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Remote HMG turret stuns gunner inside. #2627

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prosiak opened this issue Sep 27, 2015 · 3 comments
Closed

Remote HMG turret stuns gunner inside. #2627

prosiak opened this issue Sep 27, 2015 · 3 comments
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@prosiak
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prosiak commented Sep 27, 2015

Remote HMG of hunter stuns gunner when hes firing it.
Its abnormal because its mounted outside of vehicle so it should not be loud enough to make gunner deaf when firing. There is a large amount of steel between gunner and a gun so it should not stun him as much as it does now.

The amount of stun is as high as if he was outside.

@PabstMirror
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I'll have to double check, but I think BIS's config is wrong on the hunter's gunner seat.

You can test by just getting in and you can hear ambient noise at full vol, but switch to passenger and it gets quiet.

@commy2 commy2 self-assigned this Sep 28, 2015
@commy2 commy2 added this to the 3.4.0 milestone Sep 28, 2015
@commy2 commy2 removed their assignment Sep 28, 2015
@commy2
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commy2 commented Sep 28, 2015

oops confused two issues.

@commy2 commy2 removed the kind/bug label Sep 28, 2015
@commy2 commy2 modified the milestones: Backlog, 3.4.0 Sep 28, 2015
@PabstMirror
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BIS config is fine (I think it was wrong a while back)

Getting hearing protection of a vehicle via config isn't easy. I was using attenuationEffectType/soundAttenuationTurret and got reasonable results

Maybe increase protection if the "armor" of HitBody is high??

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