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Description:
If the ace_frag_reflectionsEnabled parameter is active and you use a static weapon GMG (Hunter GMG/40 mm higher) there will be massive FPS drops on the server. The FPS drops can be from 40 to 0 FPS and hang on the server for 30 - 40 secs if you fire a complete magazine.
Import thing is that the client fps of players on the server dont get effect from this. (test it with ~16 players)
I test a little around and it seems to be the effect is with 40 mm up static weapon most. The Vanilla Hunter has a drop from around 20-30 FPS. If you use RHS or BW Mod, this GMG's (40 mm, GMW) has much more effects on the server (30-40 FPS drops).
Steps to reproduce:
set the CBA setting ace_frag_reflectionsEnabled on your server to enable
place a Hunter GMG on Altis
enable #monitor 0.5 for fps tracking on server
fire one or more mags of the gmg
you can now enable or disable the setting and see the differents
Note:
if you have a good server, i recomment to place 300-400 ai near by to have lower FPS to better track the FPS drop (if server is on 40 you can see it better)
with RHS or BW Mod static GMG the FPS drop is much more happen
there are no errors in the RPT file at this period of testing
Expected behavior:
No massiv FPS drop, when i shoot the gmg, like if I disable the parameter.
Mods client:
2.18.152302
[stable]3.18.1
[stable]3.18.1
[stable]Mods server:
2.18.152302
[stable]3.18.1.241014
[stable]3.18.1.91
[stable]Description:
If the
ace_frag_reflectionsEnabled
parameter is active and you use a static weapon GMG (Hunter GMG/40 mm higher) there will be massive FPS drops on the server. The FPS drops can be from 40 to 0 FPS and hang on the server for 30 - 40 secs if you fire a complete magazine.Import thing is that the client fps of players on the server dont get effect from this. (test it with ~16 players)
I test a little around and it seems to be the effect is with 40 mm up static weapon most. The Vanilla Hunter has a drop from around 20-30 FPS. If you use RHS or BW Mod, this GMG's (40 mm, GMW) has much more effects on the server (30-40 FPS drops).
Steps to reproduce:
Note:
Expected behavior:
No massiv FPS drop, when i shoot the gmg, like if I disable the parameter.
Where did the issue occur?
Log Files:
Additional context:
Screenshots:
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