is beautifully designed and supplements a well-crafted script for a fantastic presentation. |
Product | Group does not explain who would use the app and what it does. Group does not present the problem their app will solve. | It is somewhat clear who would use the app and what it does. Group presents either the problem or the solution, but not both. | Group clearly indicates who would use the app and what it does. Group presents both problem and solution. | Group clearly indicates who would use the app and why their app is specifically targeted towards the demographic that they picked. Group expertly explains the exact niche their app fills. |