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Mods (complete and add to the following information):
Arma 3:2.18 with SOG CDLC
CBA:3.18.1
ACE3:3.18.1
Description:
Some grenades can have an ammo count greater 1, e.g., vn_v40_grenade_mag. When throwing such a grenade using ACE Advanced Throwing, the whole grenade item/magazine is removed instead of just reducing the ammo count by one. In addition, when canceling the throwing action, the ammo count seems to be set to one instead of the original value.
Steps to reproduce:
Case 1: Throwing grenade
Place unit with multiple vn_v40_grenade_mag grenades
Throw one VN V40 grenade with advanced throwing
The grenade is removed from inventory. In addition, the ammo count of another VN V40 grenade is set to 1.
Case 2: Cancel grenade throwing
Place unit with vn_v40_grenade_mag grenade
Select the VN V40 grenade with advanced throwing
Cancel throwing
Ammo count of the grenade is set to 1
Expected behavior:
The same as throwing the grenade with the vanilla keybind. The ammo count of the grenade is reduced by one. Canceling the throwing action shouldn't reduce the ammo count.
Mods (complete and add to the following information):
2.18
with SOG CDLC3.18.1
3.18.1
Description:
Some grenades can have an ammo count greater 1, e.g.,
vn_v40_grenade_mag
. When throwing such a grenade using ACE Advanced Throwing, the whole grenade item/magazine is removed instead of just reducing the ammo count by one. In addition, when canceling the throwing action, the ammo count seems to be set to one instead of the original value.Steps to reproduce:
Case 1: Throwing grenade
vn_v40_grenade_mag
grenadesCase 2: Cancel grenade throwing
vn_v40_grenade_mag
grenadeExpected behavior:
The same as throwing the grenade with the vanilla keybind. The ammo count of the grenade is reduced by one. Canceling the throwing action shouldn't reduce the ammo count.
Where did the issue occur?
Log Files:
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